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mirror of https://github.com/ppy/osu.git synced 2024-12-21 07:53:38 +08:00
Commit Graph

40723 Commits

Author SHA1 Message Date
Dean Herbert
79b62d4373 Merge remote-tracking branch 'refs/remotes/upstream/master'
Conflicts:
	osu-framework
	osu.Desktop.VisualTests/Program.cs
2016-10-12 15:20:23 +09:00
Dean Herbert
05031d18ef Fix some display regressions in ChatConsole. 2016-10-12 13:35:21 +09:00
Dean Herbert
c0ea061bd4 Update framework; amend ToolbarButton to use padding and Children initialiser. 2016-10-12 12:24:07 +09:00
Drew DeVault
5306141f5f Merge pull request #49 from NeoAdonis/counters
Rolling counters (initial)
2016-10-11 15:04:46 -04:00
TocoToucan
f3c1c60ab7 Change volume in VolumeMeter 2016-10-10 17:19:05 +03:00
Thomas Müller
48bd998f46 Merge pull request #59 from peppy/general-fixes
Update framework to fix draw order.
2016-10-10 08:16:52 +02:00
Dean Herbert
4ac2c9ad90 Update framework to fix draw order. 2016-10-10 15:12:21 +09:00
Dean Herbert
8706027155 Merge pull request #54 from SirCmpwn/specify-game-name
Update osu-framework and specify game name
2016-10-10 15:03:01 +09:00
Dean Herbert
3f83ffcb99 Bring framework up-to-date with upstream master. 2016-10-10 14:36:27 +09:00
Dean Herbert
0b0e79d29f Merge remote-tracking branch 'upstream/master' into SirCmpwn/specify-game-name
Conflicts:
	osu-framework
2016-10-10 14:35:43 +09:00
Dean Herbert
8b06778746 Merge pull request #56 from Tom94/general-improvements
General improvements
2016-10-10 14:20:17 +09:00
Dean Herbert
0b08c8ba15 Update framework. 2016-10-10 14:18:06 +09:00
Adonais Romero González
2954c19345 Misc. fixes 2016-10-09 15:19:35 -05:00
Adonais Romero González
4d0c8ed441 StarAnimationEasing 2016-10-09 14:55:50 -05:00
Adonais Romero González
fd1cbfd8fa Hide VisibleCount from transformStar 2016-10-09 14:53:06 -05:00
Adonais Romero González
01da3ca474 More line wrapping 2016-10-09 14:48:24 -05:00
Adonais Romero González
841707b61f Not animate stars over MaxStars 2016-10-09 14:09:07 -05:00
Adonais Romero González
707effb591 Completed StarCounter
More complex than the other counters, but hopefully functional.
I subestimated you and your silly bouncing animations.
>.>
2016-10-09 14:02:44 -05:00
TocoToucan
89d7de31ee VolumeControl: add controls for Effects and Music 2016-10-09 20:45:34 +03:00
UselessToucan
b004961d07 Merge pull request #2 from ppy/master
Actualize fork
2016-10-09 20:34:18 +03:00
Thomas Müller
c62f29dcae Merge branch 'master' of github.com:ppy/osu into general-improvements 2016-10-09 16:02:35 +02:00
Thomas Müller
5861e782e5 Update Framework version. 2016-10-09 16:02:25 +02:00
Thomas Müller
9ed0748d73 No need to enforce scheduling of task anymore. 2016-10-09 15:40:32 +02:00
Dean Herbert
cb5e4287e2 Post-merge fixes. 2016-10-09 22:21:44 +09:00
Dean Herbert
25de055802 Merge branch 'master' into stateful-drawables
Conflicts:
	osu.Game/GameModes/Menu/Intro.cs
2016-10-09 22:08:32 +09:00
Thomas Müller
934523e347 Update framework version. 2016-10-09 13:31:16 +02:00
Dean Herbert
de24c86c81 Merge pull request #55 from Tom94/better-addtarget
Better addtarget
2016-10-09 20:13:30 +09:00
Thomas Müller
dd04b33232 Use AddInternal instead of AddTopLevel. 2016-10-09 20:06:23 +09:00
Thomas Müller
bcb5a02221 Don't rely on return value of Container.Add. 2016-10-09 20:06:20 +09:00
Thomas Müller
36bb4a3988 Don't call Container.Add within KeyCounterCollection.Reset. 2016-10-09 20:06:15 +09:00
Dean Herbert
0a10bf9a51 Update framework. 2016-10-09 20:06:07 +09:00
Thomas Müller
d9486e790a Use AddInternal instead of AddTopLevel. 2016-10-09 11:56:41 +02:00
Thomas Müller
99c8f618af Don't rely on return value of Container.Add. 2016-10-09 11:55:52 +02:00
Thomas Müller
916bb742da Don't call Container.Add within KeyCounterCollection.Reset. 2016-10-09 11:55:38 +02:00
Thomas Müller
c997e16cfb Update Framework. 2016-10-09 11:55:11 +02:00
Dean Herbert
76f1653090 Merge pull request #53 from Tom94/use_drawable_scheduler
Use drawable scheduler
2016-10-09 15:25:22 +09:00
Thomas Müller
9d54d4f9bb Update framework version. 2016-10-09 08:16:51 +02:00
Adonais Romero González
67d3d772f6 Minor fix with StarCounter width 2016-10-08 22:15:25 -05:00
Adonais Romero González
37115c8c9f Merge branch 'master' into counters 2016-10-08 22:02:43 -05:00
Adonais Romero González
accf365fd1 More styling. 2016-10-08 21:58:53 -05:00
Adonais Romero González
0d18680eeb StarCounter styling using absolute positioning. 2016-10-08 21:45:01 -05:00
Adonais Romero González
5ebb2fc289 Refactor + Stars Counter (initial)
Moved a few things to allow using common transforms
for a star counter. This implementation is basic and
hacky, but good enough as proof of concept.
2016-10-08 19:11:01 -05:00
Dean Herbert
926c46dbd4 Code formatting and slight changes to transitions. 2016-10-08 23:27:53 +09:00
Dean Herbert
9594b7193c Standardise drawable state access and split large nested classes out of MainMenu.ButtonSystem 2016-10-08 23:27:46 +09:00
Drew DeVault
eb7486f109 Update osu-framework and specify game name 2016-10-08 10:26:35 -04:00
Dean Herbert
97c2dcf590 Use PaddingContainer for better layout. 2016-10-08 23:25:38 +09:00
Dean Herbert
47faf8f40d Add in-game chat display, along with a global hotkey handling method. 2016-10-08 19:23:21 +09:00
Dean Herbert
1e9e52aecc osuLogo handles less keys. 2016-10-08 19:23:21 +09:00
Dean Herbert
adba72d293 Toolbar stores its current state locally (just for conformity). 2016-10-08 19:23:21 +09:00
Dean Herbert
3067c890ce General improvements to chat querying and logic organisation. 2016-10-08 19:23:21 +09:00