Dean Herbert
cbad7bb7f0
Move taiko Type
to Hit
and localise all bind handling
2021-05-26 13:40:36 +09:00
Dean Herbert
912748b428
Avoid bindable feedback causing overwrites
2021-05-26 13:24:22 +09:00
Dean Herbert
9223d85f37
Remove all local type update logic from TaikoBeatmapConverter
...
I believe the original goal was to keep this in the converter with the
idea that samples may not always be hard coupled to the strong/rim
states. But for now I think we can assume this coupling is going to
continue into the near future, so let's keep all the logic in
`TaikoHitObject`.
2021-05-26 13:23:01 +09:00
Swords
07a24d2747
Fixing errors
2021-05-25 23:54:13 +10:00
Swords
9c2dca8229
Removing redundant argument list
2021-05-25 21:53:00 +10:00
Swords
d5feb8353d
Formatting, renaming
2021-05-25 21:37:08 +10:00
Swords
d9f5b578bf
Restore class names
2021-05-25 21:08:40 +10:00
Swords
ce845a9f8d
Apply the rest of requested changes
2021-05-25 21:00:38 +10:00
Dean Herbert
268230c8c4
Merge branch 'master' into fix-taiko-editor-sample-mutations
2021-05-25 19:01:47 +09:00
Dean Herbert
342acadae2
Change LINQ query for better readability
2021-05-25 18:51:51 +09:00
Dean Herbert
871ca8054f
Rename classes as per review feedback
2021-05-25 18:50:33 +09:00
Gagah Pangeran Rosfatiputra
4c8f19af69
load empty page when fail
2021-05-25 14:47:39 +07:00
Dean Herbert
5ea948aabe
Bypass 640x480 coordinate space for video storyboard elements
...
This allows the `FillMode.Fill` to take up the full space of the
storyboard container.
2021-05-25 16:17:29 +09:00
Dean Herbert
0c55bba220
Allow storyboards to be widescreen if only a video element exists
...
This matches stable behaviour, which will allow videos to display
filling the screen if they are the only thing contained within the
"storyboard".
2021-05-25 16:07:19 +09:00
Dean Herbert
e3507d5453
Move DrawableStoryboard
's aspect application to inside its own class
2021-05-25 16:06:39 +09:00
Dan Balasescu
774611f142
Merge pull request #12933 from peppy/fix-scroll-wheel-gameplay-bindings
...
Disallow using scroll wheel for gameplay bindings
2021-05-25 16:04:18 +09:00
Gagah Pangeran Rosfatiputra
9de07de467
move text flow container inside markdown container
2021-05-25 12:14:07 +07:00
kamp
65649e5a62
Prevent skin editor crash when scaling 0 area drawables
...
Some skinnable drawables can have 0 width or height in certain
cases, leading to division by 0 and a crash when the position is
updated.
2021-05-24 21:36:42 +02:00
Gagah Pangeran Rosfatiputra
728258d93a
add website root url as document url
2021-05-25 00:29:59 +07:00
Dan Balasescu
6263ebf9da
Merge pull request #12495 from peppy/localisation-proof-of-concept
...
Add language selection and general structure for localisation support
2021-05-24 23:33:49 +09:00
Dan Balasescu
3b4fbe22f0
Merge pull request #12928 from Firmatorenio/fix-colour-hitmeter-not-registering-taiko-misses
...
Fix colour hit error meter incorrectly assuming taiko hits were of correct colour
2021-05-24 23:31:54 +09:00
Dan Balasescu
eeda33a453
Merge branch 'master' into localisation-proof-of-concept
2021-05-24 22:56:18 +09:00
Gagah Pangeran Rosfatiputra
2e6d463901
add test link with title
2021-05-24 20:45:47 +07:00
Dean Herbert
a3cb5395ad
Merge pull request #12927 from smoogipoo/fix-slider-movement
...
