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Commit Graph

42615 Commits

Author SHA1 Message Date
Salman Ahmed
9d92b795fa Revert making ComboOffsets legacy and define BeatmapSkinComboIndex instead 2021-07-20 14:15:43 +03:00
Dan Balasescu
738d321788
Merge pull request #13946 from peppy/fix-online-play-sub-screens-not-async-loaded
Fix `OnlinePlayScreen` sub-screens not loaded asynchronously
2021-07-20 19:51:13 +09:00
Dean Herbert
3a974d5027
Merge branch 'master' into legacy-beatmap-combo-offset 2021-07-20 19:49:35 +09:00
Dean Herbert
d066ebcd70
Merge pull request #12682 from frenzibyte/refactor-combo-colour-retrieval
Refactor combo colours retrieval to use skin config lookups instead
2021-07-20 19:47:57 +09:00
Dean Herbert
16a2e63bd4 Use existing localisation 2021-07-20 19:44:02 +09:00
Dean Herbert
59457743e5 Move further to the right to avoid overlap with toolbox listing 2021-07-20 19:43:52 +09:00
Dean Herbert
9c4fbf45e9 Add the ability to enter and exit the skin editor via on-screen buttons 2021-07-20 19:36:12 +09:00
Dean Herbert
8e1f8c28bd Use default value to denote no play date, rather than null 2021-07-20 19:05:08 +09:00
Dean Herbert
1a8ab77f21 Revert nullability change 2021-07-20 19:03:29 +09:00
Dan Balasescu
15127f972e
Merge branch 'master' into fix-online-play-sub-screens-not-async-loaded 2021-07-20 18:47:41 +09:00
Dan Balasescu
13733d8c75
Merge pull request #13943 from peppy/fix-subscreen-exit-before-loaded
Ensure online play subscreen is loaded before forwarding `OnExiting`
2021-07-20 18:36:42 +09:00
Dean Herbert
26cc4af87c Revert unintended changes 2021-07-20 16:44:51 +09:00
Dean Herbert
d87ea741ed Fix OnlinePlayScreen sub-screens not loaded asynchronously 2021-07-20 16:38:39 +09:00
Dean Herbert
4113eae6ad Add test coverage of fail scenario 2021-07-20 16:37:13 +09:00
Salman Ahmed
a1001542f3 Update outdated test cases 2021-07-20 10:28:30 +03:00
Salman Ahmed
554652b033 Merge branch 'refactor-combo-colour-retrieval' into legacy-beatmap-combo-offset 2021-07-20 10:11:52 +03:00
Salman Ahmed
1af230c48c Merge branch 'master' into refactor-combo-colour-retrieval 2021-07-20 10:08:25 +03:00
Dean Herbert
fe414b942f Ensure online play subscreen is loaded before forwarding OnExiting
Closes https://github.com/ppy/osu-framework/issues/4619 (actually not a
framework issue; the framework correctly guards against this scenario,
see
4e29504384/osu.Framework/Screens/ScreenStack.cs (L277)).

