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Commit Graph

2654 Commits

Author SHA1 Message Date
smoogipooo
b602b7a3ea Add barline drawables. 2017-03-21 20:39:18 +09:00
smoogipooo
4bc038addd Merge branch 'taiko_playfield_2' into taiko_barlines
Conflicts:
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-21 20:24:33 +09:00
smoogipooo
b05a12372a Add base barline. 2017-03-21 18:44:49 +09:00
smoogipooo
259ed03610 Reduce some container nesting. 2017-03-21 18:28:04 +09:00
smoogipooo
e2b510f3f0 Add comments. 2017-03-21 18:26:19 +09:00
smoogipooo
7cb237798a Add a 1px offset for the playfield border. 2017-03-21 18:13:10 +09:00
smoogipooo
aac4f24a2e 10% chance to get finisher hits in testcase. 2017-03-21 17:55:18 +09:00
smoogipooo
2cfab75bc7 Remove now unnecessary field. 2017-03-21 17:50:05 +09:00
smoogipooo
60e866aebd Increase RingExplosion base size for finishers.
Subtle but looks good imo (checked with flyte).
2017-03-21 17:49:22 +09:00
smoogipooo
eec4a1b5d3 Redesign HitTarget. 2017-03-21 17:48:19 +09:00
smoogipooo
4e7a44cd44 Add license + general fixes. 2017-03-21 16:41:58 +09:00
smoogipooo
1ac9898a36 Add judgement texts. 2017-03-21 16:33:25 +09:00
smoogipooo
4c398b106d Add explosion rings. 2017-03-21 15:54:57 +09:00
smoogipooo
9b5cb7ec23 Merge branch 'taiko_judgement_scoring' into taiko_playfield_2 2017-03-21 15:33:59 +09:00
smoogipooo
10ed6ef10d Move TaikoPlayfield to separate file. 2017-03-21 15:09:54 +09:00
smoogipooo
27a21cd23d Add taiko playfield. 2017-03-21 14:58:34 +09:00
smoogipooo
58be4548ef Late-add the HitObjects container in the Playfield.
Allows derivers to define the Content container in the constructor, to redirect the positioning of the HitObjects container.
2017-03-21 14:53:55 +09:00
Dean Herbert
7cbc5b24c8 Merge pull request #506 from smoogipooo/textawesome_shadow
Make TextAwesome have a shadow.
2017-03-21 13:29:25 +09:00
smoogipooo
d27f37beb5 Hard-code text size in cases it wasn't set. 2017-03-20 13:48:06 +09:00
Dan Balasescu
417045c37c Merge branch 'master' into textawesome_shadow 2017-03-20 13:17:35 +09:00
Dean Herbert
df17f2c996 Merge pull request #510 from smoogipooo/remove_type_enums
Remove hit object types solution-wide.
2017-03-20 13:16:36 +09:00
smoogipooo
090e8bbb79 Remove hit object types solution-wide. 2017-03-20 13:10:24 +09:00
Thomas Müller
139dd456fb Merge pull request #509 from peppy/fix-beatmap-options
Fix beatmap options overlay inconsistencies
2017-03-19 09:37:59 +01:00
Thomas Müller
44f71b3975 Merge branch 'master' into fix-beatmap-options 2017-03-19 09:34:53 +01:00
Thomas Müller
36414e964a Merge pull request #508 from Tom94/hide-cursor
Hide cursor
2017-03-19 09:28:55 +01:00
Thomas Müller
66cdc76621 Merge branch 'master' into hide-cursor 2017-03-19 09:23:30 +01:00
Dean Herbert
034d818427 Update framework. 2017-03-19 17:22:47 +09:00
Dean Herbert
af85bcaf1d Merge pull request #500 from smoogipooo/explicit_expires
Make DrawableHitObject expires explicit.
2017-03-19 12:47:43 +09:00
Dean Herbert
6c12da54f1 Merge pull request #499 from smoogipooo/legacy_beatmap_flag
Add legacy beatmap flag.
2017-03-19 12:39:41 +09:00
Dean Herbert
f237b5f1b8 Merge pull request #498 from smoogipooo/taiko_hitobject_base
Taiko hitobject base
2017-03-19 12:03:29 +09:00
Dean Herbert
73ffbf8142 Remove unnecessary using. 2017-03-19 11:52:16 +09:00
Dean Herbert
7337cb5f62 Merge branch 'master' into taiko_hitobject_base 2017-03-19 11:37:39 +09:00
Dean Herbert
af82a49127 Fix test case not containing any buttons. 2017-03-19 02:33:28 +09:00
Dean Herbert
3d8ec4fa05 FIx transition not always being correct. 2017-03-19 02:33:25 +09:00
Dean Herbert
f56b84a1ca Fix mouse cursor in VisualTestGame. 2017-03-19 02:32:21 +09:00
Dean Herbert
3c7b4a8ffa Fix cursor being displayed during disclaimer. 2017-03-19 01:59:13 +09:00
Dean Herbert
8f75032b64 Fix incorrect abs. 2017-03-18 22:37:50 +09:00
Dean Herbert
125936bad0 Fix double-assignment. 2017-03-18 22:23:53 +09:00
Dean Herbert
87622f9349 Update framework. 2017-03-18 22:21:51 +09:00
Dean Herbert
919ec2d3a5 Spend more when wound up. 2017-03-18 22:17:23 +09:00
Dean Herbert
6f07930110 Move cursor hiding to OsuGameDesktop (fixes headless). 2017-03-18 21:46:58 +09:00
Thomas Müller
f636f59289 Nicer cursor orientation when dragging 2017-03-18 12:47:49 +01:00
Thomas Müller
9af0104e3e Fix NaN when dragging music controller
When dragging music controller we divide by the dragged distance.
When dragging to the origin of the drag this resulted in NaN.
Now, we check for this and use 0 in this case.
2017-03-18 12:46:12 +01:00
Thomas Müller
3649b432a1 Update framework 2017-03-18 12:04:42 +01:00
Thomas Müller
341f36be5f Add tests service reference 2017-03-18 12:00:44 +01:00
Thomas Müller
3ee2b68215 Hide the OS cursor in OsuGameBase 2017-03-18 12:00:31 +01:00
smoogipooo
4b3308fd1d Remove TaikoHitObject Type, we won't be using this going forward. 2017-03-18 18:40:26 +09:00
smoogipooo
b68b017a49 What even was this lol. 2017-03-18 18:38:51 +09:00
smoogipooo
26b0bb02d8 Remove IIsLegacy, expose LegacyBeatmap without a public constructor. 2017-03-18 18:32:54 +09:00
Dean Herbert
33d70b9bbc
Update framework. 2017-03-18 13:23:58 +09:00