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Commit Graph

14 Commits

Author SHA1 Message Date
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
sw1tchbl4d3
e0426836c1 Make swells and drumrolls optional by default 2022-08-05 16:30:07 +02:00
sw1tchbl4d3
0a0f3c93dd Rename OkResult, rephrase "strong bonus" 2022-07-24 20:55:13 +02:00
Bartłomiej Dach
f47b74a938
Move OkResult from drawable swell to judgement 2022-06-24 13:00:12 +02:00
sw1tchbl4d3
98527fec26 Make mod selfcontained 2022-06-19 15:11:12 +02:00
sw1tchbl4d3
a5bf16e873 Make drum rolls and swells optional with Classic mod 2022-06-19 02:10:23 +02:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
c1442568b9 Make perfect mod ignore all non-combo-affecting hitobjects 2020-07-21 17:04:45 +09:00
Dean Herbert
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Ivan Pavluk
a2d1c2c096
Fix formatting 2018-12-10 05:05:03 +00:00
Ivan Pavluk
6c38db04ee Fix switch statement order in taiko judgements 2018-12-04 21:48:22 +07:00
Ivan Pavluk
7d692939fc Fixed being able to miss taiko objects by hitting them too early
Revamped taiko HP system
2018-12-04 21:20:44 +07:00
Ivan Pavluk
2ca9864301 Fixed taiko swell hp and scoring 2018-11-29 22:05:13 +07:00