Drew DeVault
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66d104394f
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Add comments around cwd handling
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2017-01-30 09:36:26 -05:00 |
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Drew DeVault
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46e7bcef8c
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Improve beatmap import
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2017-01-17 17:05:06 -05:00 |
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Dean Herbert
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40ea6e0d72
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Fix incorrect folder name.
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2016-12-08 21:36:34 +09:00 |
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Dean Herbert
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f356640cb7
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Add missing licence headers.
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2016-12-06 19:07:15 +09:00 |
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Huo Yaoyuan
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95600f872d
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Expression body and spacing.
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2016-11-16 10:53:10 +08:00 |
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Huo Yaoyuan
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53deaf2a00
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Merge branch 'master'
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2016-11-16 10:51:39 +08:00 |
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Huo Yaoyuan
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97005e033c
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cctor->Register
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2016-11-15 02:08:02 +08:00 |
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Dean Herbert
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d3f810f72f
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Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
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2016-11-14 22:03:39 +09:00 |
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Dean Herbert
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4590be552f
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Move play modes to their own projects.
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2016-11-14 18:54:24 +09:00 |
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Huo Yaoyuan
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aac968eec8
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Update res file with latest manifest.
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2016-11-14 04:47:08 +08:00 |
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Drew DeVault
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1bca78f4b6
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Wire up one of the settings to the config
One step at a time, right
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2016-11-07 22:36:24 -05:00 |
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Dean Herbert
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a11d534067
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Add beatmap backgrounds.
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2016-11-05 20:00:14 +09:00 |
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Drew DeVault
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063fdd9a2d
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Add test data to db for VisualTests
Also fixes the broken IPC condition
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2016-10-24 14:57:00 -04:00 |
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Dean Herbert
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d3a857edb9
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Make importing work properly.
Moves import code to BeatmapDatabase.
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2016-10-24 11:39:53 -04:00 |
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Drew DeVault
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8e31965fb4
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Refactor beatmap import secondary process
Doesn't launch a new game window and now supports several files at once.
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2016-10-24 11:39:18 -04:00 |
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Drew DeVault
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449f04c07b
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Refactor the database code
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2016-10-18 13:38:27 -04:00 |
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John Leuenhagen
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fedfb8a22a
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Converted all .cs files to use CRLF line endings.
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2016-10-13 23:33:58 -04:00 |
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Drew DeVault
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25d08c8e2c
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Improve beatmap loading and hydration
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2016-10-13 10:29:30 -04:00 |
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Drew DeVault
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fd10e6e582
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Copy imported beatmaps into beatmap storage
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2016-10-13 10:15:08 -04:00 |
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Drew DeVault
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deff5ad61e
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Use @strings where appropriate
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2016-10-13 12:19:10 +09:00 |
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Drew DeVault
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94f2898f52
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Implement beatmap sending/receiving over IPC
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2016-10-13 12:18:04 +09:00 |
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Drew DeVault
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880399f5a5
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Fix casing on private properties
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2016-10-13 12:17:52 +09:00 |
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Drew DeVault
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30f2eeda7c
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Implement IDisposable in ArchiveReaders
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2016-10-13 12:17:18 +09:00 |
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Drew DeVault
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e9a45de51f
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Refactor database to reuse existing types
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2016-10-12 11:32:40 -04:00 |
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Drew DeVault
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23bc26ddac
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Implement OszArchiveReader
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2016-10-12 11:32:40 -04:00 |
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Drew DeVault
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bc69aa1455
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Initial support code for beatmap loading
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2016-10-12 11:32:40 -04:00 |
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Drew DeVault
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2d810f72fa
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Add initial DB schema and support code
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2016-10-12 11:32:07 -04:00 |
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Drew DeVault
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eb7486f109
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Update osu-framework and specify game name
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2016-10-08 10:26:35 -04:00 |
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Dean Herbert
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656aee41e2
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Never Prefer32bit.
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2016-10-08 15:54:04 +09:00 |
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Dean Herbert
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4f2bb25853
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Remove "Deploy" configuration.
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2016-10-08 15:54:03 +09:00 |
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Dean Herbert
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a5adbc0615
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Update namespace references.
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2016-10-08 15:54:02 +09:00 |
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Dean Herbert
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e5dc8bad2f
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Bring up-to-date with latest framework.
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2016-10-08 15:53:52 +09:00 |
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Huo Yaoyuan
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e75b559eb3
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Enhanced app.manifest for Windows 10.
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2016-09-24 18:37:28 +08:00 |
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Dean Herbert
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49a0e3d9ac
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Framework namespace rename.
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2016-09-04 18:32:19 +09:00 |
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Dean Herbert
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81f9ce657f
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License -> Licence.
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2016-08-26 17:27:49 +09:00 |
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Dean Herbert
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6cbbeaaac0
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Initial commit.
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2016-08-26 14:41:47 +09:00 |
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