Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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vun
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319d0aa036
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Merge remote-tracking branch 'ppy/master' into colour-rework
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2022-06-13 17:29:26 +08:00 |
|
vun
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2b2150ac04
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Refactor TaikoDifficultyHitObject creation into the class as a static method
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2022-06-10 14:58:50 +08:00 |
|
vun
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2881406f6b
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Nerf alternating pattern slightly, value rescale
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2022-06-09 19:41:59 +08:00 |
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Dan Balasescu
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6d2a2ba7d6
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Rename Position -> Index
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2022-06-09 18:49:11 +09:00 |
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vun
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54f41ab4fa
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Merge branch 'colour-rework-huismet' of https://github.com/Lawtrohux/osu into colour-rework
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2022-06-09 17:34:48 +08:00 |
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vun
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4c574eb044
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Rescale multipliers (values unaffected)
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2022-06-09 17:31:54 +08:00 |
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Dan Balasescu
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f0ef2e610e
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Merge branch 'master' into dho
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2022-06-09 18:29:14 +09:00 |
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Jay L
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6dbaf0a030
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Refactor
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2022-06-09 19:22:55 +10:00 |
|
vunyunt
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2e004bf551
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Merge branch 'ppy:master' into colour-rework
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2022-06-09 12:39:52 +08:00 |
|
vun
|
5793ca5534
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Parameter tweaks
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2022-06-09 12:35:26 +08:00 |
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Nostril
|
5cbd3bd67e
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Merge branch 'ppy:master' into master
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2022-06-08 19:29:14 -07:00 |
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vun
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d8d4ac431e
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Refactor LocallyCombinedDifficulty to an external skill
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2022-06-08 13:24:51 +08:00 |
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Dan Balasescu
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8578f12a58
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Fix taiko circle fills missing after rewind
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2022-06-07 18:35:12 +09:00 |
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vun
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fd49a27cf9
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Fix encoding repetition, parameter adjustments
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2022-06-07 13:30:24 +08:00 |
|
vun
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07d3a7bd2e
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Fix logic error, minor stamina changes
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2022-06-06 16:11:26 +08:00 |
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vun
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bfada36554
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Merge branch 'taiko-evaluators' into colour-rework
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2022-06-06 12:45:48 +08:00 |
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vun
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3dd0c4aec8
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[WIP] Colour rework
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2022-06-06 12:42:49 +08:00 |
|
vun
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56a4034c22
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Change RepetitionInterval to have max_repetition_interval + 1 when no repetition is found.
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2022-06-02 18:48:36 +08:00 |
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vun
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c9877084c4
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Merge remote-tracking branch 'apollo/dho' into colour-rework
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2022-06-02 18:34:46 +08:00 |
|
Dean Herbert
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859a83ac90
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Remove unused field and fix typo
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2022-06-02 14:48:26 +09:00 |
|
Dean Herbert
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45adca17da
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Make DrumSamplePlayer a CompositeDrawable
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2022-06-02 14:39:57 +09:00 |
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Dean Herbert
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f3d4cd3f95
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Fix various code inspection issues
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2022-06-02 14:36:07 +09:00 |
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Aaron Hong
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f6e9dfe7bf
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Fix naming rule violations
|
2022-06-01 01:03:21 -07:00 |
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Aaron Hong
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fcc05396bc
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Remove unused import
|
2022-06-01 00:57:24 -07:00 |
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Aaron Hong
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2471c242b4
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Merge branch 'master' of https://github.com/ppy/osu into ppy-master
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2022-05-31 21:01:04 -07:00 |
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vun
|
0a21f7c30d
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Implement mono history in TaikoDifficultyHitObject
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2022-06-01 05:20:08 +08:00 |
|
vun
|
8bbe70bff0
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Fix NullPointerReference
|
2022-06-01 04:33:37 +08:00 |
|
vun
|
86ffa810a9
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Implement stamina evaluator (untested yet)
|
2022-05-31 23:17:39 +08:00 |
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apollo-dw
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66a6467403
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Pass object position to the object
|
2022-05-26 19:26:14 +01:00 |
|
vun
|
1972bdd6c7
|
Working colour encoding
|
2022-05-26 18:04:25 +08:00 |
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apollo-dw
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30b9e0e7ab
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Use object list size for object position
|
2022-05-24 16:30:25 +01:00 |
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Gabe Livengood
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252bacc8d4
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revert more testing leftovers...
|
2022-05-24 10:56:31 -04:00 |
|
Gabe Livengood
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dde0756bed
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add accuracy challenge mod
|
2022-05-24 10:23:44 -04:00 |
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vun
|
f01deae428
|
Colour compression preprocessing implementation
|
2022-05-24 17:38:52 +08:00 |
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apollo-dw
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5dbec92d9e
|
Update comments
|
2022-05-23 22:17:29 +01:00 |
|
apollo-dw
|
903c4f7b3d
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Merge remote-tracking branch 'master/master' into dho
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2022-05-23 13:39:04 +01:00 |
|
Dan Balasescu
|
6cfe35360a
|
Refactor key indexing
|
2022-05-23 14:36:06 +09:00 |
|
Dan Balasescu
|
63a3829768
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Split out SingleKeyStamina class
|
2022-05-23 14:19:25 +09:00 |
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apollo-dw
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26985ca8af
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Store hitobject history in the hitobject
|
2022-05-22 16:26:22 +01:00 |
|
Jay L
|
db6abd86f0
|
Rectify null value call
tired programming is never a good idea
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
c7ec95c0d0
|
Rectify Review Changes
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
94294ba351
|
Apply Review Changes
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
d94e30bed3
|
Rewrite Performance difficultyValue Calculation
To change values in line with the community survey, pp has been rescaled immensely, with changes on both the lower and upper end.
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
b44afb19b1
|
Include Convert Penalty
For low colour variance
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
d174099016
|
Refactor and Cleanup of Stamina.cs
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
f15738fded
|
Remove Redundant Detection
Not needed, as nerf is not required anymore and has negative effect.
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
48b7e0f090
|
Stamina Skill Rewrite and Refactor
|
2022-05-17 09:10:52 +10:00 |
|
Dan Balasescu
|
637f817696
|
Ignore zero-sections on a per-case basis
|
2022-05-03 16:06:20 +09:00 |
|
Salman Ahmed
|
61078910a6
|
Handle all skin component types explicitly
|
2022-04-23 03:34:05 +03:00 |
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