Dean Herbert
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ebf637bd3c
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Adjust slider tick / end misses to show slightly longer
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2024-01-31 17:41:26 +09:00 |
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Bartłomiej Dach
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c5e118bd10
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Revert "Move fade more local to avoid fading twice"
This reverts commit d0421fe206
and fixes https://github.com/ppy/osu/issues/26801.
https://github.com/ppy/osu/pull/26703#discussion_r1469409667
was correct in saying that the early fade-out needs to be restored, and
that's because of the early-return. Legacy judgements that are the
temporary displayed judgement from new piece should also receive the
fade-out, and d0421fe206 broke that.
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2024-01-30 22:16:46 +01:00 |
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Dean Herbert
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8341da7586
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Revert "Remove dead code" (mostly)
This reverts commit 6070eac6ee .
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2024-01-29 19:43:40 +09:00 |
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Dean Herbert
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d0421fe206
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Move fade more local to avoid fading twice
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2024-01-25 19:31:57 +09:00 |
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Dean Herbert
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6070eac6ee
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Remove dead code
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2024-01-25 19:31:57 +09:00 |
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Dean Herbert
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47e9846315
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Adjust slider tick / end miss animations to be less busy
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2024-01-22 18:48:48 +09:00 |
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Salman Ahmed
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06da7f74de
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Merge branch 'master' into fix-storyboard-sprites-2
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2024-01-17 18:43:25 +03:00 |
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Dean Herbert
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e260e75fac
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Merge pull request #26594 from frenzibyte/fix-storyboard-sprites-1
Change legacy beatmap skins to not handle `@2x` textures (to match stable)
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2024-01-18 00:40:29 +09:00 |
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Salman Ahmed
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e54d20ea93
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Remove ancient osu-resources lookup path from legacy skin textures
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2024-01-17 16:33:14 +03:00 |
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Salman Ahmed
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98c65f36c9
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Disable high resolution texture lookup for legacy beatmap skins to match stable
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2024-01-17 12:56:29 +03:00 |
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Salman Ahmed
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5ad2918a75
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Allow disabling high resolution texture lookups in LegacySkin
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2024-01-17 12:56:29 +03:00 |
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Dean Herbert
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0b5cc8fb10
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Fix gameplay counter textures not being cached ahead of time
Part of https://github.com/ppy/osu/issues/26535.
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2024-01-15 14:01:21 +09:00 |
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Bartłomiej Dach
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593ca9f84f
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Merge pull request #26468 from frenzibyte/fix-skin-parsing
Fix mania skin array decoder not handling malformed entries rigorously
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2024-01-12 12:52:02 +01:00 |
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Salman Ahmed
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7ca4d85441
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Remove unnecessary AllowThousands flag
The flag is there to match `float.Parse` behaviour, but it's too illogical and unnecessary to have it.
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2024-01-10 17:48:48 +03:00 |
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Salman Ahmed
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698ae66a49
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Fix mania skin array decoder not handling malformed entries rigorously
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2024-01-10 17:41:58 +03:00 |
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Dean Herbert
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f912a1ba31
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Merge branch 'master' into health-less-value-changed
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2024-01-10 18:03:34 +09:00 |
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Dean Herbert
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12a59eb34c
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Remove vertex update overheads
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2024-01-09 17:35:01 +09:00 |
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Dean Herbert
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1837b31f9b
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Remove usage of HealthDisplay.BindValueChanged
Health updates very often when using HP drain. Let's avoid bindable overheads.
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2024-01-09 16:38:05 +09:00 |
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Dean Herbert
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dc31c66f62
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Return null on font lookup failure instead of asserting
Fallback weirdness.
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2024-01-07 20:41:58 +09:00 |
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Dean Herbert
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9d9e6fcfdb
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Remove LINQ calls in hot paths
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2024-01-07 14:31:22 +09:00 |
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Dean Herbert
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5b55ca6692
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Cache legacy skin character glyph lookups to reduce string allocations
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2024-01-05 02:26:30 +09:00 |
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Dan Balasescu
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2ec6aa7fbb
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Make mania scroll speed independent of hit position
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2023-12-26 12:46:21 +09:00 |
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Bartłomiej Dach
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8142a7cb7e
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Remove incorrect spec
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2023-12-25 14:00:32 +01:00 |
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Dean Herbert
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b1d994b6ff
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Add classic skin sprites for slider tick and slider end misses
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2023-12-25 17:17:23 +09:00 |
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Dean Herbert
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c5893f245c
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Change legacy version checks to account for users specifying incorrect versions
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2023-12-23 14:03:45 +09:00 |
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Bartłomiej Dach
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b4e71a0787
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Fix slider tick / end misses displaying with full size on legacy skins with animated misses
Resolves https://github.com/ppy/osu/issues/25987.
