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Commit Graph

13 Commits

Author SHA1 Message Date
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
andy840119
8fa5765573 Remove nullable disable annotation in the Osu test case. 2022-07-26 23:58:50 +08:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
e7b19cb724 Rename test and fix incorrect layout 2021-10-26 11:30:36 +09:00
Roxie Wattz
7a92c7ab7e Move condition to separate switch statement
No clue if this is how peppy wanted me to do it but it still works
2021-10-25 00:25:32 -07:00
Roxie Wattz
03896fd2eb Added test for Ouendan 2 style Hidden mod 2021-10-24 22:17:55 -07:00
Dean Herbert
c41271ea78 Fix hidden test failures 2021-10-07 16:26:24 +09:00
Dean Herbert
32afd3f426 Replace all basic usages 2021-10-02 02:22:23 +09:00
Bartłomiej Dach
0bc591fef2 Add failing assertions
`GameplayBeatmap` has to be used instead of the normal bindable
`Beatmap`, beecause the former uses osu!-specific hitobjects, while
the latter returns convert objects (i.e. `ConvertSlider`s).

Similarly, the mod has to be fetched from the player instead of the
global bindable, as `Player` has its own cloned instance of the mod, to
which the beatmap is applied. The global bindable instance does not have
`FirstObject` set.
2020-12-03 22:51:59 +01:00
smoogipoo
db7e82c560 Add test 2020-12-03 14:54:28 +09:00
Salman Ahmed
611f64fd36
Add base ready-made abstract scene for osu! mod tests 2020-06-03 23:24:00 +03:00
Salman Ahmed
227503c0af
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-04-23 16:25:33 +03:00
Dean Herbert
9dda7da489 Fix spinners being considered the "first object" for increased visibility in hidden 2020-04-16 14:11:38 +09:00