Added the assertions to be very explicit about the nested stack's state
at this point. Both of those events can only be triggered if the stack
has a loaded screen (as far as I can tell), making this check
unnecessary in those cases.
2021-07-20 15:51:34 +09:00
Dean Herbert
662822a40c Avoid showing time of play on results screen when autoplay
Closes https://github.com/ppy/osu/issues/13940.
2021-07-20 15:19:44 +09:00
Dean Herbert
6cc81c24b4
Merge pull request #13785 from ekrctb/dependency-providing-container
Add a convenient way to provide ad-hoc dependency to children in visual test
2021-07-20 14:18:17 +09:00
Dean Herbert
f415dc18a7
Merge pull request #13941 from Henry-YSLin/update-TargetBeatContainer
Update `OsuModTarget` to take advantage of the new `BeatSyncedContainer`
2021-07-20 12:30:49 +09:00
Henry Lin
1c6a13fca7 Disallow mistimed event firing 2021-07-20 10:31:19 +08:00
Henry Lin
a387d8df74 Use BeatSyncClock 2021-07-20 10:30:40 +08:00
Dean Herbert
9ea1f5900a Don't consider version suffixes when checking for updates
This is just to make life easier for me with deploys for now.
2021-07-20 01:05:37 +09:00
Dean Herbert
e77597c2b6
Merge pull request #13921 from Game4all/localise-profile-overlay
Localise user profile overlay
2021-07-20 00:37:01 +09:00
Dean Herbert
844152e1b1
Merge pull request #13861 from peppy/add-password-support
Add multiplayer room password support
2021-07-19 23:32:28 +09:00
Dan Balasescu
6e104fe084
Merge pull request #13894 from peppy/fix-beat-synced-container-alt
Fix multiple issues with `BeatSyncedContainer`
2021-07-19 23:19:20 +09:00
Dan Balasescu
0fc1d3e404
Merge pull request #13931 from peppy/fix-replay-date
Fix replay dates being unexpectedly updated on play completion
2021-07-19 22:56:27 +09:00
ekrctb
9db5847344 Add test that a slider path is resampled when the path is edited 2021-07-19 22:53:32 +09:00
ekrctb
8586458704 Implement vertex deletion in juice stream selection blueprint 2021-07-19 22:53:32 +09:00
ekrctb
08f8d4e65e Implement vertex addition in juice stream selection blueprint 2021-07-19 22:53:32 +09:00
ekrctb
01f5258a26 Add tests of juice stream selection blueprint 2021-07-19 22:53:32 +09:00
ekrctb
8cc1630655 Add initial juice stream editing 2021-07-19 22:53:32 +09:00
smoogipoo
6a55cb9df0 Revert unintended change
It's a deeper issue with ScreenStack (see:
https://github.com/ppy/osu-framework/issues/4619).
2021-07-19 22:52:07 +09:00
smoogipoo
7956f73f62 Move initial content into step 2021-07-19 22:31:53 +09:00
smoogipoo
57a99886d5 Fix password icon not disappearing when no password 2021-07-19 22:31:01 +09:00
smoogipoo
892d858d5f Fix compile error 2021-07-19 22:23:31 +09:00
smoogipoo
b7c2d6b1ab Merge branch 'master' into add-password-support 2021-07-19 22:23:09 +09:00
Dean Herbert
6d49165664
Merge pull request #13928 from ekrctb/juice-stream-path
Add `JuiceStreamPath` as alternative representation of `JuiceStream` path for catch editor
2021-07-19 22:18:05 +09:00
Dan Balasescu
5ef1fe6948
Merge branch 'master' into fix-replay-date 2021-07-19 21:58:37 +09:00
Dan Balasescu
f3bcaf7f11
Merge pull request #13929 from peppy/i-deep-cloneable
Create a deep clone of score for score submission purposes
2021-07-19 21:58:27 +09:00
smoogipoo
0a43e54dfc Fix request failing due to parameters 2021-07-19 21:24:22 +09:00
ekrctb
81d0a9bd9c Fix item ordering 2021-07-19 21:05:36 +09:00
smoogipoo
a001e4aa16 Fix web request failing if password is null 2021-07-19 20:57:16 +09:00
smoogipoo
05295241b8 Add room joining tests 2021-07-19 20:55:14 +09:00
smoogipoo
3168a927dc Fix possible exception 2021-07-19 20:50:30 +09:00
Dean Herbert
80c2b1449b Fix API request potentially firing failed events after completion
Specifically, `Cancel()` calls were not thread safe. Due to a series of
events, `ListPollingComponent` could call `Cancel` from a non-update
thread, leading to a race condition where both a `Success` and `Fail`
event can be fired.

This is intended to be the simplest fix possible, locking and guarding
specifically on the callbacks. Further work could be done in the future
to improve the flow surrounding `pendingFailure`, potentially reducing
redundant work and cleaning up the code, but that's not happening here.

Closes https://github.com/ppy/osu/issues/13632.
2021-07-19 20:27:01 +09:00
ekrctb
41169fbdaf Add [NotNull] 2021-07-19 20:20:10 +09:00
smoogipoo
2eec524f27 Fix password not copied from multiplayer client 2021-07-19 20:20:08 +09:00
smoogipoo
d6aa15e5d7 Remove local APIRoom from test multiplayer client 2021-07-19 20:19:23 +09:00