smoogipoo
573336cb47
Ensure stable sorting order in beatmap conversion tests
2020-10-09 20:12:17 +09:00
smoogipoo
e87f50f74f
Rename method
2020-08-07 22:31:41 +09:00
Dean Herbert
9638064741
Tidy up ruleset assignment code
2020-05-20 10:06:23 +09:00
Dean Herbert
db4e3047dd
Add test for final sample output
2020-05-19 23:28:13 +09:00
voidedWarranties
76c832518f
Render video as a part of the storyboard
2020-03-07 21:32:03 -08:00
Huo Yaoyuan
5375af7820
Remove other Equals(object) calls.
2019-12-03 20:23:27 +08:00
Huo Yaoyuan
ccc8aa6fa4
Apply brace style.
2019-11-11 20:13:13 +08:00
Bartłomiej Dach
11eda44d34
Migrate decoding to line-buffered reader
...
Migrate all usages of StreamReader in the context of decoding beatmaps,
storyboards or skins to the new LineBufferedReader.
2019-09-15 01:28:07 +02:00
Andrei Zavatski
6e5cb8a318
implement video parsing
2019-08-30 23:19:34 +03:00
smoogipoo
ed4dda1936
Support beatmap conversion tests with mods
2019-08-01 12:49:01 +09:00
smoogipoo
0108700793
Make beatmap conversion test use WorkingBeatmap
2019-08-01 12:44:10 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
smoogipoo
47ae962099
Output only one mapping failure per mapping
2018-06-15 18:36:22 +09:00
smoogipoo
e945186978
Expose the beatmap converter
2018-06-15 17:59:52 +09:00
smoogipoo
a4d2364083
Add one more newline
2018-06-14 21:29:08 +09:00
smoogipoo
b99b520656
Allow convertmapping to be extended
2018-06-14 21:25:33 +09:00
smoogipoo
024d2abfe0
Always generate mappings/convert values as soon as objects are converted
...
# Conflicts:
# osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs
2018-06-14 21:25:23 +09:00
smoogipoo
8d0e7abdd6
Some rulesets don't have a beatmap processor
2018-06-14 21:23:11 +09:00
smoogipoo
5e66b02108
Process beatmap before generating mappings
2018-06-14 21:22:56 +09:00
smoogipoo
8d8b7e6fa2
Fix conversion tests for ruleset-specific beatmaps not working
...
TRuleset was a mistake. This resulted in cases that checked whether the beatmap was for the current ruleset (TaikoBeatmapConverter and ManiaBeatmapConverter) failing due to TestXRuleset != XRuleset...
2018-05-16 13:09:48 +09:00
smoogipoo
6867886f4c
Give conversion-tested beatmaps a ruleset
2018-05-07 14:04:37 +09:00
smoogipoo
03a5df84c6
Initial rework of beatmap conversion process
2018-04-19 22:04:12 +09:00
smoogipoo
66b3b295e7
Use IBeatmap wherever possible
2018-04-19 20:44:38 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
217dd2ecdc
Initial push for better decoders
2018-03-09 21:24:15 +09:00
Dean Herbert
c4c1b0b6ff
Fix merge regression
2018-03-06 01:39:01 +09:00
smoogipoo
49b8670dfc
Fix beatmap conversion tests not properly constructing decoder
2018-03-05 14:53:57 +09:00
smoogipoo
a2c239d5e3
Rename to IBeatmapConverter, move to separate file
2018-03-02 20:19:47 +09:00
smoogipoo
cdca7371a3
Replace testcases with a basic test suite
2018-03-02 18:20:33 +09:00
smoogipoo
573d6d1b5f
Allow multiple mappings to be generated for a single hitobject
2018-03-02 13:13:01 +09:00
smoogipoo
4e363664fd
Add beatmap parameter to beatmapconverter creation
2018-03-02 13:13:01 +09:00
smoogipoo
070c5a95ee
Improve output
2018-03-02 13:13:01 +09:00
smoogipoo
797d03a65f
Implement basic structure for beatmap conversion testing
2018-03-02 13:13:00 +09:00