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Commit Graph

70 Commits

Author SHA1 Message Date
Dean Herbert
7553e2da25 Fix incorrect DI reference and update naming of SettingsOverlay classes 2019-05-14 10:45:05 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
772bef91fa Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
# Conflicts:
#	osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
Dean Herbert
f1952c0816 Update font awesome usage 2019-04-02 19:55:24 +09:00
smoogipoo
a56e29347f Adjust namespaces 2019-04-02 14:51:28 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
Dean Herbert
2f5668f4e7 Fix remaining framework changes 2019-03-29 00:29:14 +09:00
Dean Herbert
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections 2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
smoogipoo
d61dfe888e Fix venera fonts not being correctly specified 2019-02-22 19:42:09 +09:00
smoogipoo
a2aa3ec5cb Adjust sprite texts in-line with framework changes 2019-02-20 15:03:20 +09:00
EVAST9919
d6d5bb5ecf remove useless nullcheck 2019-02-03 17:20:35 +03:00
EVAST9919
eeecbfcbe0 Fix warnings 2019-02-03 17:09:04 +03:00
EVAST9919
4b17ca0857 Fix wrong icons 2019-02-03 14:50:03 +03:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Unknown
6eff79913b remove blank lines 2019-01-11 10:34:56 +01:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
ekrctb
b7a2ad1aa5 Use UIEvent level getters for modifier keys. 2018-10-02 13:26:36 +09:00
ekrctb
50091252e2 Adapt signature change of event handlers 2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af Change signature to new event handler 2018-10-02 12:02:47 +09:00
smoogipoo
28f31540c4 Apply changes in-line with framework localisation changes 2018-09-19 14:07:46 +09:00
Dean Herbert
0f37758314 Update framework 2018-07-21 16:21:53 +09:00
ekrctb
55e0cd770d Use BypassAutoSizeAxes 2018-07-11 11:24:43 +09:00
Dean Herbert
e5001b84bd Merge remote-tracking branch 'upstream/master' into ekrctb-fix-volme-meter 2018-07-05 21:04:19 +09:00
Dean Herbert
6a80a21078 Tidy up escape handling 2018-06-29 21:06:38 +09:00
ekrctb
1ed6a672f2 Update volme control
Use IMouseWheelBindingHandler for volume VolumeControlReceptor.
VolumeMeter is no longer an IKeyBindingHandler because it is unused.
2018-06-27 18:43:29 +09:00
smoogipoo
8a81fba1ea Other input states need to be considered for wheel bindings 2018-06-26 20:34:22 +09:00
Dean Herbert
563cb46b4a Update framework and other nuget dependencies 2018-06-26 12:10:56 +09:00
Dean Herbert
64eda27547 Update framework 2018-06-03 03:05:53 +09:00
Dean Herbert
addb864d10 Allow help text to wrap 2018-05-14 19:56:03 +09:00
Dean Herbert
ede4d6dd11
Merge branch 'master' into mapping-del 2018-05-14 10:58:58 +09:00
Dean Herbert
a162453e9b Merge remote-tracking branch 'upstream/master' into joystick
# Conflicts:
#	osu-framework
#	osu.Game/Overlays/KeyBinding/KeyBindingRow.cs
2018-05-13 00:11:17 +09:00
Dean Herbert
3de3bb31f8 Merge remote-tracking branch 'upstream/master' into aQaTL-mapping-del 2018-04-25 18:10:28 +09:00
aQaTL
1dc8986c22
Switched back to switch 2018-04-18 15:06:03 +02:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
aQaTL
90beff83f6
Updated KeyBindingRow sprite text, adjusted KeyBindingOverlay width 2018-04-11 08:07:26 +02:00
aQaTL
38277bff35
Changed mapping of deleting key binding to shift+delete 2018-04-10 18:00:22 +02:00
aQaTL
dbee936748
Allow mapping delete key via alt+delete key combination 2018-04-09 18:48:47 +02:00
smoogipoo
c39fb9a200 Update with framework changes 2018-04-03 20:10:26 +09:00
smoogipoo
e9ec544bf6 Implement joystick keybindings 2018-04-03 02:04:40 +09:00
Huo Yaoyuan
b842f682eb Use Linq.Append and Prepend. 2018-04-02 12:06:34 +08:00
smoogipoo
b4cd8ea716 GlobalKeyBindingContainer -> GlobalActionContainer
Consitent with "FrameworkActionContainer".
2018-01-30 14:54:30 +09:00
smoogipoo
ef3fb8c05a InputManager -> Container where KeyBindings are involved 2018-01-30 14:49:12 +09:00
Aergwyn
f6c168be27 add skip cutscene as "in game" keybinding 2018-01-08 18:22:43 +01:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
a78441bc5a Apply changes in line with framework input adjustments 2017-12-07 13:16:59 +09:00
Dean Herbert
af499df6dd Make a base OsuButton class to handle default samples 2017-11-26 17:17:48 +09:00
Dean Herbert
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00