Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dean Herbert
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1aa0e40f2f
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Add "Component" prefix to lookup naming
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2022-11-09 17:46:43 +09:00 |
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Dean Herbert
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c908969d9b
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Rename ISkinComponent to ISkinLookup
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2022-11-09 17:46:43 +09:00 |
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Alden Wu
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9d54467145
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Make smoke skinnable lifetime more robust
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2022-10-05 19:13:06 -07:00 |
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Alden Wu
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49e023f861
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Rename OsuSkinComponents.SmokeTrail to CursorSmoke
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2022-10-05 19:11:38 -07:00 |
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Dean Herbert
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71edd314b1
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Simplify SmokeContainer lifetime logic
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2022-10-05 18:51:02 +09:00 |
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Dean Herbert
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6628ab5190
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Refactor to avoid DI / event flow
There's always one active smoke segment and it's the direct child of
`SmokeContainer`. This can be simplified as such.
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2022-10-05 18:37:14 +09:00 |
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Dean Herbert
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1e5ff2679b
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Rename classes to better emphasise that Smoke is a single trail segment
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2022-10-05 18:29:16 +09:00 |
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Alden Wu
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33f33a6845
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Remove things that should've been removed before push
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2022-10-04 00:53:03 -07:00 |
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Alden Wu
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eaab0deef3
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Fix InspectCode issues
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2022-10-03 19:20:51 -07:00 |
|
Alden Wu
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ccef189b81
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Add barebones test for smoke
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2022-10-03 18:19:05 -07:00 |
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Alden Wu
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c1da3bc9cf
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Remove skinnable parents at the same time as their smoke children
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2022-10-03 16:03:37 -07:00 |
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Alden Wu
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c3b8e1d718
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Fix test and spawn smoke immediately
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2022-09-19 10:16:05 -07:00 |
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Alden Wu
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0138663bdc
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Fix InspectCode errors
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2022-09-18 18:32:33 -07:00 |
|
Alden Wu
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613564b5b9
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Full legacy smoke implementation and temp default smoke
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2022-09-18 12:10:01 -07:00 |
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Alden Wu
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493efd84a3
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Basic smoke path implementation
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2022-09-18 12:08:34 -07:00 |
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