Dean Herbert
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5c13c443ff
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Fix incorrect fallback logic
Regressed when attempting to share implementation of binary search.
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2022-10-20 23:08:44 +09:00 |
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Dean Herbert
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a754dc6d3b
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Expose binary search methods publicly
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
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2022-10-20 14:34:07 +09:00 |
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Dean Herbert
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78943a21d8
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Update osu.Game/Beatmaps/ControlPoints/IControlPoint.cs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2022-10-20 08:06:05 +09:00 |
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Dean Herbert
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ec3761ced9
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Standardise control point search logic in OverlappingScrollAlgorithm
Was using a very local algorithm which I cannot guarantee is correct.
I'd rather it just use the one used everywhere else.
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2022-10-18 16:01:05 +09:00 |
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o-dasher
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feadac1f79
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Cleanup all other leftover binding instantiation
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2022-09-25 16:02:40 -04:00 |
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Dean Herbert
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31a447fda0
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Update parameter discards
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2022-06-24 21:26:19 +09:00 |
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Dan Balasescu
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6a26461683
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Compare by reference in ControlPoint.Equals()
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2022-06-21 12:05:28 +09:00 |
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Dan Balasescu
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16281f4a48
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Properly annotate method to allow null
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2022-06-20 16:56:19 +09:00 |
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Dan Balasescu
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03ab6fc141
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Implement IEquatable on ControlPoint
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2022-06-20 15:27:43 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dean Herbert
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588c5d1583
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Add initial waveform comparison display
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2022-05-24 14:36:44 +09:00 |
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Bartłomiej Dach
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d0c01afc2e
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Add flow for changing set of valid divisors between presets
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2022-02-27 15:37:51 +01:00 |
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Bartłomiej Dach
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735414bc49
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Replace TimeSignatures enum with struct for storage of arbitrary meter
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2022-01-22 20:50:31 +01:00 |
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Dean Herbert
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6944151486
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
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Dean Herbert
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34f875187c
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Copy time between ControlPoint s
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2021-09-10 14:36:38 +09:00 |
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Dean Herbert
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eabca016d4
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Throw rather than ignore on invalid control point addition
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2021-09-06 22:04:37 +09:00 |
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Dean Herbert
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693ecdf62a
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Refactor some incorrect/outdated terminology
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2021-09-06 21:32:43 +09:00 |
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Dean Herbert
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766d789845
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Rename ApproachRate to ScrollSpeed for now (to reduce complexity/confusion)
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2021-09-06 21:06:13 +09:00 |
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Dean Herbert
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a3d9ab1e2e
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Move approach rate to EffectControlPoint
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2021-09-03 16:58:16 +09:00 |
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Dean Herbert
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db3fc1d4af
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Move DifficultyControlPoint s list to LegacyControlPointInfo
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2021-09-03 16:58:16 +09:00 |
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Dean Herbert
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d988aa1680
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Actually serialise SampleControlPoint s along with HitObject s
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2021-08-31 15:14:03 +09:00 |
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Dean Herbert
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a2cff75fc0
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Fix editor not cloning control points as expected
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2021-08-30 21:55:08 +09:00 |
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Dean Herbert
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ccacf56dd8
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Move to legacy namespace
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2021-08-30 17:14:53 +09:00 |
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Dean Herbert
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7257aae7f2
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Move samples to LegacyControlPointInfo
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2021-08-30 17:14:53 +09:00 |
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Dean Herbert
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3c028ce05c
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Add IDeepCloneable interface and update existing CreateCopy methods to use it
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2021-07-19 12:54:17 +09:00 |
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Dean Herbert
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5944c45f55
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Specify types explicitly and don't handle non-nullable values with fallbacks
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2021-06-16 16:24:30 +09:00 |
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Justus Franklin Tumacder
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0d077b7a5d
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Fix GetClosestBeatDivisor returning the wrong divisor
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2021-05-01 14:13:42 +08:00 |
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Dean Herbert
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859898d98f
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Refactor lookup methods to avoid linq and reduce TimingPointAt calls
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2021-04-28 17:16:05 +09:00 |
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Dean Herbert
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c5186b6a69
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Revert return values to non-rounded doubles
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2021-04-28 16:59:49 +09:00 |
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Dean Herbert
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f3c7694eeb
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Rename methods to match generally how these find-methods are named elsewhere
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2021-04-28 16:57:52 +09:00 |
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Dean Herbert
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48d6c9ac4b
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Move snap/divisor helper methods to inside ControlPointInfo
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2021-04-28 16:47:30 +09:00 |
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Dean Herbert
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be08b9d1ef
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Combine logic of Difficulty and Timing pieces where feasible
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2021-04-14 20:55:34 +09:00 |
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Dean Herbert
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a8df2388eb
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Update design for TimingControlPoint
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2021-04-14 20:11:47 +09:00 |
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Dean Herbert
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0195d654ca
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Increase the precision of speed multiplier to match osu-stable
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2021-03-19 17:09:49 +09:00 |
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smoogipoo
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c6e9a6cd5a
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Make most common BPM more accurate
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2021-01-15 14:28:49 +09:00 |
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Dean Herbert
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69ac22dd7f
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Fix incorrectly copy pasted xmldoc
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2021-01-07 19:06:10 +09:00 |
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Dean Herbert
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caa88c6100
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Use CreateCopy instead of Clone interface
I was going for conformity by using the IClonable interface, but it
doesn't look like we use it anywhere else in the project.
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2021-01-05 13:13:52 +09:00 |
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Dean Herbert
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ba4e411422
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Clone and copy ControlPointInfo when retrieving a playable beatmap
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2021-01-04 16:37:07 +09:00 |
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smoogipoo
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2150cf1c52
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Rename parameters
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2020-12-02 10:55:48 +09:00 |
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smoogipoo
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5760e1c1fc
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Make HitSampleInfo immutable
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2020-12-01 15:37:51 +09:00 |
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Dean Herbert
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3adf451e82
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Handle changes via SamplePoints list for simplicity
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2020-11-02 14:40:40 +09:00 |
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Dan Balasescu
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783a463772
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Merge branch 'master' into colourise-control-point-table
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2020-10-05 20:47:06 +09:00 |
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Dean Herbert
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f501c88b46
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Fix individual control points not being removed from group when group is removed
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2020-10-02 15:28:21 +09:00 |
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Dean Herbert
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e96e30a19d
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Move control point colour specifications to common location and use for formatting timing screen table
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2020-10-01 19:29:34 +09:00 |
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Dean Herbert
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3823bd8343
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Add back missing default implementations for lookup functions
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2020-07-19 14:11:21 +09:00 |
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Dean Herbert
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7250bc351d
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Remove unnecessary new() specification
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2020-07-18 12:06:41 +09:00 |
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Dean Herbert
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2f16b448ea
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Set beatLength inline
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2020-07-18 12:03:49 +09:00 |
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Dean Herbert
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8147e67f53
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Use static instances in all fallback ControlPoint lookups to reduce allocations
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2020-07-18 11:53:04 +09:00 |
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smoogipoo
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9252b7876b
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Don't serialise AllControlPoints
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2020-04-21 13:58:23 +09:00 |
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smoogipoo
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0fba93bf65
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Add back null check
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2020-04-17 17:10:13 +09:00 |
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