Bartłomiej Dach
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69ec2a76ef
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Replace reaction time check with spins required check
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2020-08-31 17:20:45 +02:00 |
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PajLe
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0655fc1473
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changed comparing Duration to autoplay's reactionTime instead of 0
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2020-08-31 16:50:31 +02:00 |
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Pavle Aleksov
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fde4b03dab
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added spinner duration check - skip HitObjectReplay if duration is 0
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2020-08-31 16:21:00 +02:00 |
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smoogipoo
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91735ff367
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Update MathUtils namespace usages
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2020-01-09 13:43:44 +09:00 |
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Huo Yaoyuan
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c457571da6
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Use index and range expressions
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2019-12-15 20:17:35 +08:00 |
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Dean Herbert
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709ec1404f
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Centralise End/StartTime retrieval to extension method
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2019-11-25 19:09:14 +09:00 |
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Berkan Diler
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fccdbffa93
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Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
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2019-11-25 00:45:42 +01:00 |
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Dean Herbert
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f925e781a9
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Refactor HitWindows for legibility
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2019-09-06 15:24:14 +09:00 |
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smoogipoo
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90671e0617
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Attempt to not break per-hitobject hitwindows
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2019-09-02 18:58:13 +09:00 |
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smoogipoo
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8302658186
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Fix other potential nullref cases that rider missed
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2019-09-02 18:31:33 +09:00 |
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Dean Herbert
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7d6a08d6da
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Fix a few new inspections in latest Rider EAP
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2019-04-01 11:39:02 +09:00 |
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Dean Herbert
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1f44dde96b
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Fix autoplay tests not working
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2019-03-07 18:34:56 +09:00 |
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Dean Herbert
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26d53d06a9
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Fix remaining issues
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2019-02-28 13:31:40 +09:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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smoogipoo
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2ee181daf7
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Re-namespace replay-related classes
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2018-11-28 17:20:37 +09:00 |
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smoogipoo
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f27bd3ef3e
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OpenTK -> osuTK
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2018-11-20 17:14:59 +09:00 |
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Dean Herbert
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825941aff1
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Use switch with type matching in place of if-else where possible
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2018-07-17 14:35:09 +09:00 |
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Dean Herbert
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32a74f95a5
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
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John Neijzen
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7b39447213
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Update OsuAutoGenerator.cs
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2018-03-24 18:34:56 +08:00 |
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John Neijzen
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bee9af8500
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Update OsuAutoGenerator.cs
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2018-03-24 18:30:36 +08:00 |
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John Neijzen
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9d96aeb347
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Update OsuAutoGenerator.cs
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2018-03-24 17:53:50 +08:00 |
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John Neijzen
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12f785bf40
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Change duplicate condition to HitResult.Good instead of HitResult.Meh
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2018-03-24 17:48:43 +08:00 |
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John Neijzen
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97be022e22
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Remove duplicate condition
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2018-03-24 16:55:39 +08:00 |
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smoogipoo
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a3c7755ade
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Implement a conversion process for ReplayFrames
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2018-03-01 02:28:14 +09:00 |
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smoogipoo
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0d60a65c94
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Fix OsuAutoGenerator not considering stacking
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2018-02-21 17:53:16 +09:00 |
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smoogipoo
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b15f184261
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Make osu! use HitWindows
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2018-02-02 20:33:59 +09:00 |
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Dean Herbert
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d0881e443b
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Merge remote-tracking branch 'upstream/master' into approach-rate
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2018-01-12 18:05:16 +09:00 |
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Dean Herbert
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37d393bca0
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Update licence headers
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2018-01-05 20:21:19 +09:00 |
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Shawdooow
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064758b96d
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fixes
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2017-12-31 11:30:58 -05:00 |
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Shawdooow
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3ba5dce052
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new Approach to approach rate
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2017-12-31 11:15:14 -05:00 |
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Aergwyn
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ccb69d16d9
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move HitResult in Scoring namespace to replace HitCount
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2017-12-30 21:23:18 +01:00 |
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Dean Herbert
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84c22df3f5
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Combine Judgement.HitResults into one.
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2017-09-06 17:01:48 +09:00 |
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Thomas Müller
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e68675f970
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Rename EasingTypes to Easing
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2017-07-22 20:53:53 +02:00 |
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MrTheMake
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58ebb24032
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Use the end position of a previous note stack rather than the start position.
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2017-05-18 02:17:49 +02:00 |
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MrTheMake
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91859042e8
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Fix not all cases of the auto replay generator fix being covered.
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2017-05-18 02:15:16 +02:00 |
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MrTheMake
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817bae3219
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Fixes the auto mod not hitting stacks of notes on certain maps.
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2017-05-18 01:54:17 +02:00 |
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Thomas Tan
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6ea6130fee
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CodeFactor fixes
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2017-04-29 02:41:20 +08:00 |
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Thomas Tan
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d742092d9d
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CI fixes
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2017-04-29 02:30:34 +08:00 |
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Thomas Tan
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9b8b88601f
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Create "AutoGenerator" base class and interface.
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2017-04-29 02:08:48 +08:00 |
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