TocoToucan
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887aa7496b
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Rework EF Core usage in model classes
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2017-10-06 00:23:26 +03:00 |
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TocoToucan
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6a4198d0d6
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Initial EF Core commit
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2017-10-04 22:52:12 +03:00 |
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Franc[e]sco
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5e751ea0ec
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Only convert chords into strong hits for mania -> taiko
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2017-10-01 00:15:23 +02:00 |
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Dean Herbert
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6d3d485565
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And then everything became one
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2017-09-19 16:06:58 +09:00 |
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smoogipooo
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909cae5861
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CI fixes.
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2017-08-22 14:21:28 +09:00 |
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smoogipooo
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68c7226d12
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Fix cherry pick issues.
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2017-08-22 14:18:17 +09:00 |
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Dean Herbert
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8c84732a40
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Merge branch 'master' into fix-taiko-drumroll-conversion
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2017-08-21 16:35:31 +09:00 |
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smoogipooo
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0970439e34
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Fix TaikoBeatmapConverter attempting to convert taiko-specific drum rolls to hits. Fixes #1149
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2017-08-21 12:05:56 +09:00 |
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smoogipooo
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6a7b410bc3
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Make DifficultyControlPoint.SpeedMultiplier actually increase with an increasing speed. Fixes #1147
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2017-08-21 11:58:54 +09:00 |
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Dean Herbert
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fce580d717
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Reshuffle namespaces
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2017-07-26 13:22:46 +09:00 |
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smoogipooo
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3cdfd2eef5
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Split ControlPoint into different types.
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
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2017-05-23 14:03:40 +09:00 |
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smoogipooo
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67cf64062a
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Add flag to determine whether the beatmap requested for conversion is for the current ruleset.
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2017-05-19 16:02:40 +09:00 |
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Huo Yaoyuan
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e466380ee2
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Generic infer for IJsonSerializable.DeepClone.
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2017-05-08 19:33:37 +08:00 |
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smoogipooo
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28f7e0cdba
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Introduce SampleInfoList as List<SampleInfo> to reduce generic nesting. Fix CI warnings.
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2017-04-26 14:12:21 +09:00 |
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smoogipooo
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ac5f70b765
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Fix drum roll conversion not generating strong hits.
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2017-04-26 13:48:31 +09:00 |
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smoogipooo
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f750325aa1
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Bring up to date.
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2017-04-21 20:10:14 +09:00 |
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smoogipooo
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29fe0b471c
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Fix drum rolls not taking into account nodal samples when converting from drum rolls to hit circles.
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2017-04-21 18:52:08 +09:00 |
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smoogipooo
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8facf473d1
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Fix drum rolls not being correctly converted to hitcircles.
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2017-04-20 13:05:57 +09:00 |
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Dean Herbert
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fbd26a1d5e
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Mode -> Ruleset.
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2017-04-18 16:05:58 +09:00 |
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