1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-12 01:47:24 +08:00
Commit Graph

634 Commits

Author SHA1 Message Date
Dean Herbert
40ea6e0d72 Fix incorrect folder name. 2016-12-08 21:36:34 +09:00
Dean Herbert
f356640cb7 Add missing licence headers. 2016-12-06 19:07:15 +09:00
Huo Yaoyuan
95600f872d Expression body and spacing. 2016-11-16 10:53:10 +08:00
Huo Yaoyuan
53deaf2a00 Merge branch 'master' 2016-11-16 10:51:39 +08:00
Huo Yaoyuan
97005e033c cctor->Register 2016-11-15 02:08:02 +08:00
Dean Herbert
d3f810f72f Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading). 2016-11-14 22:03:39 +09:00
Dean Herbert
4590be552f Move play modes to their own projects. 2016-11-14 18:54:24 +09:00
Huo Yaoyuan
aac968eec8 Update res file with latest manifest. 2016-11-14 04:47:08 +08:00
Drew DeVault
1bca78f4b6 Wire up one of the settings to the config
One step at a time, right
2016-11-07 22:36:24 -05:00
Dean Herbert
a11d534067 Add beatmap backgrounds. 2016-11-05 20:00:14 +09:00
Drew DeVault
063fdd9a2d Add test data to db for VisualTests
Also fixes the broken IPC condition
2016-10-24 14:57:00 -04:00
Dean Herbert
d3a857edb9 Make importing work properly.
Moves import code to BeatmapDatabase.
2016-10-24 11:39:53 -04:00
Drew DeVault
8e31965fb4 Refactor beatmap import secondary process
Doesn't launch a new game window and now supports several files at once.
2016-10-24 11:39:18 -04:00
Drew DeVault
449f04c07b Refactor the database code 2016-10-18 13:38:27 -04:00
John Leuenhagen
fedfb8a22a
Converted all .cs files to use CRLF line endings. 2016-10-13 23:33:58 -04:00
Drew DeVault
25d08c8e2c Improve beatmap loading and hydration 2016-10-13 10:29:30 -04:00
Drew DeVault
fd10e6e582 Copy imported beatmaps into beatmap storage 2016-10-13 10:15:08 -04:00
Drew DeVault
deff5ad61e Use @strings where appropriate 2016-10-13 12:19:10 +09:00
Drew DeVault
94f2898f52 Implement beatmap sending/receiving over IPC 2016-10-13 12:18:04 +09:00
Drew DeVault
880399f5a5 Fix casing on private properties 2016-10-13 12:17:52 +09:00
Drew DeVault
30f2eeda7c Implement IDisposable in ArchiveReaders 2016-10-13 12:17:18 +09:00
Drew DeVault
e9a45de51f Refactor database to reuse existing types 2016-10-12 11:32:40 -04:00
Drew DeVault
23bc26ddac Implement OszArchiveReader 2016-10-12 11:32:40 -04:00
Drew DeVault
bc69aa1455 Initial support code for beatmap loading 2016-10-12 11:32:40 -04:00
Drew DeVault
2d810f72fa Add initial DB schema and support code 2016-10-12 11:32:07 -04:00
Drew DeVault
eb7486f109 Update osu-framework and specify game name 2016-10-08 10:26:35 -04:00
Dean Herbert
656aee41e2 Never Prefer32bit. 2016-10-08 15:54:04 +09:00
Dean Herbert
4f2bb25853 Remove "Deploy" configuration. 2016-10-08 15:54:03 +09:00
Dean Herbert
a5adbc0615 Update namespace references. 2016-10-08 15:54:02 +09:00
Dean Herbert
e5dc8bad2f Bring up-to-date with latest framework. 2016-10-08 15:53:52 +09:00
Huo Yaoyuan
e75b559eb3 Enhanced app.manifest for Windows 10. 2016-09-24 18:37:28 +08:00
Dean Herbert
49a0e3d9ac Framework namespace rename. 2016-09-04 18:32:19 +09:00
Dean Herbert
81f9ce657f License -> Licence. 2016-08-26 17:27:49 +09:00
Dean Herbert
6cbbeaaac0 Initial commit. 2016-08-26 14:41:47 +09:00