# Conflicts: # osu.Desktop.Tests/Visual/TestCaseScrollingPlayfield.cs
Used to get correct bindings for a mode (ActionMappingInputManager).
Reworks input management for rulesets
Also removing a lot of mania code relating to gravity mod for now.
# Conflicts: # osu.Desktop.Tests/Visual/TestCaseTaikoHitObjects.cs # osu.Desktop.Tests/Visual/TestCaseTaikoPlayfield.cs # osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj