Dan Balasescu
2aa13370df
Merge branch 'master' into song-bar-stats
2019-11-26 13:27:01 +09:00
Dan Balasescu
8a8e863c0e
Merge branch 'master' into intro-outro-break
2019-11-26 12:47:42 +09:00
Dan Balasescu
35c25539ae
Merge pull request #6964 from peppy/username-login
...
Change login placeholder text to ask for username
2019-11-26 12:41:13 +09:00
Dan Balasescu
7c5a49c4d8
Merge branch 'master' into username-login
2019-11-26 12:28:57 +09:00
Dan Balasescu
cda4631e17
Merge pull request #6972 from bdach/revert-to-native-network-android
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Revert Android to using native network components
2019-11-26 12:28:48 +09:00
Dan Balasescu
017ba76066
Merge branch 'master' into revert-to-native-network-android
2019-11-26 12:08:06 +09:00
Dan Balasescu
db34ea88bc
Merge pull request #6962 from peppy/get-end-time
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Centralise End/StartTime retrieval to extension method
2019-11-26 12:07:51 +09:00
Dan Balasescu
b21de98296
Merge branch 'master' into get-end-time
2019-11-26 11:47:01 +09:00
Dan Balasescu
686abb5007
Merge pull request #6970 from huoyaoyuan/banned-symbols
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Correct banned symbols configuration
2019-11-26 11:25:06 +09:00
Bartłomiej Dach
8e25214eee
Revert Android to using native network components
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This reverts commit 9acfc2587a
("Switch android to using managed network components") due to it
causing crashes on every online call. The managed legacy TLS provider
is slated for removal in later mono releases as it stands anyway.
2019-11-25 21:21:56 +01:00
Huo Yaoyuan
8928f05f4f
Temporarily remove deepequal test from Android to make CI green.
2019-11-26 01:39:48 +08:00
Huo Yaoyuan
41fd3f6749
Correct BannedSymbols.txt.
2019-11-25 23:42:59 +08:00
Dean Herbert
fbebbab5db
Remove excess parenthesis
2019-11-25 22:37:07 +09:00
Dean Herbert
1fd5ed3c0f
Change login placeholder text to ask for username
2019-11-25 21:35:25 +09:00
Huo Yaoyuan
d2f6439d5f
Merge branch 'master' into ci
2019-11-25 19:48:26 +08:00
Huo Yaoyuan
9fcc566341
Change the postition of nupkg artifacts.
2019-11-25 18:32:41 +08:00
Dean Herbert
709ec1404f
Centralise End/StartTime retrieval to extension method
2019-11-25 19:09:14 +09:00
Dean Herbert
6b8983b489
Consider intro and outro time as "break" time
2019-11-25 19:02:11 +09:00
Huo Yaoyuan
de3079d8e9
Fix appveyor configuration
2019-11-25 17:51:33 +08:00
Dean Herbert
053e38c95f
Fix stutters when changing beatmap difficulties ( #6959 )
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Fix stutters when changing beatmap difficulties
2019-11-25 18:47:54 +09:00
smoogipoo
719f0d5947
Fix stutters when changing beatmap difficulties
2019-11-25 18:28:43 +09:00
Huo Yaoyuan
e31e83deaa
Clean up and update readme.
2019-11-25 16:42:20 +08:00
Huo Yaoyuan
3c6526bbd2
Add nuget http cache
2019-11-25 16:42:20 +08:00
Huo Yaoyuan
575b4db186
Patch csproj version.
2019-11-25 16:42:20 +08:00
Huo Yaoyuan
3a62406c58
Update deploy script.
2019-11-25 16:42:20 +08:00
Huo Yaoyuan
38dae996a1
Add InspectCode to CI.
2019-11-25 16:42:20 +08:00
Huo Yaoyuan
18840c6319
Run format check in CI.
2019-11-25 16:42:20 +08:00
Huo Yaoyuan
fbb83045f3
Enable tests.
2019-11-25 16:42:20 +08:00
Huo Yaoyuan
8479f8531e
Android package name cannot contain Catch
.
2019-11-25 16:42:20 +08:00
Huo Yaoyuan
137f3495e3
Use appveyor yml back for build.
