Thomas Müller
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882d5edf7d
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Fix dropped input outside of playfield.
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2016-12-11 10:09:58 +01:00 |
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Dean Herbert
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ae72f91975
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Reshuffle hit explosions to be on their own layer.
Style misses better.
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2016-12-06 21:14:38 +09:00 |
|
Dean Herbert
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74e3a87f78
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Add *very* basic ranking screen.
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2016-11-29 23:59:56 +09:00 |
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Dean Herbert
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2947121e48
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Hook up ScoreProcessor to Scoreoverlay etc.
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2016-11-29 21:28:43 +09:00 |
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Dean Herbert
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9d2a69f1e2
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Add concept of ScoreProcessor.
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2016-11-29 20:30:16 +09:00 |
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Dean Herbert
|
9871960112
|
Basic score flow.
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2016-11-29 17:34:16 +09:00 |
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Dean Herbert
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396ca9fe91
|
Remove HitJudgementResolver; reimplement in DrawableHitObject.
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2016-11-26 16:51:51 +09:00 |
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Dean Herbert
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3dff72ac6c
|
Bypass masking checks for input on playfields.
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2016-11-24 18:59:09 +09:00 |
|
Dean Herbert
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3ac89216bd
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Standardise some naming and make hitcircles feel better.
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2016-11-19 19:07:57 +09:00 |
|
Dean Herbert
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acb85d0140
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Fix regressions in combo counters and tidy up naming of SpriteTexts.
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2016-11-19 16:19:54 +09:00 |
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Dean Herbert
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5dd4e31011
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Move DrawableHitObject.
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2016-11-14 19:49:29 +09:00 |
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Dean Herbert
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4590be552f
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Move play modes to their own projects.
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2016-11-14 18:54:24 +09:00 |
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