Bartłomiej Dach
122a624b7f
Remove bogus CatchHitWindows
...
`CatchHitWindows` were a vestige from the past, and were not actually
used anywhere except for the hit error meter test, giving off an
appearance that the hit error meter was working properly.
`CatchHitObject` actually specifies empty hit windows.
2021-06-07 13:16:07 +02:00
Dan Balasescu
b32191f924
Merge pull request #13364 from Susko3/android-add-mime-type-x-osu-archive
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Add `application/x-osu-archive` mime type to Android `IntentFilter`s
2021-06-07 19:30:15 +09:00
Bartłomiej Dach
8d7a250c6e
Merge pull request #13360 from peppy/fix-slider-repeat-arrow-rotation-editor
2021-06-07 12:22:41 +02:00
Dan Balasescu
3225bc2c71
Merge branch 'master' into fix-slider-repeat-arrow-rotation-editor
2021-06-07 18:46:25 +09:00
Dan Balasescu
ee256083e3
Merge pull request #13362 from peppy/fix-background-screen-reload
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Stop `BackgroundScreenDefault` from reloading beatmap background when already correct
2021-06-07 18:44:47 +09:00
Susko3
a0fbf29b98
add application/x-osu-archive
mime type to Android IntentFilter
s
2021-06-07 11:24:48 +02:00
Dean Herbert
824130355a
Merge pull request #13357 from ekrctb/fruit-representation
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Move osu!catch "fruit visual representation" state from `DrawableFruit` to skin pieces
2021-06-07 17:49:00 +09:00
Dean Herbert
729e05241f
Add more test coverage
2021-06-07 17:32:10 +09:00
Dean Herbert
59130be99c
Fix switching storyboard mode not triggering a reload
2021-06-07 17:32:04 +09:00
Dean Herbert
f677f9b5f4
Stop BackgroundScreenDefault
from reloading beatmap background when already correct
2021-06-07 17:22:36 +09:00
Dan Balasescu
d95f3841cc
Merge pull request #13359 from peppy/update-framework
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Update framework
2021-06-07 16:56:23 +09:00
Dean Herbert
e8d4147773
Add missing null handling for never Markdig
version
2021-06-07 16:08:44 +09:00
Dean Herbert
1b93234c76
Merge branch 'master' into fruit-representation
2021-06-07 16:05:00 +09:00
Dean Herbert
277eb9fa6e
Fix slider repeat arrow not updating rotation immediately while paused in editor
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A bit of a local solution, but not sure there's a better way to handle
this.
Closes #13342 .
2021-06-07 15:58:43 +09:00
Dean Herbert
aa700702fe
Update framework
2021-06-07 15:48:45 +09:00
Dean Herbert
a17bbe8393
Merge pull request #13358 from ekrctb/move-files
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Move all osu!catch legacy skin piece files to the correct location
2021-06-07 15:47:58 +09:00
ekrctb
bb02c35f2d
Move all osu!catch legacy skin piece files to the correct location
2021-06-07 15:10:47 +09:00
ekrctb
ac5c55bd2c
Remove "fruit visual representation" state from DrawableFruit
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Instead, skin pieces compute visual representation from `IndexInBeatmap`.
2021-06-07 14:49:37 +09:00
ekrctb
166e4565be
Move FruitVisualRepresentation
namespace
2021-06-07 13:59:17 +09:00
Dean Herbert
d26c9a66c2
Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup
2021-06-07 12:01:19 +09:00
Dean Herbert
e10dfab2e8
Ensure scorebar marker lookup is performed on the source the background is retrieved from
2021-06-06 23:23:35 +09:00
Dean Herbert
b5f145cfa9
Use null propagation for animation lookups
2021-06-06 23:01:37 +09:00
Dean Herbert
9ebafb1ec0
Fix cursor trail logic
2021-06-06 22:26:27 +09:00
Dean Herbert
b904fa6615
Revert "Ensure all frames in an animation are retrieved from the same skin"
...
This reverts commit 37c8c63fc5
.
