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Patch csproj version.
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parent
3a62406c58
commit
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@ -1,6 +1,10 @@
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clone_depth: 1
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version: '{branch}-{build}'
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image: Visual Studio 2019
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dotnet_csproj:
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patch: true
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file: 'osu.Game\osu.Game.csproj' # Use wildcard when it's able to exclude Xamarin projects
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version: '0.0.{build}'
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before_build:
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- ps: dotnet --info # Useful when version mismatch between CI and local
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- ps: nuget restore -verbosity quiet # Only nuget.exe knows both new (.NET Core) and old (Xamarin) projects
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@ -1,6 +1,10 @@
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clone_depth: 1
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version: '{build}'
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image: Visual Studio 2019
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dotnet_csproj:
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patch: true
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file: 'osu.Game\osu.Game.csproj' # Use wildcard when it's able to exclude Xamarin projects
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version: $(APPVEYOR_REPO_TAG_NAME)
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before_build:
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- ps: dotnet --info # Useful when version mismatch between CI and local
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- ps: nuget restore -verbosity quiet # Only nuget.exe knows both new (.NET Core) and old (Xamarin) projects
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@ -8,7 +12,7 @@ test: off
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skip_non_tags: true
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configuration: Release
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build:
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project: osu.sln
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project: build\Desktop.proj # Skipping Xamarin Release that's slow and covered by fastlane
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parallel: true
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verbosity: minimal
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artifacts:
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@ -7,6 +7,7 @@
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<PropertyGroup Label="Nuget">
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<Title>osu!</Title>
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<PackageId>ppy.osu.Game</PackageId>
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<Version>0.0.0</Version>
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<PackageIcon>icon.png</PackageIcon>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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</PropertyGroup>
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