Dean Herbert
|
4184a5c1ef
|
Add flag to allow backwards seeks in tests
|
2024-02-29 23:05:28 +08:00 |
|
Dan Balasescu
|
7bc8908ca9
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
|
Dean Herbert
|
87760bbc06
|
Fix IsCatchingUp not being in correct state
|
2022-08-15 20:17:48 +09:00 |
|
Dan Balasescu
|
f8830c6850
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
|
Bartłomiej Dach
|
9ae019eb39
|
Move ISamplePlaybackDisabler to more general namespace
|
2022-05-08 10:38:58 +02:00 |
|
Dan Balasescu
|
494955aff1
|
Resolve inspection issues
|
2022-04-14 13:11:11 +09:00 |
|
smoogipoo
|
8ffbcc9860
|
Fix test failures and general discrepancies
|
2021-01-20 14:05:35 +09:00 |
|
smoogipoo
|
de9d075f94
|
Initial sample + samplechannel rework
|
2021-01-19 17:11:40 +09:00 |
|
smoogipoo
|
feabca860b
|
Fix sample playback test
|
2020-11-13 18:35:33 +09:00 |
|
Dean Herbert
|
03d566da35
|
Rename test variable and remove unncessary cast
|
2020-10-27 14:35:12 +09:00 |
|
Dean Herbert
|
606a4304a8
|
Remove unused usings
|
2020-10-27 14:33:16 +09:00 |
|
Dean Herbert
|
6853da459d
|
Move sample pausing logic out of FrameStabilityContainer
|
2020-10-27 13:54:33 +09:00 |
|
Dean Herbert
|
e3eaba7b2c
|
Move ISampleDisabler implementation to Player and FrameStabilityContainer
|
2020-10-14 19:39:48 +09:00 |
|
Bartłomiej Dach
|
9eeac759b8
|
Re-enable and fix gameplay sample playback test
|
2020-10-05 21:22:32 +02:00 |
|
Dean Herbert
|
606a08c6ad
|
Temporarily ignore failing gameplay samples test
|
2020-10-05 20:01:12 +09:00 |
|
Dean Herbert
|
e1c4c8f3d5
|
Add failing test coverage of gameplay sample pausing (during seek)
|
2020-10-05 14:27:51 +09:00 |
|