EVAST9919
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c2f487aa3e
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Add Rank as a property to the Score Processor
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2017-10-02 05:56:38 +03:00 |
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EVAST9919
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e7632b6e6f
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Merge remote-tracking branch 'refs/remotes/ppy/master' into break_overlay_take_three
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2017-09-28 14:44:31 +03:00 |
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Dean Herbert
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4eaf6b4b94
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Remove single usage of dynamic and stop referencing Microsoft.CSharp.dll
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2017-09-28 00:14:04 +08:00 |
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EVAST9919
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0615f375e1
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Show current grade
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2017-09-23 19:52:44 +03:00 |
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Dean Herbert
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6d3d485565
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
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smoogipooo
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f1130eb899
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Add default implementation for ScoreProcessor using Exponential scoring
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2017-09-13 16:35:13 +09:00 |
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smoogipooo
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e146bcacf1
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Make BasePortion and ComboPortion constants
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2017-09-13 16:13:27 +09:00 |
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smoogipooo
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e472518e4f
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Standardized is default for now
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2017-09-13 15:58:50 +09:00 |
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smoogipooo
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05ac23f99a
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Remove AffectsAccuracy for now
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2017-09-13 15:44:03 +09:00 |
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smoogipooo
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ba3e44cd71
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Simplify standardized scoring to BasePortion (raw scoring) + ComboPortion (highest combo)
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2017-09-13 15:17:32 +09:00 |
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smoogipooo
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3619f7c1eb
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Fix possible NaN accuracy
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2017-09-13 00:38:52 +09:00 |
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smoogipooo
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7b44ad300f
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Remove accurateHits, make Accuracy once again tied to comboScore
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2017-09-13 00:33:01 +09:00 |
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smoogipooo
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2a45451308
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Fix combo duplication.
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2017-09-13 00:19:17 +09:00 |
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smoogipooo
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7dd79f5a0b
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Fix incorrect accuracy calculation
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2017-09-13 00:11:56 +09:00 |
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smoogipooo
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89cb38386c
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Set accuracy
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2017-09-12 22:28:16 +09:00 |
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smoogipooo
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dc9b47559a
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Multiply standardised combos by the HighestCombo to make higher combos matter more
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2017-09-12 22:28:10 +09:00 |
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smoogipooo
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b5f48c2368
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Add storeResults as a parameter to Reset
Whether to store the current state of the ScoreProcessor for future use.
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2017-09-12 22:27:27 +09:00 |
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smoogipooo
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2e0218f388
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Move AllObjectsJudged into ScoreProcessor as AllJudged
Changes to OsuScoreProcessor were required to make sure that ticks and slider heads weren't ignored.
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2017-09-12 22:01:08 +09:00 |
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smoogipooo
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cc6bb81a73
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Reimplement Exponential scoring with a simpler and more intuitive calculation
Default for all rulesets for now.
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2017-09-12 21:47:09 +09:00 |
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smoogipooo
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d0774c7bc6
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ComputeTargets -> SimulateAutoplay + improve xmldoc
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2017-09-12 21:16:47 +09:00 |
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smoogipooo
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3e3618d724
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More cleanups
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2017-09-12 21:12:57 +09:00 |
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smoogipooo
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abab2a4878
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Revamp score processing to once more unify scoring methods
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2017-09-12 21:05:50 +09:00 |
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smoogipooo
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0b94939474
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Make Accuracy = 1, Health = 1 the default for ScoreProcessor
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2017-09-12 20:53:26 +09:00 |
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smoogipooo
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195c2d7a31
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Keep track of maximum hits + combo at base ScoreProcessor level
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2017-09-12 19:48:17 +09:00 |
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smoogipooo
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cba642f781
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Reduce nesting, because we don't have partial judgements any more
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2017-09-12 19:45:14 +09:00 |
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smoogipooo
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c07e831b17
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Move HasFailed override to base ScoreProcessor
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2017-09-12 19:39:54 +09:00 |
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Dean Herbert
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5ce76d8023
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Merge remote-tracking branch 'upstream/master' into judgement-revamp
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2017-09-11 14:36:51 +09:00 |
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MrTheMake
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0b1403683b
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Moved OnlineScore inside GetScoresRequest.cs
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2017-09-08 12:21:35 +02:00 |
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MrTheMake
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526ee107b8
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Use a method to apply a beatmap, its ruleset and the mods.
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2017-09-08 12:17:16 +02:00 |
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MrTheMake
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01553fc9ef
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Moved all online related score parsing to its class
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2017-09-08 02:46:54 +02:00 |
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MrTheMake
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e71f907f89
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CI fix
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2017-09-07 18:36:16 +02:00 |
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MrTheMake
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a7f874e5b6
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Merge branch 'master' into leaderboard-scores
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2017-09-07 18:25:33 +02:00 |
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MrTheMake
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709aa1ed3d
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Moved all online score related parsing to its own class
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2017-09-07 18:20:14 +02:00 |
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smoogipooo
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0cc443e618
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Remove all generic judgements.
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2017-09-06 18:05:51 +09:00 |
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smoogipooo
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ac8ec31b61
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Make judgements able to be "added" plus make everything compile and run.
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2017-09-06 17:02:13 +09:00 |
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Dean Herbert
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84c22df3f5
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Combine Judgement.HitResults into one.
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2017-09-06 17:01:48 +09:00 |
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smoogipooo
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7639e096d8
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No longer flip legacy replay mouse positions.
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2017-08-23 15:30:17 +09:00 |
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MrTheMake
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f831832c59
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CI fix
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2017-08-19 00:13:06 +02:00 |
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MrTheMake
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586a652b08
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Changed Mods to be a property
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2017-08-17 12:24:22 +02:00 |
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MrTheMake
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105048500a
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Made modString private and moved the beatmap assignment inside GetScoresRequest
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2017-08-15 15:30:53 +02:00 |
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MrTheMake
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920710e7d0
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Assign a score's beatmap and cleanup to the Score class
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2017-08-14 13:30:54 +02:00 |
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MrTheMake
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e54f659916
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Suggested changes
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2017-08-13 22:37:39 +02:00 |
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MrTheMake
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d9c26f98c7
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Suggested changes
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2017-08-13 19:54:07 +02:00 |
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MrTheMake
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997d0c9053
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CI fix
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2017-08-13 17:45:46 +02:00 |
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MrTheMake
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4c2d7bf343
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Parse the mods of a leaderboard's score
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2017-08-13 17:41:13 +02:00 |
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tgi74000
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b00d1cd077
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Merged ppy:master
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2017-08-09 08:49:29 +02:00 |
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Dean Herbert
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723e27353c
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HitRenderer -> RulesetContainer
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2017-08-09 13:28:29 +09:00 |
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tgi74000
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3d4db427ff
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Pass RuleSet to ScoreStore, compute and store MD5 for legacy replays compatibility
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2017-08-08 17:17:53 +02:00 |
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Dean Herbert
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224de9cc1e
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Implement NoFail mod
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2017-08-07 08:54:54 +09:00 |
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Dean Herbert
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5f53426a9a
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*Database -> *Store
Welcome back BeatmapManager
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2017-07-27 16:56:41 +09:00 |
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