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Commit Graph

21 Commits

Author SHA1 Message Date
smoogipooo
a4823bca91 CI fixes. 2017-05-23 16:47:47 +09:00
smoogipooo
7e5bb61a44 Fix line endings. 2017-05-23 16:13:51 +09:00
smoogipooo
836bf930a0 More cleanups. 2017-05-23 15:29:38 +09:00
smoogipooo
3cdfd2eef5 Split ControlPoint into different types.
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
Huo Yaoyuan
88f8619e9a More missed exceptions. 2017-05-18 02:46:12 +08:00
smoogipooo
0eba553138 Comments? 2017-05-16 19:33:56 +09:00
smoogipooo
be4ff5c038 Fix possible no-children-in-sequence exception. 2017-05-16 18:26:49 +09:00
smoogipooo
620b4bf863 Cleanup. 2017-05-16 18:17:34 +09:00
smoogipooo
ac02d1ab10 TimeRelativeContainer -> ControlPointContainer, optimize AutoTimeRelativeContainer a little bit (only recompute on invalidation). 2017-05-16 17:50:09 +09:00
smoogipooo
7039205363 Invert the playfield by default to make calculations a bit simpler and clean up a lot of code. 2017-05-16 17:34:41 +09:00
smoogipooo
da932276e8 Make timing sections scroll again. 2017-05-16 17:03:43 +09:00
smoogipooo
a25f11e809 Initial removal of TimingSection. 2017-05-12 22:23:32 +09:00
smoogipooo
d57bb7e5fd General cleanups. 2017-05-11 22:01:37 +09:00
smoogipooo
f764ed8903 Remove unused class. 2017-05-11 20:05:11 +09:00
smoogipooo
0739a76497 Make the playfield work in TestCaseGamefield. 2017-05-11 20:04:45 +09:00
smoogipooo
6a79c8b66c Make notes scroll with beat length. 2017-05-11 19:57:24 +09:00
smoogipooo
5dd83067ee Fix line endings. 2017-05-11 17:41:00 +09:00
smoogipooo
5f30a89f76 General refactoring + renaming of TimingSectionContainer. 2017-05-11 16:09:48 +09:00
smoogipooo
a6b71f8ccb Resharper fixes. 2017-05-11 14:11:52 +09:00
smoogipooo
b10df74079 Full rewrite of timing section code, partially working for now. 2017-05-11 12:33:19 +09:00
smoogipooo
2867606913 Whoops wrong project. 2017-05-10 17:35:00 +09:00