Structure is a bit clumsy but I'm not sure how to do better...
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2023-12-21 13:58:12 +01:00 |
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Bartłomiej Dach
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975bacaeb7
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Add back blank line to fix code quality inspection
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2023-12-20 19:07:26 +01:00 |
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Dean Herbert
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eb8fb8092d
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Attempt to standardise miss handling logic
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2023-12-21 00:59:35 +09:00 |
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Dean Herbert
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d2716d8557
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Improve animation for legacy skins
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2023-12-20 20:34:05 +09:00 |
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Dean Herbert
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9b383e3276
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Add support for showing tick misses
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2023-12-20 20:23:19 +09:00 |
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Dean Herbert
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0be6743e87
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Apply Bindable.Parse refactorings
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2023-12-13 14:07:38 +09:00 |
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Dean Herbert
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95c00f9666
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Add HexaconIcons lookup to allow usage with SpriteIcon
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2023-11-24 13:17:39 +09:00 |
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Dean Herbert
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5239fee947
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Allow use of skin username/flag/avatar components outside of gameplay
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2023-11-23 17:15:03 +09:00 |
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Dean Herbert
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b88e3cd26f
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Change ResourceStore provided to Skin to be a fallback, not replacement
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2023-11-16 20:19:01 +09:00 |
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Dean Herbert
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73eda6c09c
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Move non-matching default value to argon skin default speficiation instead
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2023-11-16 14:18:49 +09:00 |
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Dean Herbert
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2264e1e249
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Change default value and range of BoxElement 's corner radius to match other usages
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2023-11-15 10:45:01 +09:00 |
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Dean Herbert
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74fb1b5f81
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Rename property to match expctations
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2023-11-15 10:40:59 +09:00 |
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Joseph Madamba
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535282ba7d
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Use existing localisation for corner radius in BoxElement
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2023-11-14 14:13:20 -08:00 |
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Dean Herbert
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a745642f76
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Fix customised argon skins no longer loading due to incorrect resource store spec
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2023-11-14 22:01:56 +09:00 |
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Dean Herbert
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469b9e2546
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Increase size and adjust positioning of max combo display in argon skin
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2023-11-12 17:28:15 +09:00 |
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Bartłomiej Dach
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b7972e3c84
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Merge branch 'skin-size-editing' into gameplay-hud-redesign/counters
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2023-11-11 20:16:14 +09:00 |
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Dean Herbert
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57cd5194ce
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Flip comparison to allow non-composite drawables to still get resized
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2023-11-10 20:00:20 +09:00 |
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Bartłomiej Dach
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b7acbde719
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Only store width/height of serialised drawable if it isn't automatically computed
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2023-11-10 19:12:26 +09:00 |
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Bartłomiej Dach
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26eae0bdee
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Remove unused using directive
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2023-11-10 18:25:39 +09:00 |
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Bartłomiej Dach
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43a4b34295
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Fix typo
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2023-11-10 18:20:14 +09:00 |
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Bartłomiej Dach
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2c1f304f3b
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Fix test failures due to fluctuations in needlessly-serialised automatic sizings
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2023-11-10 18:13:36 +09:00 |
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Dean Herbert
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46a219e010
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Add comment explaining AutoSize change in LegacySongProgress
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2023-11-10 17:53:52 +09:00 |
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Dean Herbert
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67312a2db9
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Remove ArgonScoreWedge and use ArgonWedgePiece directly
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2023-11-10 16:53:16 +09:00 |
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Dean Herbert
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60df2722ab
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Rename RoundedLine to BoxElement and make more generically useful
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2023-11-10 16:20:05 +09:00 |
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Dean Herbert
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99d9db5b76
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Use a better default size for line
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2023-11-10 15:53:05 +09:00 |
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