Fix sliders jumping around the screen on movement
2021-05-24 22:18:21 +09:00
Dean Herbert
37f6ceef79
Add test coverage
2021-05-24 21:57:04 +09:00
Dean Herbert
62b6cadb64
Ensure settings rows cannot set an invalid value in the first place
2021-05-24 21:56:41 +09:00
smoogipoo
6f155fbd08
Make inspection a hint
2021-05-24 21:54:55 +09:00
Swords
518999ffab
Renaming files
2021-05-24 22:49:40 +10:00
smoogipoo
fe9abd5b80
Upgrade packages and fix ResX files
2021-05-24 21:37:05 +09:00
Gagah Pangeran Rosfatiputra
02cdd0b2de
use drawable link compiler in markdown link
2021-05-24 19:10:37 +07:00
Swords
441e4e7d56
Formatting
2021-05-24 22:08:34 +10:00
Swords
ca1d1c58ab
RestoreDefaultValueButton implements OsuButton
2021-05-24 21:34:47 +10:00
Firmatorenio
471f17547a
switch determining the hit result by offset to getting it from the judgement directly
2021-05-24 16:49:58 +06:00
Dean Herbert
a00f226ab3
Add assert on storing to database
2021-05-24 18:41:39 +09:00
Dean Herbert
deabce7140
Disallow updating the database to an invalid value
2021-05-24 18:40:56 +09:00
Dean Herbert
57640810b5
Ignore certain banned InputKey
s for gameplay purposes
2021-05-24 18:40:40 +09:00
Salman Ahmed
3585e2900e
Replace unnecessary empty skin implementation with null
2021-05-24 12:28:52 +03:00
Salman Ahmed
7792efb154
Remove no longer used BeatmapSkin
2021-05-24 12:28:06 +03:00
Dan Balasescu
af2a831c83
Merge pull request #12926 from peppy/fix-placement-blueprint-disappearing
...
Fix editor placement ending early if a blueprint becomes alive from a pool
2021-05-24 17:42:18 +09:00
Dan Balasescu
91acf16e52
Merge pull request #12912 from peppy/fix-legacy-combo-counter-positioning
...
Fix legacy combo counter not accounting for song progress bar
2021-05-24 17:26:25 +09:00
Dan Balasescu
7a343c1576
Merge pull request #12915 from peppy/regenerate-replay-less
...
Ensure `RegenerateAutoplay` is only run once per frame
2021-05-24 17:25:42 +09:00
Dan Balasescu
28f91f8d65
Merge pull request #12921 from peppy/fix-hud-offsets-out-of-bounds
...
Limit automatically calculated HUD offsets to keep menu items on screen
2021-05-24 17:25:03 +09:00
Dean Herbert
7961dba1d3
Reorder OrderBy
for legibility
2021-05-24 17:22:55 +09:00
smoogipoo
3db995c778
Fix sliders jumping around the screen on movement
2021-05-24 17:15:57 +09:00
Dean Herbert
f8c6150493
Update framework
2021-05-24 17:11:01 +09:00
Dean Herbert
65c3c0d53f
Merge branch 'master' into localisation-proof-of-concept
2021-05-24 17:10:56 +09:00
Dean Herbert
4fc6ba50b7
Fix editor placement ending early if a blueprint becomes alive from a pool
...
Closes https://github.com/ppy/osu/issues/12630 .
2021-05-24 17:04:02 +09:00
Dean Herbert
68364081f2
Merge pull request #11582 from frenzibyte/mbd-beatmap-set-cover
...
Refactor beatmap set covers into using `ModelBackedDrawable<T>`
2021-05-24 16:30:14 +09:00
Firmatorenio
e5f586f2a6
fix colour hit error meter not pushing misses when wrong colour note is hit in taiko
2021-05-24 13:29:12 +06:00
Dean Herbert
ae30754aa0
Merge pull request #12924 from smoogipoo/fix-dho-skin
...
Fix DHOs not receiving initial skin changed events
2021-05-24 15:51:57 +09:00