Might as well inline, but I feel like it will require adding the same comment across all usages, because just `State.Value = Hidden` in an until step feels off, dunno.
Fix incorrect settings state if searching too quickly (during load process)
TestIncompatibilityDisplay
Fix flaky test in free mod select test scene
TestSceneSkinnableSound
oops
Implement `ChannelList` for new chat design
Add better click-to-dismiss logic for sheader overlays
ShearedOverlayContainer
Use existing web localisation for most hardcoded strings
ChannelSelectorState
BindableBool
SelectorActive
Bindable<ChannelSelectorState>
PopupScreenTitle
ShearedOverlayHeader
INotificationOverlay
IDialogOverlay