Add epilepsy warning
Add more display modes for HUD overlay (hide during gameplay / hide during break)
Disable difficulty calculation for set-level difficulty icons
Reduce alloc overhead of DrawableCarouselBeatmapSet using new function-based ctor
Add beatmap set level pooling to beatmap carousel
Unfortunately required, as loadBeatmaps() refreshes the decoded beatmap with the database-stored values, which can end up overwriting the decoded ones.
Fix migration test failures due to finalizer disposal of LocalConfigManager
Fix osu!catch test failures due to trying to retrieve container too early
Allow legacy text to display fixed width correctly