Dean Herbert
d564440fe7
Merge branch 'master' into fix-barline-lifetimes
2020-02-25 20:41:04 +09:00
Dan Balasescu
ff063b229b
Merge pull request #7973 from peppy/fix-dho-lifetimes-via-judgements
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Fix hitobjects with unknown lifetimes by enforcing non-null judgement
2020-02-25 20:38:29 +09:00
Dean Herbert
e44ddbeb40
Merge pull request #7989 from peppy/update-framework
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Update framework
2020-02-25 20:37:03 +09:00
Dean Herbert
61af80c1af
Merge pull request #7982 from EVAST9919/comments-crash-fix
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Fix potential crash when clicking on show more button in comments
2020-02-25 20:14:58 +09:00
Dean Herbert
b872f782e7
Update framework
2020-02-25 20:04:39 +09:00
Dean Herbert
8136f91ac9
Merge pull request #7969 from peppy/fix-loading-animation
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Fix scale of loading animation on player loading screen
2020-02-25 19:27:43 +09:00
Dan Balasescu
90aa89b2e3
Merge branch 'master' into fix-loading-animation
2020-02-25 19:26:45 +09:00
Dan Balasescu
ee5203f5bc
Merge pull request #7968 from peppy/follow-point-performance
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Improve gameplay performance via follow point renderer optimisations
2020-02-25 19:24:48 +09:00
Dean Herbert
36079236e6
Remove pointless comment
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Co-Authored-By: Dan Balasescu <smoogipoo@smgi.me>
2020-02-25 19:22:51 +09:00
Dean Herbert
29e2e17144
Merge branch 'master' into fix-dho-lifetimes-via-judgements
2020-02-25 19:07:57 +09:00
Dean Herbert
a047456354
Revert changes to make HitObject abstract
2020-02-25 19:07:15 +09:00
Dean Herbert
d6046abe70
Only expose save for now
2020-02-25 18:59:16 +09:00
Dan Balasescu
b1686a264a
Merge branch 'master' into fix-loading-animation
2020-02-25 18:42:22 +09:00
Dan Balasescu
7e445c31b3
Merge branch 'master' into follow-point-performance
2020-02-25 18:40:39 +09:00
Dan Balasescu
d11ec392f4
Merge pull request #7967 from peppy/judgement-line-performance
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Reduce hit error display performance overhead
2020-02-25 18:33:37 +09:00
Andrei Zavatski
c1455be855
Add tests
2020-02-25 10:29:03 +03:00
smoogipoo
f71c45cb1b
Remove shallPropagate
2020-02-25 11:30:33 +09:00
Andrei Zavatski
d8413c558b
Use fully qualified name for enum item description in CommentsHeader
2020-02-24 23:41:34 +03:00
Andrei Zavatski
a020566b1e
Add HoverClickSounds
2020-02-24 23:37:46 +03:00
Bartłomiej Dach
4cbb2a2f59
Move comment to more pertinent place
2020-02-24 21:30:27 +01:00
Andrei Zavatski
fe1f2858c1
Refactor to avoid duplicated code
2020-02-24 23:10:37 +03:00
smoogipoo
6c28fd21c7
osu-side changes
2020-02-24 20:52:15 +09:00
Andrei Zavatski
7bc9a9b3d8
Implement OverlayPanelDisplayStyleControl and UserListToolbar components
2020-02-24 07:28:33 +03:00
Dean Herbert
e6cfafffe9
Fix incorrect LifetimeStart and add todo regarding Expire usage
2020-02-24 12:24:15 +09:00
Andrei Zavatski
b0b52146ea
Fix crash when clicking on ShowMore button
2020-02-24 05:53:33 +03:00
Andrei Zavatski
0cfe1ac823
Implement UserSortTabControl component
2020-02-24 05:47:21 +03:00
Bartłomiej Dach
71c34a36ed
Use pattern matching instead of .(Has)?Value
2020-02-23 14:46:42 +01:00
Dean Herbert
575946d923
Expose save and export options in editor to non-dekstop platforms
2020-02-23 20:47:14 +09:00
Dean Herbert
be08e69862
Merge branch 'fix-dho-lifetimes-via-judgements' into fix-barline-lifetimes
2020-02-23 14:30:23 +09:00
Dean Herbert
401bf1c928
Remove unnecessary checks on NotNull attributes
2020-02-23 14:30:08 +09:00
Dean Herbert
0e29d3c4a2
Correctly expire bar lines in osu!taiko and osu!mania
2020-02-23 13:50:05 +09:00
Dean Herbert
ffc7eaa3f2
Fix hitobjects with unknown lifetimes by enforcing non-null judgement
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We've seen multiple cases where DrawableHitObject are stuck in the lifetime management container
due to not implementing a judgement (meaning they are never "hit" or "missed"). To avoid this going forward
CreateJudgement() must be implemented and return a non-null judgement.
This fixes BananaShower and JuiceStreams in osu!catch.
This also makes HitObject abstract and cleans up convert HitObject implementations.
2020-02-23 13:49:06 +09:00
Andrei Zavatski
74c7e29108
Apply suggestions
2020-02-23 01:22:37 +03:00
Andrei Zavatski
db7f29cc0e
Merge remote-tracking branch 'refs/remotes/ppy/master' into changelog-retouch
2020-02-23 00:54:54 +03:00
Dean Herbert
0c3286fa5e
Merge branch 'judgement-line-performance' into follow-point-performance
2020-02-23 05:36:22 +09:00
Dean Herbert
560cf21b12
Add lenience to comparison
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Noticed that they could still stack up on maps with hitcircles at the same point in time (centipede).
2020-02-23 05:29:17 +09:00
Dean Herbert
4949977d7e
Merge branch 'judgement-line-performance' into follow-point-performance
2020-02-23 05:14:21 +09:00
Dean Herbert
187770ee7d
Merge branch 'fix-loading-animation' into follow-point-performance
2020-02-23 05:14:18 +09:00
TheWildTree
beb18006da
Show 0 pp if map is loved
2020-02-22 21:04:00 +01:00
Dean Herbert
aaa888a7c1
Adjust spin duration to make rotation more variable
2020-02-23 05:00:38 +09:00
Dean Herbert
8dbcdebd28
Use LoadingLayer at player loading screen
2020-02-23 05:00:08 +09:00
Dean Herbert
090d9d9350
Make FollowPointRenderer a LifetimeManagementContainer
2020-02-23 04:37:04 +09:00
Dean Herbert
cb9a7ee0bb
Give FollowPointConnections a valid lifetime
2020-02-23 04:36:50 +09:00
Dean Herbert
e8ebb31517
Expire old judgement lines if too many exist
2020-02-23 03:53:51 +09:00
Dean Herbert
3daa49f1bd
Clean up old judgement lines if too many are already present
2020-02-23 03:39:12 +09:00
Dean Herbert
5aa5a1bbdd
Reduce transform time of judgement lines (visually looks almost the same)
2020-02-23 03:36:15 +09:00
Dean Herbert
66317f9fcd
Merge pull request #7961 from bdach/log-location-in-issue-template
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Rework issue templates
2020-02-23 01:13:45 +09:00
Bartłomiej Dach
b8aef4ad4b
Remove mobile issue template
2020-02-22 16:50:56 +01:00
Bartłomiej Dach
f696724c1d
Mention issue templates in README
2020-02-22 16:26:10 +01:00
Bartłomiej Dach
ab3cc9ada4
Add log file location to issue templates
2020-02-22 16:25:00 +01:00