1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-30 11:57:24 +08:00
Commit Graph

50789 Commits

Author SHA1 Message Date
Dan Balasescu
46cce94a75 Add inspectcode CI cache 2022-04-14 14:34:43 +09:00
Dean Herbert
7160a48bab Adjust hold to confirm animation curve to better show intention 2022-04-14 14:11:44 +09:00
Dean Herbert
fcd5b876c4
Merge pull request #17814 from smoogipoo/resharper-2022.1-eap10
Upgrade Resharper to 2022.1.0-eap10
2022-04-14 14:04:30 +09:00
Dan Balasescu
494955aff1 Resolve inspection issues 2022-04-14 13:11:11 +09:00
Dan Balasescu
fb409db148 Add caches-home 2022-04-14 12:37:42 +09:00
Dan Balasescu
9c28c5b847 Upgrade to Resharper 2022.1.0-EAP10 2022-04-14 11:52:05 +09:00
Dean Herbert
0a7fbcad1e
Merge branch 'master' into match-start-control-test-refactor 2022-04-13 22:26:10 +09:00
Dean Herbert
9b433280bd Remove countdown implementation from TestMultiplayerClient 2022-04-13 21:24:33 +09:00
Dean Herbert
c77a7b75d3 Tidy things up 2022-04-13 21:12:35 +09:00
Dean Herbert
8b1fd051c6 Fix remaining autostart and gameplay tests 2022-04-13 21:04:15 +09:00
Dean Herbert
c0ad91796d Fix gameplay start flow 2022-04-13 20:57:40 +09:00
Dean Herbert
8a7b37856c Implement IsHost to return correct value for current state 2022-04-13 20:51:05 +09:00
Dean Herbert
4b6a9fbf47 Reimplement beatmap availability test 2022-04-13 20:41:56 +09:00
Dean Herbert
331242d585 Update transfer host logic and simplify local user checks 2022-04-13 20:38:39 +09:00
Dean Herbert
0a5a3415f8 Setup host switching and avoid starting gameplay 2022-04-13 20:28:53 +09:00
Dean Herbert
ca44d2c4dc Setup start/stop requests 2022-04-13 17:36:27 +09:00
Dean Herbert
1f01714ec2 Apply initial structural changes to TestSceneMatchStartControl 2022-04-13 17:36:27 +09:00
Dean Herbert
2bb0d9e6d3 Expose required classes/properties for mocking 2022-04-13 17:02:33 +09:00
Dan Balasescu
3d27d3c536
Merge pull request #17786 from peppy/gameplay-leaderboard-update-totals-mode-change
Fix multiple issues with gameplay leaderboard (and tests)
2022-04-13 16:05:35 +09:00
Dan Balasescu
59ff9be316
Merge pull request #17788 from peppy/fix-replay-download-button-tests
Fix multiple issues in `ReplayDownloadButton` test scene
2022-04-13 16:00:45 +09:00
Dean Herbert
56427becbb Move logging and early return into UndeleteForReuse method itself 2022-04-13 14:33:28 +09:00
Dean Herbert
fbf0e5a45c Remove startFromSkipTarget parameter and update usages that required said behaviour 2022-04-13 14:25:43 +09:00
Dean Herbert
a59c6013c7 Rename latestGameplayStartTime to skipTargetTime 2022-04-13 14:03:52 +09:00
Dean Herbert
d4286255a0 Expose and set GameplayStartTime directly, rather than via Reset parameter 2022-04-13 13:58:44 +09:00
Dean Herbert
017f3852c8 Replace incorrectly chosen ??= with ?? 2022-04-13 13:32:36 +09:00
Dean Herbert
9c68b3edc5 Merge branch 'master' into fix-spectator-seeks 2022-04-13 12:33:41 +09:00
Dean Herbert
282fccb4c8
Fix typo in xmldoc
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-04-13 12:24:47 +09:00
Dan Balasescu
567d755794
Merge pull request #17790 from huoyaoyuan/remove-binary-serialization
Remove usages of binary serialization
2022-04-13 11:00:23 +09:00
Dan Balasescu
abf7954a9c
