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h1or4dme8
/
osu-lazer
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https://github.com/ppy/osu.git
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2026-05-23 06:23:47 +08:00
Code
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Releases
Wiki
Activity
65,490
Commits
4
Branches
796
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ad69259eb8c2c8c45ede72a01558bb5bd2fe5f36
Commit Graph
18 Commits
Calculate unstable rate using rate-adjusted offsets
Poyo
·
2023-11-10 19:57:44 -08:00
064857c40b
Partial everything
Dan Balasescu
·
2022-11-27 00:00:27 +09:00
7bc8908ca9
Automated #nullable processing
Dan Balasescu
·
2022-06-17 16:37:17 +09:00
f8830c6850
Fix inspection by removing unstable rate code
Dan Balasescu
·
2022-06-12 00:13:36 +09:00
486f762f44
Don't show UR for now
Dean Herbert
·
2022-06-11 23:54:11 +09:00
af353c37c0
Move circle duration to constant
Salman Ahmed
·
2022-06-11 16:08:24 +03:00
419b5791c9
Fix visuals in circle gameplay and greedy hover
Dean Herbert
·
2022-06-10 20:25:33 +09:00
8ce545ff9d
Make units sane
Dean Herbert
·
2022-06-10 20:21:03 +09:00
b956a916c1
Move settings and bindables to a sane location
Dean Herbert
·
2022-06-10 20:04:51 +09:00
18f74b2840
Improve visuals of circle gameplay mode
Dean Herbert
·
2022-06-10 19:42:25 +09:00
ef5c1a1ecb
Fix being able to hit way too early using keyboard
Dean Herbert
·
2022-06-10 19:42:25 +09:00
41d16c613d
Move shared logic to
LatencySampleComponent
and implement key support for circle gameplay
Dean Herbert
·
2022-06-10 19:42:25 +09:00
2f1c331f65
Fix circles in the future being hittable
Dean Herbert
·
2022-06-10 19:42:25 +09:00
7f4a54096f
Add static configuration
Dean Herbert
·
2022-06-10 19:42:25 +09:00
ba14d646c3
Remove dependency on game-wide audio
Dean Herbert
·
2022-06-10 19:42:25 +09:00
5c7d29cd31
Add ability to adjust spacing
Dean Herbert
·
2022-06-10 19:42:25 +09:00
c657ef2722
Add circle gameplay
Dean Herbert
·
2022-06-10 19:42:25 +09:00
e9547542ea
Create setup for adding other visual display modes
Dean Herbert
·
2022-06-10 19:42:25 +09:00
53eb5c176c