GetSuitableHost
HostOptions
StartAsync
TcpIpcProvider
var
Makes more sense to perform this check outside of the game itself now that we can.
int
Using `Environment.CurrentDirectory` for storing / reading files is dangerous as the current directory is mutable and can be changed when performing a certain operation (like opening solutions in roslyn type reference builder for example).
# Conflicts: # osu.Game/Online/API/Requests/Responses/APIBeatmap.cs # osu.Game/OsuGameBase.cs # osu.Game/Overlays/ChatOverlay.cs # osu.Game/Screens/Menu/MainMenu.cs # osu.Game/Screens/Tournament/Drawings.cs # osu.Game/Screens/Tournament/Teams/DrawingsTeam.cs # osu.Game/osu.Game.csproj # osu.sln
Also fixes some typos and reduces spelling suggestions to hints.
codefactor.io \(o.o)/ also one unnecessary semicolon