This isn't utilized at the moment, and we should be avoiding this here in the first place.
Allows test cases to more freely exist
Fixes them not working at all, too.
# Conflicts: # osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs # osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs # osu.Game/Rulesets/UI/RulesetContainer.cs
Fix replays crashing and not finding their associated beatmap
mask the settings overlay
Add local chat echo support
Update KeyCounterCollection to support action-based buttons
Fix taiko major bar lines not showing triangles
Fix TaikoBeatmapConverter attempting to convert taiko-specific drum rolls to hits
Make DifficultyPoint.SpeedMultiplier actually reflect an increase/decrease in speed
Fix CI failing on SQLite concurrency errors
Hopefully fixes CI race conditions between consecutive tests.