Merge pull request #17792 from peppy/multi-match-footer-test-remove
Fix `MultiplayerMatchFooter` test crash due to missing `PopoverContainer`
2022-04-13 10:53:27 +09:00
Dan Balasescu
76517cecab
Merge pull request #17789 from peppy/rank-range-pill-test-refactor
Refactor `TestSceneRankRangePill` to not depend on `TestMultiplayerClient`
2022-04-13 10:46:00 +09:00
Dean Herbert
d73be7f177
Reword comment to read clearer
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-04-13 09:36:44 +09:00
Bartłomiej Dach
9719b443a1
Merge pull request #17791 from peppy/gameplay-chat-display-test-refactor
Refactor `GameplayChatDisplay` test scene to not require `MultiplayerTestScene` inheritance
2022-04-12 21:11:07 +02:00
Bartłomiej Dach
63e2a84d7f
Nest one more container to fix popover not being dismissable 2022-04-12 20:54:54 +02:00
Dean Herbert
ef7ab12b40 Fix MultiplayerMatchFooter test crash due to missing PopoverContainer
Clicking the countdown button would crash. I did consider removing the
test altogether but maybe it'll be useful in the future?
2022-04-12 23:01:39 +09:00
Dean Herbert
1ebbef88ec Refactor GameplayChatDisplay test scene to not require MultiplayerTestScene inheritance 2022-04-12 22:56:48 +09:00
Huo Yaoyuan
80e312dbbc Remove unused binary serialization related code. 2022-04-12 20:29:13 +08:00
Huo Yaoyuan
bf677ad0ac Remove usages of BinaryFormatter. 2022-04-12 20:28:14 +08:00
Dean Herbert
20eca9bf6a Refactor TestSceneRankRangePill to not depend on TestMultiplayerClient 2022-04-12 19:39:24 +09:00
Dean Herbert
6dbfc26158 Add log output when a model is undeleted 2022-04-12 18:23:38 +09:00
Dean Herbert
b51abfc722 Fix ScoreDownloadTracker matching on empty hash equality 2022-04-12 18:22:23 +09:00
Dean Herbert
45d79c1a73 Ensure previous test score is cleaned up to allow visual test runs to work better 2022-04-12 18:21:40 +09:00
Dean Herbert
e901857610
Merge pull request #17776 from frenzibyte/dangerous-dialog-button-bounds
Fix dialog dangerous button being clickable at edges
2022-04-12 15:40:50 +09:00
Dean Herbert
8b1cee75fa Use BindableLong instead of BindableInt for user score tracking 2022-04-12 14:13:07 +09:00
Dan Balasescu
0e1d17d1d1 Use zh-Hant instead of zh-TW 2022-04-12 13:11:22 +09:00
Dean Herbert
22c75a518e Fix headers not getting reset on re-run of test 2022-04-12 12:38:15 +09:00
Dean Herbert
f29e329700 Move user count to a constant to allow easier adjustment 2022-04-12 12:11:51 +09:00
Dean Herbert
0ba95a4483 Ensure all users are shown on leaderboard (even when API lookup fails) 2022-04-12 11:54:30 +09:00
Dean Herbert
577e29351e Ensure players are always on both leaderboard teams
In a very rare case, the randomisation may cause all users to be on one
team, causing a test failure. The odds make it basically impossible, but
if adjusting the number of users in the test scene this can more readily
be hit.
2022-04-12 11:46:22 +09:00
Dean Herbert
ebee9e6888 Fix MultiplayerGameplayLeaderboard not immediately updating totals on scoring mode change 2022-04-12 11:27:27 +09:00
Dan Balasescu
94e2a90af2
Merge pull request #17767 from peppy/multiplayer-gameplay-leaderboard-test-improvements
Refactor multiplayer gameplay leaderboard tests to remove reliance on `Test` implementations
2022-04-12 11:19:53 +09:00