Dean Herbert
|
3bc38268a0
|
Make MusicController more async.
|
2016-11-22 20:47:28 +09:00 |
|
Dean Herbert
|
f576b4bf82
|
Don't use texture atlases for beatmap backgrounds.
|
2016-11-22 20:14:58 +09:00 |
|
Dean Herbert
|
7df8324957
|
Explicit disposal via using() to WorkingBeatmap.
|
2016-11-22 14:57:53 +09:00 |
|
Dean Herbert
|
41a84ba00c
|
Add finalizer logic for WorkingBeatmap for now.
|
2016-11-21 21:35:10 +09:00 |
|
Dean Herbert
|
18c0e431c1
|
Fix some nullrefs.
|
2016-11-12 18:25:58 +09:00 |
|
Huo Yaoyuan
|
c59cad2478
|
AudioEquals method for BeatmapInfo.
|
2016-11-07 21:52:23 +08:00 |
|
Huo Yaoyuan
|
e69dac7745
|
Fix lock object.
|
2016-11-05 20:21:08 +08:00 |
|
Huo Yaoyuan
|
f2b37e1fe7
|
Add lock on each property of WorkingBeatmap.
|
2016-11-05 20:01:46 +08:00 |
|
Dean Herbert
|
a11d534067
|
Add beatmap backgrounds.
|
2016-11-05 20:00:14 +09:00 |
|
Dean Herbert
|
8fe63689a4
|
Fix thread safety issue when accessing files in beatmap (zip) files.
|
2016-11-05 18:19:01 +09:00 |
|
Dean Herbert
|
5dc495e41d
|
Avoid accessing the beatmap too early.
|
2016-10-28 21:08:32 +09:00 |
|
Dean Herbert
|
10ef34b805
|
Lazy parse beatmap; Don't reload audio track if it hasn't changed.
|
2016-10-28 20:24:14 +09:00 |
|
Dean Herbert
|
74f1a9622f
|
Add initial game-wide beatmap flow.
|
2016-10-28 19:55:48 +09:00 |
|
Dean Herbert
|
209f09df91
|
Don't exception on inability to read audio track.
|
2016-10-28 18:03:26 +09:00 |
|
Dean Herbert
|
856e056515
|
Remove unnecessary finaliser.
|
2016-10-28 14:18:00 +09:00 |
|
Dean Herbert
|
feccb7286c
|
Add the concept of a "WorkingBeatmap" and make player load beatmaps and audio from SongSelect.
|
2016-10-28 14:14:45 +09:00 |
|