smoogipooo
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a4823bca91
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CI fixes.
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2017-05-23 16:47:47 +09:00 |
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smoogipooo
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7e5bb61a44
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Fix line endings.
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2017-05-23 16:13:51 +09:00 |
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smoogipooo
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836bf930a0
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More cleanups.
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2017-05-23 15:29:38 +09:00 |
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smoogipooo
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3cdfd2eef5
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Split ControlPoint into different types.
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
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2017-05-23 14:03:40 +09:00 |
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Huo Yaoyuan
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88f8619e9a
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More missed exceptions.
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2017-05-18 02:46:12 +08:00 |
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smoogipooo
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0eba553138
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Comments?
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2017-05-16 19:33:56 +09:00 |
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smoogipooo
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be4ff5c038
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Fix possible no-children-in-sequence exception.
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2017-05-16 18:26:49 +09:00 |
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smoogipooo
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620b4bf863
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Cleanup.
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2017-05-16 18:17:34 +09:00 |
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smoogipooo
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ac02d1ab10
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TimeRelativeContainer -> ControlPointContainer, optimize AutoTimeRelativeContainer a little bit (only recompute on invalidation).
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2017-05-16 17:50:09 +09:00 |
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smoogipooo
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7039205363
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Invert the playfield by default to make calculations a bit simpler and clean up a lot of code.
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2017-05-16 17:34:41 +09:00 |
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smoogipooo
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da932276e8
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Make timing sections scroll again.
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2017-05-16 17:03:43 +09:00 |
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smoogipooo
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a25f11e809
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Initial removal of TimingSection.
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2017-05-12 22:23:32 +09:00 |
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smoogipooo
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d57bb7e5fd
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General cleanups.
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2017-05-11 22:01:37 +09:00 |
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smoogipooo
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f764ed8903
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Remove unused class.
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2017-05-11 20:05:11 +09:00 |
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smoogipooo
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0739a76497
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Make the playfield work in TestCaseGamefield.
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2017-05-11 20:04:45 +09:00 |
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smoogipooo
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6a79c8b66c
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Make notes scroll with beat length.
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2017-05-11 19:57:24 +09:00 |
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smoogipooo
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5dd83067ee
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Fix line endings.
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2017-05-11 17:41:00 +09:00 |
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smoogipooo
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5f30a89f76
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General refactoring + renaming of TimingSectionContainer.
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2017-05-11 16:09:48 +09:00 |
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smoogipooo
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a6b71f8ccb
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Resharper fixes.
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2017-05-11 14:11:52 +09:00 |
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smoogipooo
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b10df74079
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Full rewrite of timing section code, partially working for now.
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2017-05-11 12:33:19 +09:00 |
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smoogipooo
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2867606913
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Whoops wrong project.
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2017-05-10 17:35:00 +09:00 |
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