Dan Balasescu
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d74bf2a096
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Refactor for safety
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2023-05-19 14:37:26 +09:00 |
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Dan Balasescu
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2ae34530f7
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Avoid NaN values during ApplyBeatmap processing()
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2023-05-19 14:14:34 +09:00 |
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Dan Balasescu
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7cbf48ffcf
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Fix TestSceneScoring and incorrect combo calculations
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2023-05-19 14:09:19 +09:00 |
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Dan Balasescu
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4d14467d95
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Invert order of operations
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2023-05-19 13:23:04 +09:00 |
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Dan Balasescu
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8b56a3f87d
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Remove ClassicScoreMultiplier and DefaultScoreProcessor
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2023-05-19 12:24:52 +09:00 |
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Dan Balasescu
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a7b623f52a
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Reimplement classic scoring mode
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2023-05-09 20:21:38 +09:00 |
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Dan Balasescu
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3c3c812ed6
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Initial implementation of ScoreV2
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2023-05-09 19:33:33 +09:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dan Balasescu
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daac933498
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Remove unnecessary ctor arguments
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2022-03-15 12:34:58 +09:00 |
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Dan Balasescu
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59d57a44d4
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Prevent incorrect usages by hard-typing ctor type
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2022-03-15 09:11:59 +09:00 |
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Dan Balasescu
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3fff7f4b7e
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Require ScoreProcessor to receive ruleset
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2022-03-14 15:51:10 +09:00 |
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Dan Balasescu
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c36badab4b
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Add per-ruleset score multipliers for classic scoring
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2022-03-10 10:26:09 +09:00 |
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Dean Herbert
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b339c149d8
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Copy BaseDifficulty to Beatmap<T> and move all write operations across
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2021-10-06 15:10:45 +09:00 |
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Dean Herbert
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05996cc2e9
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Add changes that got forgotted in branch surgery
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2021-10-01 17:04:53 +09:00 |
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Bartłomiej Dach
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2b1ef16f89
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Replace comparison references to HitResult.Miss with IsHit
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2020-10-02 23:31:24 +02:00 |
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smoogipoo
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f439c1afbc
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Make osu/taiko/catch use Ok+Great
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2020-09-29 17:16:55 +09:00 |
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smoogipoo
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31fae045fa
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Update judgement processors with new hit results
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2020-09-29 16:33:38 +09:00 |
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smoogipoo
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35d6501478
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Also adjust taiko
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2020-07-16 14:13:46 +09:00 |
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smoogipoo
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bb4193d985
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Fix taiko infinity health drain on some beatmaps
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2020-03-02 13:25:04 +09:00 |
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Dean Herbert
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b330aec03e
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Drain starting at the first hitobject, not gameplay start
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2019-12-27 16:16:30 +09:00 |
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smoogipoo
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429272b864
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Clean up + document taiko health processor
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2019-12-26 15:28:30 +09:00 |
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smoogipoo
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e0c1072ab2
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Add xmldocs
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2019-12-26 15:01:19 +09:00 |
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smoogipoo
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eba6371526
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Re-implement taiko's accumulating health processor
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2019-12-26 15:01:19 +09:00 |
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smoogipoo
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522847987b
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Implement break/gameplay start times
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2019-12-26 15:00:58 +09:00 |
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smoogipoo
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90cb9d9162
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Simplify scoreprocesor/healthprocessor implementations
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2019-12-26 14:59:49 +09:00 |
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smoogipoo
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76f2fb378f
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Separate score and health parts of ScoreProcessor
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2019-12-19 20:03:14 +09:00 |
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smoogipoo
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48f1dad4aa
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Remove abstract ScoreProcessor class
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2019-12-11 17:25:06 +09:00 |
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Dean Herbert
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6cdc87bd29
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Fix allowed results omissions
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2019-09-06 15:37:20 +09:00 |
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Dean Herbert
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f925e781a9
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Refactor HitWindows for legibility
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2019-09-06 15:24:14 +09:00 |
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smoogipoo
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aeae759fcd
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Rename method + add xmldoc
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2019-04-22 18:08:15 +09:00 |
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smoogipoo
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4edb17a88a
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Make hp work + cleanup
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2019-04-22 18:02:49 +09:00 |
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smoogipoo
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b59f23d094
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Implement hp increase for taiko
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2019-04-22 17:04:46 +09:00 |
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Dean Herbert
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3b7a76aa4e
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Fix typo
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2019-03-20 11:22:34 +09:00 |
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Dean Herbert
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baea7230bc
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Rename RulesetContainer to DrawableRuleset
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2019-03-19 23:47:31 +09:00 |
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Dean Herbert
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2d7c23dd9f
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Merge remote-tracking branch 'upstream/master' into fix-replay-import-statistics
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2019-02-04 12:15:53 +09:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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Dean Herbert
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aec3753863
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Fix imported replays having excess statistics
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2019-01-03 14:01:20 +09:00 |
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smoogipoo
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b64932f6db
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Implement hit windows
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2018-12-27 22:39:15 +09:00 |
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Ivan Pavluk
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839e177d2a
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Docstring change
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2018-12-10 04:59:35 +00:00 |
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Ivan Pavluk
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8457324044
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SuccessfulHitWindow->SuccessfulHitResult
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2018-12-10 09:04:12 +07:00 |
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Ivan Pavluk
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94f01b6678
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Remove unused using directives
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2018-12-06 20:05:03 +07:00 |
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Ivan Pavluk
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394c038c33
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Removed unnecessary JudgementResult casts
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2018-12-06 19:52:16 +07:00 |
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Ivan Pavluk
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8cae549541
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Remove unused TaikoScoreProcessor constants
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2018-12-06 15:58:03 +07:00 |
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Ivan Pavluk
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b5277de3f4
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Remove extra newline
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2018-12-06 14:08:32 +07:00 |
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Ivan Pavluk
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f2b806d303
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Remove swell miss HP from TaikoScoreProcessor
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2018-12-04 21:36:43 +07:00 |
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Ivan Pavluk
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7d692939fc
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Fixed being able to miss taiko objects by hitting them too early
Revamped taiko HP system
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2018-12-04 21:20:44 +07:00 |
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Ivan Pavluk
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743598a1ac
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Decrease taiko swell HP drain
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2018-11-30 01:33:04 +07:00 |
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Ivan Pavluk
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6b07d4581a
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Fixed too strong HP drain
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2018-11-30 01:07:15 +07:00 |
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Ivan Pavluk
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4184f17709
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...Revert AffectsHP->AffectsHp, add HP abbrev
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2018-11-29 23:12:02 +07:00 |
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