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Commit Graph

16 Commits

Author SHA1 Message Date
Adonais Romero González
a671765a4f Modified ManiaComboCounter behavior
This to match more with the current behavior in osu!mania.
2016-10-16 17:45:37 -05:00
Adonais Romero González
862dc1d7c7 Tidying code and restricting methods 2016-10-15 19:07:07 -05:00
Adonais Romero González
0ceb72ba42 More refactoring 2016-10-15 15:16:02 -05:00
Adonais Romero González
6bd3eaf37d Changes according to review + Refactor 2016-10-14 18:23:27 -05:00
Adonais Romero González
9ccff6ec48 Tidying up 2016-10-13 19:50:06 -05:00
Adonais Romero González
ce07a45456 Improved code 2016-10-13 17:13:20 -05:00
Adonais Romero González
cd7884f00e More descriptive var names in test 2016-10-12 20:58:43 -05:00
Adonais Romero González
71d7de5326 Leading zeroes now part of ScoreCounter ctor 2016-10-12 20:57:06 -05:00
Adonais Romero González
e9a38f0c4d Fixed some animations 2016-10-12 17:24:06 -05:00
Adonais Romero González
fa67ab86ed Adjusted Combo Counter animation 2016-10-12 15:28:24 -05:00
Adonais Romero González
841707b61f Not animate stars over MaxStars 2016-10-09 14:09:07 -05:00
Adonais Romero González
707effb591 Completed StarCounter
More complex than the other counters, but hopefully functional.
I subestimated you and your silly bouncing animations.
>.>
2016-10-09 14:02:44 -05:00
Adonais Romero González
accf365fd1 More styling. 2016-10-08 21:58:53 -05:00
Adonais Romero González
5ebb2fc289 Refactor + Stars Counter (initial)
Moved a few things to allow using common transforms
for a star counter. This implementation is basic and
hacky, but good enough as proof of concept.
2016-10-08 19:11:01 -05:00
Adonais Romero González
a3b4a34a1a TestCase buttons + minor fixes 2016-10-07 17:15:36 -05:00
Adonais Romero González
00cfc51004 Rolling counters (initial) 2016-10-07 02:05:02 -05:00