Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Fabian
56b0094d43
Update slider labels & descriptions
2020-07-18 23:10:05 +02:00
Fabian
0975610bf7
Increased maximum start modifier higher (15x -> 25x)
...
Tried playing around with higher values and personally had quite fun when the circles covered the whole screen so I raised the max modifier to 25. Works best with an AR of <6.
2020-07-18 02:21:55 +02:00
Fabian
a6cf77beae
Clarified what the slider value is
2020-07-17 17:53:20 +02:00
Fabian
9857779d42
Added slider for the grow/deflate mod
2020-07-17 16:12:01 +02:00
mcendu
5d160376c0
nullable-ize Mod.Icon
2020-01-14 21:22:00 +08:00
Huo Yaoyuan
9a013acb26
Fix name typo of OsuModObjectScaleTween
2019-12-26 14:25:41 +08:00
Dean Herbert
cc9a28afa8
Add shared base class for both mod imlpementations
2019-07-03 19:42:16 +09:00
MaxOhn
48a828b746
Removed redundant imports and fixed indentation
2019-07-01 17:49:37 +02:00
MaxOhnh
02b9e89f43
Removed old unnecessary change, updated license header and apply deflating onto first object regardless
2019-07-01 14:46:17 +02:00
MaxOhnh
cd5e1bc4b1
Replace deflate progress with modified copy-paste of grow mod
2019-07-01 13:55:09 +02:00
MaxOhn
a876beeada
Variable adjustments
2018-10-12 21:34:24 +02:00
MaxOhn
19efa1cafb
Added TestCase, first RepeatPoint now deflates aswell
2018-10-12 20:55:42 +02:00
MaxOhn
951ac30de8
ArmedState now considered, SliderBody now deflates (TODO: handle slider's nested objects)
2018-10-10 01:36:37 +02:00
MaxOhn
0ae9c78c38
set drawableOnApplyCustomUpdateState private to make AppVeyor happy :)
2018-10-01 12:29:21 +02:00
MaxOhn
8b09935c37
previous commit only added scaling-up (oops), this one includes fading
2018-09-30 14:49:52 +02:00
MaxOhn
98042eb7d4
add the default fadeout-while-scaling-up to clicked objects
2018-09-30 14:46:36 +02:00
MaxOhn
9a5127d506
fixed object scale upon hit
2018-09-30 14:29:55 +02:00
MaxOhn
b72d44b1e8
Added OsuModDeflate class and adjusted OsuRuleset.cs
2018-09-05 22:54:07 +02:00