Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
ansel
5d0b2d34c9
Make playlist to always be in screen bounds
2022-09-24 23:35:06 +03:00
Dean Herbert
c840977acb
Fix filtering potentially not running after new items added
2022-08-23 20:42:20 +09:00
Dean Herbert
b76e5757e1
Fix InSelectedCollection
not being applied to newly imported beatmaps
2022-08-12 15:06:34 +09:00
Dean Herbert
5111bad86c
Refactor TestScenePlaylistOverlay
to use realm for testing
...
Removes the dual-purpose flow which existed only for testing.
2022-08-12 15:06:34 +09:00
Dean Herbert
ad482b8afc
Tidy up naming of collection dropdowns
2022-07-28 13:57:21 +09:00
Dean Herbert
438067a18b
Convert realm data propagation to more correctly use Live<T>
...
wip
2022-07-27 19:35:09 +09:00
Dean Herbert
41393616d8
Replace BeatmapCollection
with RealmBeatmapCollection
2022-07-27 19:35:09 +09:00
Dean Herbert
31a447fda0
Update parameter discards
2022-06-24 21:26:19 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dean Herbert
4a5e86e451
Rename Beatmaps
to BeatmapHashes
for clarity
2022-06-10 14:03:51 +09:00
Dean Herbert
3b229624dd
Simplify contains check to use LINQ the whole way
2022-06-10 14:02:58 +09:00
Dean Herbert
c22bffaa01
Fix filter failure when no collection is selected
2022-06-08 19:30:18 +09:00
Dean Herbert
42cd7d9e6e
Change CollectionManager
to only store MD5 hashes instead of full BeatmapInfo
2022-06-08 18:23:09 +09:00
Dan Balasescu
a633501687
Change FilterTerms to use LocalisableString
2022-05-16 14:09:37 +09:00
Ganendra Afrasya
81be69e72e
Update search textbox implementation to use BasicSearchTextBox
instead
2022-05-03 06:18:42 +07:00
Dean Herbert
401cf2a955
Allow pausing game-wide audio via hotkey as long as LocalUserPlaying
is not set
...
`Player` seems to handle this correctly locally already, which is to say
if the user attempts to toggle the pause state incorrectly, it will
still recover.
The logic stoppic this operation was only in the key binding handler,
which meant it was already possible from the now playing overlay this
whole time, so I *think* this should be quite safe.
2022-02-24 16:00:14 +09:00
Dean Herbert
c242a63b11
Fix playlist overlay null reference when attempting an empty selection
...
As reported at https://github.com/ppy/osu/discussions/16829 .
2022-02-09 10:16:45 +09:00
Dan Balasescu
b3f2392358
Resolve compilation error due to removed method
2022-01-26 19:04:18 +09:00
Dean Herbert
9532454e2a
Remove ILive
remnants
2022-01-26 15:12:07 +09:00
Dean Herbert
dda513dd08
Change PlaylistOverlay
to use ILive
2022-01-26 12:19:59 +09:00
Dean Herbert
64914c45a4
Remove unnecessary realm query helper method
2022-01-26 11:53:50 +09:00
Dean Herbert
1a776a9587
Completely remove subscription from MusicController
2022-01-25 16:53:02 +09:00
Dean Herbert
2a786f9ec0
Load text only after it comes on screen (and tidy up selection handling logic)
2022-01-25 16:51:21 +09:00
Dean Herbert
ace2bd2208
Apply some initial optimisations to PlaylistItem
2022-01-25 16:51:21 +09:00
Dean Herbert
8a4f3a7ce0
Reimplement subscription logic in PlaylistOverlay
directly
2022-01-25 16:51:21 +09:00
Dan Balasescu
8ce5324c8b
Merge pull request #15772 from peppy/remove-model-list-inits
...
Initialise `BeatmapSet.Beatmaps` list at construction time
2021-11-24 16:41:19 +09:00
Dean Herbert
a7853fc9cc
Fix cases of known-non-null
2021-11-24 14:26:25 +09:00
Dean Herbert
729f681938
Update cases where equality can be used instead of primary key equality
2021-11-24 12:49:57 +09:00
Dean Herbert
3de8125eac
Update UI cases where repeat should not be handled
2021-11-18 13:13:36 +09:00
Dean Herbert
68e2699043
Fix oversight in playlist matching logic
2021-11-16 12:35:18 +09:00
Dean Herbert
a4c11e8813
Use extension method to compare online IDs
2021-11-15 14:34:50 +09:00
Bartłomiej Dach
494d582830
Fix PlaylistItem
attempting to read from OsuColour
dependency too early
2021-11-02 23:19:45 +01:00
Bartłomiej Dach
d218e7d935
Remove manual romanisation handling in PlaylistItem
2021-11-02 21:42:02 +01:00
Bartłomiej Dach
98367fc482
Update usages of GetLocalised{-> Bindable}String
2021-11-02 21:42:01 +01:00
Bartłomiej Dach
6f863ca204
Adjust game-side text flow containers to part-based model
2021-10-29 06:34:08 +02:00
smoogipoo
2c979d6420
Merge branch 'master' into localise-toasts
2021-10-20 15:04:07 +09:00
Bartłomiej Dach
80da153697
Recolour a few other existing dropdowns with same hover & selection colours
2021-10-19 22:47:18 +02:00
Bartłomiej Dach
ef03787fe0
Split dropdown accent colour into hover and selection colours
2021-10-19 22:09:51 +02:00
Joseph Madamba
4fc84e71cd
Localise more toast related strings
2021-10-11 01:02:26 -07:00
Joseph Madamba
7b37b15976
Localise some music action toasts
2021-10-10 19:36:50 -07:00
Dean Herbert
d3b9660148
Move common interface implementations to extension methods
2021-10-05 14:41:14 +09:00
smoogipoo
f9d5abff8a
Update with keybinding changes
2021-09-16 18:26:12 +09:00
Dean Herbert
e82eaffaed
Flip order back to original for romanisable strings
2021-02-25 14:14:07 +09:00
Dean Herbert
8a97e2e28d
Update LocalisedString usages to RomanisedString
2021-02-22 19:01:42 +09:00
Joehu
1fd4b04767
Just set music shortcut text locally
2020-11-23 20:43:46 -08:00
Joehu
52f5473cc0
Set global action as a parameter in toast
2020-11-23 15:13:58 -08:00
Joehu
2071cba944
Add music bindings to on screen display
2020-11-13 13:16:36 -08:00
Dean Herbert
61e62929ee
Apply changes in line with framework event logic update
2020-10-01 13:06:01 +09:00
smoogipoo
b047fbb8ee
Use bindable value for search text
2020-09-11 17:46:07 +09:00