Andrei Zavatski
cb2b89a2c9
Fix crashing TextSceneMedalOverlay
2019-12-29 03:01:14 +03:00
Dean Herbert
2663e5d756
Add some more missing LongRunningLoad flags
2019-11-29 13:52:23 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
c496f6e56b
Fix usages of OnLoadComplete
2019-03-17 13:44:20 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections
2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
smoogipoo
4db5531e4b
Replace copy-constructor/method with extension method
2019-02-20 19:32:30 +09:00
smoogipoo
a2aa3ec5cb
Adjust sprite texts in-line with framework changes
2019-02-20 15:03:20 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
Dean Herbert
f149a66a4d
Use LargeTextureStore for all online texture retrieval
...
Until now, many online textures were retrieved via the default texture store, which causes them to never be removed from GPU memory. It also has a performance overhead due to mipmap generation (which will be avoided via ppy/osu-framework#1885 .
2018-09-09 02:45:37 +09:00
Dean Herbert
03084aa04b
Revert async changes
2018-08-31 07:07:10 +09:00
smoogipoo
1b279d383f
Use GetAsync on all textures
2018-08-27 17:26:44 +09:00
Dean Herbert
5364a6148a
Use ToUpperInvariant
2018-07-24 14:42:06 +02:00
Dean Herbert
ab9340f4be
Fix usage of culture local ToUpper causing incorrect display on Turkish machines
...
Closes #3098 .
2018-07-24 11:37:43 +02:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Aergwyn
ae1adfd2f2
remove unnecessary empty lines
...
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
3c1654e5e4
Fix many instances of non-osu-prefixed text classes being used
...
Results in incorrect default formatting.
2017-12-26 00:44:35 +09:00
smoogipoo
c3b9644d77
Move infoFlow to local variable
2017-10-14 11:59:18 +09:00
smoogipoo
1efb33210f
Only update positions when the medalContainer is loaded.
2017-10-14 11:40:49 +09:00
Dean Herbert
222d0c8694
Fix visual regressions in MedalOverlay
2017-10-09 17:52:48 +09:00
smoogipooo
57678a13d9
Update in-line with framework changes.
2017-09-04 09:32:35 +09:00
Thomas Müller
e68675f970
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
Thomas Müller
19fb03e737
Try different formatting style
2017-07-16 18:28:20 +03:00
Thomas Müller
99221260c4
Replace several usages of BeginDelayedSequence with LINQ-style
2017-07-16 17:42:01 +03:00
Thomas Müller
a5e610a7ba
Update framework and fix compilation
...
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Dean Herbert
20052b060c
Nest delays and implement IStateful, allowing for flushing on early dismiss
...
Note that this will break rotation loops until https://github.com/ppy/osu-framework/issues/900 is addressed.
2017-07-14 13:25:31 +09:00
DrabWeb
ca12fd3042
Better medal sprite loading, fade in particles, visual test update.
2017-07-13 00:13:18 -03:00
DrabWeb
29cdbc65bc
CI fixes.
2017-07-11 22:38:13 -03:00
DrabWeb
aef2a3bdda
Cleanup.
2017-07-11 22:26:58 -03:00
DrabWeb
16bb96e6aa
Async medal sprite loading.
2017-07-11 22:12:49 -03:00
DrabWeb
b2c516238e
Cleanup.
2017-06-24 01:48:55 -03:00
DrabWeb
0133f9c086
Medal sprite, make MedalOverlay auto-show when loaded.
2017-06-24 01:19:44 -03:00
DrabWeb
e09625e49d
Merge https://github.com/ppy/osu into medal-splash
2017-06-23 22:42:36 -03:00
DrabWeb
212b2c1142
Initial layout and animation
2017-06-01 04:45:46 -03:00