Dean Herbert
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2952dbc8fb
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Apply nullability to osu!catch skinning classes
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2022-11-09 13:58:58 +09:00 |
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Dean Herbert
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e87b541c58
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Add fade to banana's lighting as it approaches the catcher
This also avoids using the `UprightScalingContainer` (and allows for
scale adjust in the process).
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2022-10-28 18:29:59 +09:00 |
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Dean Herbert
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4ff4de00b3
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Add argon fruit design
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2022-10-26 18:55:47 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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ekrctb
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ac5c55bd2c
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Remove "fruit visual representation" state from DrawableFruit
Instead, skin pieces compute visual representation from `IndexInBeatmap`.
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2021-06-07 14:49:37 +09:00 |
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ekrctb
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166e4565be
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Move FruitVisualRepresentation namespace
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2021-06-07 13:59:17 +09:00 |
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ekrctb
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a32dac00dd
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Introduce IHasCatchObjectState implemented by DHO and CaughtObject
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2020-12-08 21:29:26 +09:00 |
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ekrctb
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c301223d8c
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Make object on the catcher plate separate CaughtObject class
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2020-12-08 21:11:40 +09:00 |
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ekrctb
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4d5c242d35
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Use virtual property instead of a field for optional pieces
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2020-12-08 17:15:40 +09:00 |
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ekrctb
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3cbdaf5960
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Make resolved properties protected
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2020-12-08 10:30:23 +09:00 |
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ekrctb
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b2e5658d23
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Merge branch 'master' into fruit-piece-in-place
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2020-12-07 18:57:42 +09:00 |
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ekrctb
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d18397acad
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Adjust namespace
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2020-12-07 12:35:24 +09:00 |
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ekrctb
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b4b9312e0f
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Move piece files of Catch ruleset
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2020-12-07 12:34:38 +09:00 |
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