Huo Yaoyuan
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cb54d33c6e
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Make converter instance per-convert.
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2016-10-14 17:48:07 +08:00 |
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Huo Yaoyuan
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ac66c08991
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Make converter per-instance.
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2016-10-13 21:55:49 +08:00 |
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Huo Yaoyuan
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45a9249306
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Move implementation of HitRender.Converter to base class using an abstract Converter property.
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2016-10-13 21:14:18 +08:00 |
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Dean Herbert
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2566d6bfe0
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Fix regressions with HitRenderers, while also cleaning them up.
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2016-10-13 10:10:15 +09:00 |
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Dean Herbert
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29d223dc41
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Update framework and simplify some references.
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2016-10-12 19:52:49 +09:00 |
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Dean Herbert
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4052a665bf
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Remove all non-load Game access.
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2016-10-12 15:47:08 +09:00 |
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Dean Herbert
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ac16bffe49
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Bring framework and resources up-to-date.
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2016-10-01 19:05:26 +09:00 |
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Dean Herbert
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aad58532ec
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Remove getter on Objects.
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2016-09-28 15:49:47 +09:00 |
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Dean Herbert
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f0284ce57c
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Use the old naming style for now.
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2016-09-26 15:07:29 +09:00 |
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Dean Herbert
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1712a142a5
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Add proper HitObject expiration.
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2016-09-21 13:12:15 +09:00 |
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Dean Herbert
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f1688499e4
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Bring framework up-to-date.
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2016-09-21 13:12:05 +09:00 |
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Dean Herbert
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851ef4fbbf
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Framework updates.
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2016-09-11 02:27:42 +09:00 |
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Dean Herbert
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753a67fb3d
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Update to use new transform logic.
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2016-09-06 21:42:45 +09:00 |
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Dean Herbert
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9e76feb159
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Add remaining HitRenderers.
Many general improvements.
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2016-09-06 21:42:45 +09:00 |
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Dean Herbert
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024ae1d1c2
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Move playfields to own class.
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2016-09-06 21:42:45 +09:00 |
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Dean Herbert
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677a1b0e56
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Add basic box background to OsuPlayfield.
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2016-09-06 21:42:45 +09:00 |
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Dean Herbert
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2ea5a5c675
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Add basic HitRenderer framework.
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2016-09-06 21:42:45 +09:00 |
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