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Commit Graph

133 Commits

Author SHA1 Message Date
ekrctb
3c3229ac4b Remove redundant StaysOnPlate 2020-11-25 07:59:45 +09:00
ekrctb
ab7251d742 Move members to PalpableCatchHitObject 2020-11-24 19:57:37 +09:00
smoogipoo
4ca9a69de2 Use new hit results in catch 2020-09-29 16:33:38 +09:00
Bartłomiej Dach
fcf3a1d13c Encapsulate combo display better 2020-09-12 22:40:34 +02:00
Salman Ahmed
ba8a4eb6f0 Move osu!catch combo counter display to inside CatcherArea 2020-09-01 20:17:21 +03:00
Bartłomiej Dach
28534c1599 Reintroduce PalpableCatchHitObject at data level 2020-08-20 19:06:26 +02:00
Dean Herbert
2624862e32 Fix osu!catch dropping fruit appearing above the plate instead of behind 2020-07-15 20:58:09 +09:00
ekrctb
3278a1d7d8 Standardize osu!catch coordinate system
There were two coordinate systems used:
- 0..512 (used in osu!stable)
- 0..1 (relative coordinate)

This commit replaces the usage of
the relative coordinate system to
the coordinate system of 0..512.
2020-07-02 00:21:45 +09:00
Salman Ahmed
95de2c6f7f
Mark Catcher.additiveTarget to never be null
And provide empty containers instead.
2020-04-22 05:04:07 +03:00
Salman Ahmed
ee62739b08 Simplify process of adding catcher trails 2020-04-21 11:44:39 +03:00
Salman Ahmed
19f39fe632 Change AdditiveTarget into a set method 2020-04-04 19:33:52 +03:00
Salman Ahmed
fecafc2e48 Fix additive target accidentally clears all of the added containers
It sets the AdditiveTarget on the object initializer but then the catcher is set to Child which wipes up all of the existing children (containers added by Catcher through AdditiveTarget setter)
2020-03-26 09:14:44 +03:00
Dean Herbert
1733519c3a Split out CatcherArea nested classes and reorder methods 2020-03-13 12:59:30 +09:00
Andrei Zavatski
bc2a1cdb62 Apply suggestions 2020-03-12 12:04:36 +03:00
Andrei Zavatski
e46c070d95 Add test scene 2020-03-11 23:09:29 +03:00
Andrei Zavatski
09b9983286 Fix CatcherAnimationState is Fail if missing banana shower 2020-03-11 21:14:07 +03:00
Dan Balasescu
03c8140d3c
Merge branch 'master' into add-catcher-animation-states 2020-03-11 14:53:14 +09:00
Dean Herbert
1bad2ff879 Load all catcher states ahead-of-time to avoid blocking loads 2020-03-11 13:45:55 +09:00
Dean Herbert
eab544b49f Add afterimage glow when entering hyperdash 2020-03-10 16:41:08 +09:00
Dean Herbert
7069cef9ce Add catcher kiai/fail animation states 2020-03-10 15:28:37 +09:00
Dan Balasescu
a6cf6207aa
Merge pull request #8192 from peppy/fix-hyperdash
Fix hyperdash not initiating correctly when juice streams are present
2020-03-10 14:00:44 +09:00
Dean Herbert
0d18ea1d29 Add animation and fallback catcher support 2020-03-10 12:36:25 +09:00
Dean Herbert
e7f1f0f38b Fix hyperdash not initiating correctly when juice streams are present 2020-03-10 10:21:32 +09:00
Dean Herbert
2aa649e073 Fix catcher dropping juice streams due to it considering ignored judgements 2020-02-26 19:31:49 +09:00
Bartłomiej Dach
bf36dc10a5 Fix invalid cast
Since introduction of IgnoreJudgement and its usage in JuiceStream
and BananaShower the hard cast in CatcherArea that was used to check
if the drawable hit object should cause the fruits on the plate explode
at the end of combo caused a hard crash instead, since IgnoreJudgement
was no longer deriving from CatchJudgement.

Replace the hard cast with a soft pattern-matched cast.
2020-02-25 23:21:54 +01:00
Dean Herbert
a55b2b8918 Add explosion effect when catching fruit 2020-02-21 18:09:50 +09:00
Dean Herbert
a7e3e8ace9 Merge branch 'master' into catch-drawable-namespace 2020-02-21 10:31:31 +09:00
Dean Herbert
8f5d3896f6 Remove unnecessary cast by changing method siganture 2020-02-20 15:45:47 +09:00
Dean Herbert
ea0bbd2926 Rename drawable namespace to avoid clashes with framework class 2020-02-19 18:01:59 +09:00
Dean Herbert
e1140d7c91 Fix caught fruit radius being incorrect due to moved scale 2020-02-19 17:28:40 +09:00
Dean Herbert
65320ace47 Merge branch 'master' into fix-catch-skin-change 2020-02-18 13:41:00 +09:00
Dean Herbert
79f3249d37 Fix typo in method 2020-02-18 13:40:50 +09:00
Dean Herbert
b4887f9120 Fix dropping fruit as well (with tidying along the way) 2020-02-18 12:24:22 +09:00
Dean Herbert
c51e5a8c1d Fix osu!catch fruit exploding multiple timed is skin is changed during explode animation 2020-02-18 12:11:30 +09:00
Dean Herbert
a3e0f84fcc Update catcher test to use SkinnableTestScene 2020-02-17 17:19:46 +09:00
smoogipoo
7b2f58eb30 Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
Dean Herbert
3864ea6ca3 Move position updating logic back to CatcherArea 2019-11-29 18:24:46 +09:00
Huo Yaoyuan
818553027b Merge branch 'master' into sharpen 2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
Huo Yaoyuan
7d7b9e36b2 Use compound assignment. 2019-11-12 19:53:50 +08:00
Dean Herbert
82561aa44a Fix catcher additive sprite rewinding and remove unnecessary update code 2019-09-13 22:44:40 +09:00
Dean Herbert
744085fa54 Fix exploding fruit not getting correct lifetime 2019-09-13 20:25:08 +09:00
Dean Herbert
ec7a50b75f Fix already caught osu!catch objects not correctly disappearing 2019-09-08 00:10:31 +09:00
Dean Herbert
fdd3687437 Fix catcher additive sprites staying on screen during rewind 2019-09-08 00:09:24 +09:00
iiSaLMaN
62edfe7327 Correct comment 2019-08-26 15:16:01 +03:00
Dean Herbert
48716f8f2b Update framework 2019-08-21 13:29:50 +09:00
Lucas A
332ac0b82b Fix CI inspections 2019-06-22 18:23:20 +02:00
Lucas A
e2f82ac29b Move CatcherSprite to its own file + Make CatcherSprite a SkinReloadableDrawable 2019-06-22 17:53:00 +02:00
Arphox
07e17518e9 Fix all "Maintainability" CodeFactor issues 2019-06-11 10:28:16 +02:00