Dan Balasescu
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753c1c877c
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Revert masking SSBO changes
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2023-09-13 23:10:13 +09:00 |
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Dan Balasescu
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e8337c592a
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Update framework and apply changes to support masking SSBO
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2023-08-22 12:50:13 +09:00 |
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Dean Herbert
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aad540629f
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Remove duplicate load rule from ShaderPrecompiler
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2023-03-29 12:36:56 +09:00 |
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Dean Herbert
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5dfac02b11
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Preload triangle shader on startup
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2023-03-28 14:15:38 +09:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Thomas Müller-Höhne
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fa8e38d9d6
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Target rounded fragment shader
Compatibility with osu-framework change https://github.com/ppy/osu-framework/pull/5512
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2022-11-12 17:18:23 +09:00 |
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Dean Herbert
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40a60f7145
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Remove all entity framework code and migrations
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2022-09-15 16:58:58 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dean Herbert
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832d37b2c2
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Update screen transition events to use new event args
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2022-04-22 00:52:44 +09:00 |
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Dean Herbert
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66c5d77d63
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Allow realm migration to run again if interrupted halfway
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2022-01-24 18:55:15 +09:00 |
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Dean Herbert
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5622d2ba4f
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Show realm migration progress at Loader
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2022-01-21 14:56:49 +09:00 |
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Dean Herbert
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f88d898960
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Allow intro screens to be created without loading a MainMenu
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2021-10-07 16:38:22 +09:00 |
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Shivam
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4ebc1d3721
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Add original sprite and visualiser
Notes: This is using a modified version of welcome.osz to facilitate the visualiser and the animation of the sprite is not accurate.
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2020-06-02 21:06:41 +02:00 |
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Shivam
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888b90b426
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Rename IntroFallback classes to IntroLegacy
This commit also renames files accordingly with https://github.com/ppy/osu-resources/pull/103
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2020-06-02 13:14:50 +02:00 |
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Shivam
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3ae97c9634
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Change "Fallback" to "Welcome" visually
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2020-06-02 11:25:57 +02:00 |
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Shivam
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578c955658
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Add fallback intro screen
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2020-06-02 03:48:23 +02:00 |
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Dean Herbert
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ec88f7a712
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Update tests and delay push animation until loader is done disappearing
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2020-03-11 13:20:31 +09:00 |
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Dean Herbert
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4012e878b0
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Update loader look
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2020-03-11 13:05:33 +09:00 |
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smoogipoo
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91735ff367
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Update MathUtils namespace usages
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2020-01-09 13:43:44 +09:00 |
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Dean Herbert
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ce62f3c75b
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Simplify and future-proof random retrieval method
Will support future added intros without further code changes. Also uses RNG instead of `new Random`.
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2019-09-29 14:35:35 +08:00 |
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V1ntagezTV
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9f1c378733
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moved into the switch case
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2019-09-29 00:35:47 +05:00 |
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V1ntagezTV
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2681e2064a
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remove comment
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2019-09-29 00:34:09 +05:00 |
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V1ntagezTV
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1babd139bc
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remove needless blank
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2019-09-29 00:22:23 +05:00 |
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V1ntagezTV
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52b044b7f6
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Add random intro!
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2019-09-29 00:10:17 +05:00 |
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Dean Herbert
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cb0cd7ed58
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Add triangles intro
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2019-08-09 20:05:28 +09:00 |
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Dean Herbert
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e835cd0f6f
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Improve information flow to Disclaimer
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2019-07-09 18:08:44 +09:00 |
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Dean Herbert
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446fbce81c
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Add base class for startup screens
Avoids missing adding changes to screens like Disclaimer, which may not be shown in debug builds.
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2019-06-26 01:36:17 +09:00 |
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smoogipoo
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8c96e4c1fa
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Move back button to OsuGame
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2019-06-25 18:33:08 +09:00 |
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Dean Herbert
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5c4f2cefea
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Fix Loader and TestCaseLoaderAnimation
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2019-03-27 22:28:25 +09:00 |
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smoogipoo
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04d756524d
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Adjust with shader changes
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2019-03-07 18:30:18 +09:00 |
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Jamie Taylor
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3ea13b1ade
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Fix mouse cursor appearing prematurely during startup
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2019-02-15 16:55:39 +09:00 |
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smoogipoo
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91302ea0bc
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Merge remote-tracking branch 'origin/master' into iscreen
# Conflicts:
# osu.Game/Screens/Multi/Match/MatchSubScreen.cs
# osu.Game/Screens/Multi/Multiplayer.cs
# osu.Game/Screens/Multi/MultiplayerSubScreen.cs
# osu.Game/Screens/OsuScreen.cs
# osu.Game/osu.Game.csproj
# osu.sln
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2019-01-29 21:21:36 +09:00 |
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smoogipoo
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7b1c1f3728
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Move toolbar showing and overlay activation to OsuGame
Now exposed through IOsuScreen.
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2019-01-28 15:42:06 +09:00 |
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smoogipoo
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8ea7ec6445
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Convert everything to use IScreen
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2019-01-24 19:47:44 +09:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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smoogipoo
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f27bd3ef3e
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OpenTK -> osuTK
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2018-11-20 17:14:59 +09:00 |
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Dean Herbert
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9f3f07df2e
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Fix notifications appearing too early in load process
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2018-08-23 11:21:56 +09:00 |
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Dean Herbert
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b68a5f5eab
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Tidy up Loader logic
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2018-05-31 20:07:44 +09:00 |
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Dean Herbert
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dfbcf4d7b7
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Add tests
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2018-05-31 17:29:59 +09:00 |
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Dean Herbert
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7487c82ec1
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Stop the logo from beating
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2018-05-31 17:14:47 +09:00 |
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Dean Herbert
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c161d82474
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Reduce the length of the fadeout animation
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2018-05-31 17:14:04 +09:00 |
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Dean Herbert
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9497db0b0b
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Add a delay before the loading logo is displayed
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2018-05-30 20:22:26 +09:00 |
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Aergwyn
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b7e3ea348b
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expose two Bindables with split logic instead of one with mixed logic
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2018-05-21 15:53:55 +02:00 |
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Aergwyn
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1482bca147
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Rename for better understanding
ShowOverlays -> AllowOverlays
ShowOverlaysOnEnter -> HideOverlaysOnEnter
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2018-05-21 09:42:29 +02:00 |
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Roman Kapustin
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f2f2fb8c73
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Use both OnKeyDown and GlobalAction.Back
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2018-05-14 22:09:09 +03:00 |
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Roman Kapustin
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e802b722f0
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Revert "Handle mouse back button using OnMouseDown override instead of using GlobalAction"
This reverts commit 44bbb8700e .
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2018-05-14 20:27:05 +03:00 |
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Roman Kapustin
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44bbb8700e
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Handle mouse back button using OnMouseDown override instead of using GlobalAction
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2018-05-08 00:22:11 +03:00 |
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Dean Herbert
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32a74f95a5
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
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Dean Herbert
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37d393bca0
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Update licence headers
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2018-01-05 20:21:19 +09:00 |
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smoogipoo
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5eb2dc3d64
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Cleanup some possible CI errors
Not sure why these aren't being detected on master right now - they should be...
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2018-01-05 01:20:24 +09:00 |
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