Dean Herbert
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6b66ecc131
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Global shadows and more sane font size setting.
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2017-01-31 18:53:52 +09:00 |
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Dean Herbert
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f356640cb7
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Add missing licence headers.
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2016-12-06 19:07:15 +09:00 |
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Dean Herbert
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fa80cc84f8
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Fix volume control fill being incorrect on first display.
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2016-11-29 18:35:59 +09:00 |
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Dean Herbert
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139fe873f3
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Remove silly weld weld weld.
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2016-11-29 18:35:40 +09:00 |
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Drew DeVault
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69cb9cf4de
|
Fix up volume encapsulation
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2016-11-25 00:21:42 -05:00 |
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Drew DeVault
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a3db259071
|
Fix VolumeMeter.Bindable
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2016-11-25 00:21:42 -05:00 |
|
Dean Herbert
|
20ae8df2bd
|
Refactor volume control to load asynchronously.
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2016-11-23 16:12:21 +09:00 |
|
Dean Herbert
|
3e9c398652
|
Update input handler logic to match framework changes.
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2016-11-21 21:36:11 +09:00 |
|
Dean Herbert
|
867797a089
|
Change volume control mouse wheel behaviour to not gain full-screen focus.
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2016-11-15 15:22:14 +09:00 |
|
Tom94
|
c860eb25f9
|
Migrate to new anchor system without x/y reversal.
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2016-11-14 17:22:20 +01:00 |
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Thomas Müller
|
ac99e2d488
|
Avoid using load to construct the drawable hierarchy whereever possible.
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2016-11-12 18:34:36 +01:00 |
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Dean Herbert
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cc0f61f545
|
Merge branch 'refs/heads/master' into dependency-injection
# Conflicts:
# osu-framework
# osu.Game/GameModes/OsuGameMode.cs
# osu.Game/GameModes/Play/Player.cs
# osu.Game/OsuGame.cs
# osu.Game/Overlays/MusicController.cs
# osu.Game/Overlays/Options/EditorSection.cs
# osu.Game/Overlays/Options/Input/MouseOptions.cs
# osu.Game/Overlays/Options/Online/InGameChatOptions.cs
# osu.Game/Overlays/Options/SkinSection.cs
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2016-11-12 20:18:26 +09:00 |
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Drew DeVault
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ee24cd310c
|
Convert everything to DI pattern
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2016-11-10 16:41:18 -05:00 |
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Thomas Müller
|
103176826f
|
Ensure transformations are never used prior to being added to the Drawable tree.
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2016-11-06 11:13:52 +01:00 |
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Thomas Müller
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a6c0fd29f2
|
Make use of new timing system in Drawables and Transforms.
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2016-11-06 08:25:21 +01:00 |
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Dean Herbert
|
b86f308af6
|
Add async workflow.
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2016-11-01 23:24:14 +09:00 |
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Dean Herbert
|
ee8b678989
|
Fix volume controls handling mouse wheel at a higher level than anything else game-wide.
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2016-10-26 18:45:48 +09:00 |
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