2021-06-06 12:37:42 +09:00
Dean Herbert
b87a5956dd
Add fallback logic to SkinManager
2021-06-06 12:17:55 +09:00
Dean Herbert
39f99bf785
Move FindProvider
to ISkinSource
2021-06-06 12:17:32 +09:00
Pasi4K5
b214f2ae0e
Remove repeat
and simplify getMinSliderMargin
2021-06-05 17:13:08 +02:00
Pasi4K5
f59263932a
Use SliderPath.GetPathToProgress
for getting the SliderPath
's positions
2021-06-05 17:04:58 +02:00
Dean Herbert
cce0220060
Merge pull request #13338 from Craftplacer/fix-osutestscene-content
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Add `DummyAPIAccess` to `OsuTestScene` one parent up
2021-06-05 15:32:55 +09:00
Dean Herbert
9f6e3996b1
Merge branch 'master' into fix-osutestscene-content
2021-06-05 14:49:19 +09:00
Craftplacer
1084906d40
Add DummyAPIAccess one parent up
2021-06-05 03:30:21 +02:00
Dean Herbert
10acad6524
Merge pull request #13261 from smoogipoo/fix-spectator-frame-conversion
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Fix spectator crashing when converting mania replay frames
2021-06-05 00:38:15 +09:00
Pasi4K5
b4f190c6ff
Rename iteration variable
2021-06-04 17:22:36 +02:00
Pasi4K5
32e41048ff
Fix System.ArgumentException
caused by sliders bigger than the playfield
2021-06-04 16:50:27 +02:00
Pasi4K5
6357d1363c
Add comment for slider_path_checking_rate
2021-06-04 16:26:40 +02:00
Pasi4K5
a0a6f3ef81
Replace Vector2
methods with math operators
2021-06-04 16:23:03 +02:00
Pasi4K5
9f2a9608f2
Rework slider positioning
2021-06-04 16:17:54 +02:00
Dan Balasescu
bde0071de8
Merge pull request #13336 from ekrctb/pdwl-catch-explosion
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Fix catch hit lighting not always showing when a replay is rewound
2021-06-04 22:19:34 +09:00
smoogipoo
009aa994d0
Fix potential race incorrectly pausing the source clock
2021-06-04 21:58:51 +09:00
Dan Balasescu
57a38374db
Merge branch 'master' into fix-spectator-frame-conversion
2021-06-04 21:17:40 +09:00
Dan Balasescu
fa7611f1e2
Merge pull request #13331 from ekrctb/pdwl-follow-point
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Use general lifetime container for follow point container
2021-06-04 20:39:39 +09:00
Dan Balasescu
a3bec49b3b
Merge branch 'master' into pdwl-follow-point
2021-06-04 20:04:02 +09:00
ekrctb
8e20f90ed5
Use seeded RNG for catch explosion animation
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The animation is always the same when a replay is rewound or a beatmap is played multiple times.
2021-06-04 19:54:46 +09:00
ekrctb
5512231bf4
Add NextSingle
of version taking output range to StatelessRNG
2021-06-04 19:52:12 +09:00
Dean Herbert
840f084dc4
Merge pull request #13303 from LeNitrous/mainmenu-storyboard-backgrounds
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Add storyboards as a main menu background source
2021-06-04 19:50:40 +09:00
ekrctb
181f1da3d3
Maintain catch hit explosion by lifetime entries
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- Fix hit explosion not showing when a replay is rewound to a time after a hit object is caught
2021-06-04 19:46:50 +09:00
ekrctb
d7da66d876
Bring back scheduling of follow point update
2021-06-04 18:41:02 +09:00
ekrctb
0098ac2760
Remove one TODO
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It can be removed because pooled drawables are always ready, and `FollowPointConnection` is also ready when applied.
2021-06-04 17:09:59 +09:00
ekrctb
bc892086fe
Resolve nullable inspection, enable nullable for FollowPointLifetimeEntry
2021-06-04 17:09:59 +09:00
Dean Herbert
ae2165b3be
Fix incorrect xmldoc
2021-06-04 16:44:04 +09:00