2019-11-25 16:42:20 +08:00
Dean Herbert
5e8f3eb28f
Bump Microsoft.Build.Traversal from 2.0.19 to 2.0.24 ( #6957 )
...
Bump Microsoft.Build.Traversal from 2.0.19 to 2.0.24
Co-authored-by: null <27856297+dependabot-preview[bot]@users.noreply.github.com>
2019-11-25 16:49:53 +09:00
dependabot-preview[bot]
94e6bfeed3
Bump Microsoft.Build.Traversal from 2.0.19 to 2.0.24
...
Bumps [Microsoft.Build.Traversal](https://github.com/Microsoft/MSBuildSdks ) from 2.0.19 to 2.0.24.
- [Release notes](https://github.com/Microsoft/MSBuildSdks/releases )
- [Changelog](https://github.com/microsoft/MSBuildSdks/blob/master/RELEASE.md )
- [Commits](https://github.com/Microsoft/MSBuildSdks/compare/Microsoft.Build.Traversal.2.0.19...Microsoft.Build.Traversal.2.0.24 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-11-25 07:30:17 +00:00
Dean Herbert
061d9f8d1b
Make DimmedLoadingLayer block input when active ( #6956 )
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Make DimmedLoadingLayer block input when active
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2019-11-25 14:01:13 +09:00
Dan Balasescu
dd7e4b2340
Merge branch 'master' into dimmed-load-input-blocking
2019-11-25 13:49:10 +09:00
Dan Balasescu
0e98dd5a1c
Merge pull request #6450 from iiSaLMaN/add-access-to-skin-legacy-version
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Add access to numerical version of legacy skin
2019-11-25 12:55:15 +09:00
Dan Balasescu
51eff3d49c
Merge branch 'master' into add-access-to-skin-legacy-version
2019-11-25 12:40:01 +09:00
Dan Balasescu
92c4e8e4f6
Merge pull request #6911 from peppy/fix-spritetext-usage
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Fix usage of SpriteText instead of OsuSpriteText
2019-11-25 12:30:45 +09:00
Dean Herbert
22bdc8435d
Increase padding on mod section title ( #6916 )
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Increase padding on mod section title
2019-11-25 12:28:38 +09:00
Dan Balasescu
9f93727a80
Merge branch 'master' into fix-spritetext-usage
2019-11-25 12:15:05 +09:00
Dan Balasescu
d95eb37c2d
Merge pull request #6917 from EVAST9919/beatmap-overlay-no-supporter-filter
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Add placeholder for non-supporters in beatmap overlay
2019-11-25 12:13:49 +09:00
Dan Balasescu
ffd2ba5d7d
Merge branch 'master' into beatmap-overlay-no-supporter-filter
2019-11-25 11:51:10 +09:00
Dan Balasescu
987ab8b624
Merge pull request #6941 from andy840119/andy840119/_20191124_fix_ApplyToDrawableHitObjects
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IApplicableToDrawableHitObjects should be able to get all the hitobject in nasted Playfield
2019-11-25 11:51:01 +09:00
Dean Herbert
36cabe72cf
Make DimmedLoadingLayer block input when active
2019-11-25 11:49:54 +09:00
Dean Herbert
b85189f855
Merge remote-tracking branch 'upstream/master' into fix-spritetext-usage
2019-11-25 11:31:12 +09:00
Dean Herbert
4904346814
Fix false warnings
2019-11-25 11:31:03 +09:00
Dean Herbert
45514ff660
Apply fixes
2019-11-25 11:30:55 +09:00
Dan Balasescu
19339326e2
Merge branch 'master' into andy840119/_20191124_fix_ApplyToDrawableHitObjects
2019-11-25 11:30:44 +09:00
Dan Balasescu
a946a9a02c
Merge pull request #6955 from turbedi/math_stuff
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Use MathF instead of Math- functions when possible
2019-11-25 09:55:31 +09:00
Berkan Diler
fccdbffa93
Use MathF instead of Math- functions when possible
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MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
andy840119
6126fd9a6b
ApplyToDrawableHitObjects should be able to get all the hitobject in nasted Playfield
2019-11-24 10:42:05 +09:00