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mirror of https://github.com/ppy/osu.git synced 2024-12-16 23:02:56 +08:00
Commit Graph

505 Commits

Author SHA1 Message Date
Joseph Madamba
e2bf02cf94 Fix preview play button having incorrect click area 2024-08-15 22:49:12 -07:00
Joseph Madamba
fda17a5a72 Expose BeatmapCardNormal height const 2024-08-15 22:49:12 -07:00
Dean Herbert
f11f01f9b7
Fix various visuals of playlist beatmap panels
Supersedes https://github.com/ppy/osu/pull/28907.

- Fix border being fat
- Fix thumbnail not masking correctly
- Fix background layer not being correctly fit to the panel
- Dim the main background on hover
- Minor tweaks to dimming
2024-07-19 19:26:04 +09:00
Dean Herbert
2ba1ebe410
Fix beatmap card progress bar becoming pancake when starting 2024-07-10 19:19:49 +09:00
Dean Herbert
dd3f4bcdab
Fix code quality and null handling 2024-06-07 00:01:50 +08:00
Xesquim
860afb8123 Creating method in ModUtils to calculate the rate for the song 2024-06-06 10:06:07 -03:00
Dean Herbert
aad0982e26
Adjust size of play button / progress to match BeatmapCardThumbnail usage 2024-05-27 20:33:24 +09:00
Dean Herbert
75d961e6f2
Pass the same thing in twice for better maybe 2024-05-27 20:30:01 +09:00
Dean Herbert
b6471f0b9c
Allow previewing audio of playlist items 2024-05-27 17:09:37 +09:00
Dean Herbert
f85a1339d9
Unload daily challenge background less aggressively 2024-05-23 14:23:02 +08:00
Bartłomiej Dach
a4f8ed2a0e
Add button to access daily challenge playlist from main menu 2024-05-17 11:15:52 +02:00
Dean Herbert
91c684151a
Update bundled beatmaps 2024-05-07 14:18:50 +08:00
Bartłomiej Dach
d1a50ff85b
Remove redundant conditional access 2024-05-03 08:11:00 +02:00
Dean Herbert
c1e9b6d4ca
Fix beatmap backgrounds loading default briefly before final display
Due to the way `ModelBackedDrawable` works, the default starts to get
loaded even though a final `Beatmap` has been set. This avoids loading
the default fallback unless a beatmap has been set (and has no
background itself).
2024-05-03 13:42:56 +08:00
Joseph Madamba
f8a841e907 Add comment explaining why width is limited to the button area
Same comment as a47ccb8edd/osu.Game/Screens/Select/BeatmapInfoWedgeV2.cs (L91-L92).
2024-03-14 00:17:22 -07:00
Joseph Madamba
b309aad895 Fix noticeable masking artifact of beatmap cards when already downloaded
Had a similar fix before seeing https://github.com/ppy/osu/pull/20743#discussion_r994955470, but using that diff instead so co-authoring.

Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2024-03-13 22:36:52 -07:00
Dean Herbert
6455c0583b
Update usage of CircularProgress.Current 2024-03-06 12:13:10 +08:00
Bartłomiej Dach
7861125e7a
Swap AR and OD on tooltips
Matches everything else.
2024-02-22 12:11:49 +01:00
Bartłomiej Dach
d06c67ad8f
Substitute two jank interdependent bool flags for single tri-state enums 2024-02-22 12:05:50 +01:00
Dean Herbert
d66a2c452f
Merge branch 'master' into multiplayer-difficulty-tooltip 2024-01-25 21:18:16 +09:00
Dean Herbert
50300adef8
Tidy things up 2024-01-25 21:17:56 +09:00
Dean Herbert
aeac0a2a9d
Nullability 2024-01-25 21:16:12 +09:00
Dean Herbert
3c18efed05
Remove transparency 2024-01-25 21:13:47 +09:00
Dean Herbert
64ba95bbd6
Remove pointless comments 2024-01-25 21:13:47 +09:00
smallketchup82
2305a53a02 Remove max combo reading & remove unnecessary commas 2024-01-22 08:59:37 -05:00
smallketchup82
5c70c786b4 Fix extended tooltip content still being shown despite ShowExtendedTooltip being false 2024-01-18 03:18:44 -05:00
Andrei Zavatski
42e4c933d3 Fix ConstrainedIconContainer always using masking 2024-01-18 04:06:02 +03:00
smallketchup82
060ea1d4fd Switch from using a constructor argument to using a public field for ShowExtendedTooltip 2024-01-17 14:04:13 -05:00
smallketchup82
9a6541356e Refactor the extended tooltip variables to be more descriptive 2024-01-17 13:31:23 -05:00
smallketchup82
b6422bc8bd Apply suggested changes
- Change difficultyicon mods parameter docstring to be more professional
- Add a parameter for controlling whether the difficulty statistics show or not. Defaults to false
- Round the BPM in the tooltip to make sure it displays correctly
2024-01-17 09:07:17 -05:00
smallketchup82
d2efa2e56a peppy said he prefers the version without pipes so ill remove the pipes 2024-01-14 15:47:50 -05:00
smallketchup82
f7c1e66165 Make the difficulty stats change based on the currently applied mods 2023-12-22 17:28:02 -05:00
smallketchup82
3b58f6a7e7 Implement difficulty statistics 2023-12-21 21:07:12 -05:00
Dean Herbert
dc5c9837ed
Fix StarRatingDisplay's display width to avoid text making slight autosize changes 2023-12-15 16:00:03 +09:00
Dean Herbert
615d8384ab
Refactor everythign back to sanity 2023-11-09 22:31:28 +09:00
Dean Herbert
067c487b21
Merge pull request #24450 from cdwcgt/missing-beatmap
Fetch missing beatmap when importing replay
2023-09-19 18:40:02 +09:00
Dean Herbert
05e05f8160 Increase transition speed slightly 2023-09-19 18:02:08 +09:00
Bartłomiej Dach
62f97a8d83
Adjust beatmap card thumbnail dim state to match web better 2023-09-19 10:28:08 +02:00
Dean Herbert
7f30354e61 Adjust sizing slightly to remove need for CollapsibleButtonContainerSlim 2023-09-19 17:20:58 +09:00
Bartłomiej Dach
8e199de78a
Tweak nano beatmap card UX further to meet expectations 2023-09-19 08:36:32 +02:00
Bartłomiej Dach
5fcd736332
Redo nano beatmap card design to fit needs better
Wanting to use this inside notification, it turns out that the original
design did not work very well at such narrow widths, and additionally
the typical button setup borrowed from elsewhere resulted in teeny tiny
action buttons.

To that end, slim down the design (get rid of thumbnail, audio preview,
make expandable right side slimmer), as well as change the entire panel
so that it has only one action associated with it at all times, and
clicking the panel in any place triggers that action.
2023-09-18 14:56:06 +02:00
Bartłomiej Dach
5c2413c06b
Implement nano beatmap card 2023-09-18 11:30:14 +02:00
Dean Herbert
034c887dcb Add animation support for beatmap status pills
To be used in conjunction with https://github.com/ppy/osu/pull/22116
2023-09-06 15:04:25 +09:00
Bartłomiej Dach
1f2f522a1e
Mark override as null-accepting
`ModelBackedDrawable<T>.CreateDrawable()` is R#-annotated to accept
a potentially null model. Apply nullability there too for better reading
experience.
2023-06-24 15:07:04 +02:00
Dean Herbert
df5b389629 Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Joseph Madamba
85fedbd025
Add tooltips to truncated text 2023-06-08 19:44:07 -07:00
Dean Herbert
a842f79ad4 Refactor IWorkingBeatmap.Background to GetBackground() 2023-06-08 16:19:32 +09:00
Salman Ahmed
62cb6a98ca Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
Dean Herbert
07dae7dc21 Merge branch 'master' into overlay-panels-context-menu 2023-01-09 19:04:56 +09:00