smoogipoo
b4e1872322
osu!-side changes in-line with framework BDL cache changes
2018-01-22 12:56:30 +09:00
smoogipoo
43f8a8e8c5
Rename OsuCursorVisualiser -> CursorOverrideContainer
2018-01-15 14:00:13 +09:00
smoogipoo
78441c05cb
OsuCursorContainer -> OsuCursorVisualiser
2018-01-12 19:45:09 +09:00
smoogipoo
16d739580b
IProvideLocalCursor -> IProvideCursor
2018-01-12 19:37:03 +09:00
smoogipoo
620e125fad
Fix cursor being displayed on intro/disclaimer
2018-01-12 19:34:55 +09:00
smoogipoo
512e4d2c9f
Rewrite the way that cursor overrides are done game-wide
2018-01-12 18:13:17 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
94b761e63e
Remove local storage for now
2017-12-31 12:22:17 +09:00
Dean Herbert
f2d302f8dc
Create a LargeTextureStore for cached (but not atlased) global textures
...
Also
- Fixes first transition depth being incorrect.
- Improves smoothness of transitions (and adds a slight delay to offset from screen switches).
2017-12-31 07:05:04 +09:00
Dean Herbert
6f5f4f76e5
Use Logger.Error when exceptions are involved
2017-12-25 18:21:15 +09:00
Dean Herbert
d402222f17
Fix DisposeTrack and improve AsyncLazy to support disposal
2017-11-30 05:05:07 +09:00
Dean Herbert
df16a019ed
Add a global reduction of audio track volume
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Music is overpowering compared to our current game samples. We will need to do further adjustments on this, but for now let's reduce the track volume globally.
2017-11-26 17:08:58 +09:00
Dean Herbert
47213d2498
Rely on storage.DeleteDatabase for guaranteed database deletion
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Relies on https://github.com/ppy/osu-framework/pull/1100 being merged for most effectiveness.
2017-10-21 00:15:02 +09:00
Dean Herbert
b805174143
Output the inner exception to the log when possible
2017-10-20 14:33:35 +09:00
Dean Herbert
ca78078436
Add more logging output
2017-10-20 08:06:07 +09:00
Dean Herbert
0e1328a30e
Add maximum try count before bailing
2017-10-20 08:01:38 +09:00
Dean Herbert
9b1ed5b3aa
Keep trying until delete succeeds
...
Turns out it can fail if file handles are still open.
2017-10-19 23:33:27 +09:00
Dean Herbert
8aea6068ba
Add fallback logic for the case where previous database can't be migrated
2017-10-19 21:37:09 +09:00
Dean Herbert
1fbbee14e4
Allow migration from sqlite-net to EF
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Bonus stage
2017-10-19 20:04:59 +09:00
Dean Herbert
e4a066dc5f
Run cleanup tasks only on startup via manual calls
2017-10-17 19:58:33 +09:00
Dean Herbert
cd41862e3b
Add back transaction support for beatmap importing
2017-10-17 15:00:27 +09:00
Dean Herbert
129cca0704
Tidy up context creation
2017-10-16 12:59:59 +09:00
Dean Herbert
89c17ed13e
Initialise batteries
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Note that this is in the wrong place. But so is the rest of this code.
2017-10-14 21:40:26 +09:00
smoogipoo
b178be21d1
Let's not rename columns yet
2017-10-14 14:30:58 +09:00
smoogipoo
b83d7cd4df
Merge remote-tracking branch 'origin/master' into UselessToucan/EfCore
...
# Conflicts:
# osu-framework
# osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs
# osu.Game/Beatmaps/BeatmapInfo.cs
# osu.Game/Online/API/Requests/GetBeatmapSetsResponse.cs
2017-10-14 12:38:59 +09:00
Thomas Müller
78f2037d84
Remove now obsolete RatioAdjust
2017-10-12 09:42:06 +02:00
TocoToucan
cbae19b604
Fix BeatmapMetadata removing
2017-10-10 00:17:12 +03:00
TocoToucan
81b9e08fb6
Fix foreign key constraint failure
2017-10-09 00:30:52 +03:00
TocoToucan
5d27c66efa
Use one DbContext with configured CommandTimeout for all stores
2017-10-08 18:18:28 +03:00
TocoToucan
6a4198d0d6
Initial EF Core commit
2017-10-04 22:52:12 +03:00
Dean Herbert
a1b313620c
Set a busy timeout when creating an SQLIteConnection
2017-09-25 11:51:48 +08:00
Dean Herbert
390c212dcb
Don't die on a null connection during disposal
...
May be caused by a startup error. This shouldn't result in an additional exception here.
2017-09-19 20:04:13 +09:00
Dean Herbert
096f53d769
Use new static IsDebug method
2017-09-19 16:07:00 +09:00
Dean Herbert
396a56ddf4
Remove global OsuContextMenuContainer
2017-09-14 15:41:32 +09:00
Dean Herbert
5b9d906ad5
Improve beatmap track disposal logic
...
- [ ] Depends on https://github.com/ppy/osu-framework/pull/1035
2017-09-12 16:56:46 +09:00
naoey
20f93c83d6
Make downloads happen in BeatmapManager.
2017-09-09 00:57:40 +05:30
Dean Herbert
67b3cbce2f
Fix beatmap background being disposed too early
...
Causes weird transitions on the music controller
2017-08-25 13:04:32 +09:00
Dean Herbert
881eecb528
Merge branch 'master' into master
2017-08-22 12:35:36 +09:00
Dean Herbert
e7c9aec1b1
Ensure the sqlite connection is correctly closed before the game ends
...
Hopefully fixes CI race conditions between consecutive tests.
2017-08-21 13:05:47 +09:00
tgi74000
dc31a0f0ac
Merged ppy/master
2017-08-17 13:01:42 +02:00
Dean Herbert
3df51540e1
Code review fixes
2017-08-16 17:39:57 +09:00
Dean Herbert
2bd0981738
Improve default key binding logic
...
Defaults will be added to the database as long as the database has unbalanced counts for any actions.
2017-08-15 23:59:58 +09:00
Dean Herbert
46bfa4db29
Load defaults, pass around live IEnumerable, add PK for updating
2017-08-14 22:31:23 +09:00
Dean Herbert
7c9d6c9c83
Initial refactoring of key binding logic
2017-08-14 20:19:25 +09:00
Dean Herbert
48d4ed55e9
Move a lot of code to framework
2017-08-11 16:11:46 +09:00
Dean Herbert
a93a92a2bb
Remove GlobalHotkeys
2017-08-10 19:52:45 +09:00
Dean Herbert
34b12fbfa4
Add global actions; improve default assignment
2017-08-09 17:10:32 +09:00
tgi74000
b00d1cd077
Merged ppy:master
2017-08-09 08:49:29 +02:00
Dean Herbert
eee6404986
Store bindings to database
2017-08-09 12:37:47 +09:00
tgi74000
3d4db427ff
Pass RuleSet to ScoreStore, compute and store MD5 for legacy replays compatibility
2017-08-08 17:17:53 +02:00