Dean Herbert
9c074e0ffb
Fix editor not showing sign when time goes negative
2020-09-24 13:10:54 +09:00
Dean Herbert
fb9d2cb05c
Merge pull request #10218 from peppy/update-framework
2020-09-23 21:45:36 +09:00
Dean Herbert
26d1c4322d
Merge pull request #10200 from peppy/fix-hit-object-container-unbinding
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Fix HitObjectContainer not correctly unbinding from startTime fast enough
2020-09-23 21:17:31 +09:00
Dan Balasescu
37af9e767f
Merge branch 'master' into fix-taiko-change-handling
2020-09-23 19:47:29 +09:00
Dan Balasescu
d1e41e41f7
Merge pull request #10214 from peppy/new-combo-editor-toggle
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Add the ability to toggle new combo state from composer context menu
2020-09-23 19:46:55 +09:00
Dean Herbert
e8d099c01d
Update framework
2020-09-23 19:28:20 +09:00
Dean Herbert
ccb3ef5020
Merge branch 'new-combo-editor-toggle' into fix-taiko-change-handling
2020-09-23 17:08:27 +09:00
Dean Herbert
02201d0ec6
Fix incorrect cast logic
2020-09-23 17:08:25 +09:00
Dean Herbert
487fc2a2c6
Add missing change handler scopings to taiko context menu operations
2020-09-23 16:58:22 +09:00
Dean Herbert
2d67faeb72
Add xmldoc
2020-09-23 16:40:56 +09:00
Dean Herbert
a1ec167982
Add the ability to toggle new combo state from composer context menu
2020-09-23 16:38:16 +09:00
Joehu
c5b684bd2e
Fix typo in log when beatmap fails to load
2020-09-23 00:30:20 -07:00
Dan Balasescu
d6ae66384d
Merge branch 'master' into fix-hit-object-container-unbinding
2020-09-23 15:16:58 +09:00
Dean Herbert
c38cd50723
Fix editor not using beatmap combo colours initially on load
2020-09-23 13:16:50 +09:00
Dean Herbert
80fb8f074c
Merge branch 'master' into add-editor-keybindings
2020-09-23 12:32:04 +09:00
Dean Herbert
260ca31df0
Change default mute key to Ctrl+F4 for now
2020-09-23 12:31:50 +09:00
Dan Balasescu
fbaa6675c2
Merge branch 'master' into fix-hit-object-container-unbinding
2020-09-23 12:05:14 +09:00
Dan Balasescu
3d90bb5e38
Merge pull request #10203 from peppy/fix-fail-animation
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Fix fail animation breaking on post-fail judgements
2020-09-23 11:57:49 +09:00
Dan Balasescu
6d58973452
Merge pull request #10208 from peppy/reduce-all-hitobject-enumerator-complexity
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Reduce complexity of AllHitObjects enumerator when nested playfields are not present
2020-09-23 11:50:10 +09:00
Bartłomiej Dach
941ff81d8d
Merge branch 'master' into fix-hit-object-container-unbinding
2020-09-22 16:38:35 +02:00
Dean Herbert
e0a2321822
Reduce complexity of AllHitObjects enumerator when nested playfields are not present
2020-09-22 18:17:04 +09:00
Dean Herbert
0e01ac2d90
Merge branch 'master' into fix-new-samples-starting-while-gameplay-paused
2020-09-22 16:16:54 +09:00
Dean Herbert
3062fe4411
Add editor key bindings to switch between screens
2020-09-22 15:55:25 +09:00
Dean Herbert
3276b9ae9c
Fix fail animation breaking on post-fail judgements
2020-09-22 15:08:53 +09:00
Dean Herbert
552968f65f
Remove unnecessary using
2020-09-22 13:38:52 +09:00
Dean Herbert
7c40071b21
Revert changes to SkinnableTestScene but change load order
2020-09-22 13:35:35 +09:00
Salman Ahmed
bfe332909c
Remove "hide combo counter on break time" feature for being too complex
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The combo counter will be hidden at most one second after the break has started anyways, so why not just remove this feature if the way of implementing it is complicated to be merged within the legacy counter implementation.
2020-09-21 14:32:14 +03:00
Dean Herbert
dd5b15c64f
Fix HitObjectContainer not correctly unbinding from startTime fast enough
2020-09-21 18:27:15 +09:00
Dean Herbert
1e09d8fd1a
Merge branch 'master' into catch-combo-counter
2020-09-21 17:53:00 +09:00
S Stewart
d2f498a268
remove unnec using
2020-09-19 15:13:52 -05:00
S Stewart
c49dcca1ff
spacing oops
2020-09-19 14:55:52 -05:00
S Stewart
e0cef6686d
Change collection deletion notif to be consistent
2020-09-19 14:54:14 -05:00
Salman Ahmed
735b6b0d6f
Remove a pointless portion of the inline comment
2020-09-19 05:54:40 +03:00
Salman Ahmed
6aa84424e4
Merge remote-tracking branch 'upstream/master' into fix-new-samples-starting-while-gameplay-paused
2020-09-19 05:53:04 +03:00
Dean Herbert
1fcf443314
Ensure BeatmapProcessor.PostProcess is run before firing HitObjectUpdated events
2020-09-18 19:33:03 +09:00
Joehu
393ee1c9f5
Fix hovered osu tab items not showing hover state when deselected
2020-09-17 23:09:09 -07:00
Joehu
2ad7e6ca88
Fix hovered channel tabs color when unselected
2020-09-17 19:10:58 -07:00
Joehu
83d23c9547
Use new icon in chat overlay
2020-09-17 14:56:08 -07:00
Dean Herbert
141fbbf5bb
Merge pull request #10180 from smoogipoo/beatmap-conversion-cancellation
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Make beatmap conversion support cancellation tokens
2020-09-17 22:30:46 +09:00
smoogipoo
de5ef8a471
Rework to support obsoletion
2020-09-17 21:37:32 +09:00
smoogipoo
e71991a53c
Add default token
2020-09-17 18:37:48 +09:00
smoogipoo
c7d24203ce
Make beatmap conversion support cancellation tokens
2020-09-17 17:40:05 +09:00
smoogipoo
73a7b759cb
Add missing obsoletion notice
2020-09-17 17:04:44 +09:00
Dan Balasescu
0d889f8cc0
Merge pull request #10173 from Joehuu/fix-profile-section-tab-control-input
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Fix profile section tab control not absorbing input from behind
2020-09-17 16:53:18 +09:00
Dean Herbert
3529a1bfea
Fix global bindings being lost when running tests under headless contexts
2020-09-17 13:01:14 +09:00
Dean Herbert
c7e4b192ae
Merge branch 'master' into better-skin-hashing
2020-09-17 12:30:14 +09:00
Joehu
9063c60b9c
Fix profile section tab control not absorbing input from behind
2020-09-16 12:00:27 -07:00
Joehu
c6386ea605
Remember leaderboard mods filter selection in song select
2020-09-15 21:53:35 -07:00
Salman Ahmed
35c7677d0a
Fix gameplay samples potentially start playing while player is paused
2020-09-16 01:59:07 +03:00
Dean Herbert
53f9381ad9
Merge branch 'master' into better-skin-hashing
2020-09-16 00:25:33 +09:00