Correctly loop from preview point in song select Co-authored-by: Dean Herbert <pe@ppy.sh>
Move all playfield adjustments to universal PlayfieldAdjustmentContainer
Rename KeyCounterCollection -> KeyCounterDisplay
Co-Authored-By: peppy <pe@ppy.sh>
Update icon usage to match framework changes
Add base gameplay cursor class to retrieve true visibility state
Don't update gameplay loop while paused
Add ManualInputManager to screen tests
Add safety against accidental clearing of DrawableHitObject children
Fix slider ball not always receiving position in time
Remove specified depths of overlays
Update framework
Fix TestCaseBackgroundScreenBeatmap getting stuck
Fix TestWorkingBeatmap not running for times below zero
Also fix not working