Dean Herbert
ad685bd919
Merge branch 'master' into sliderbouncers
2017-10-22 14:12:03 +09:00
Dean Herbert
36af0dc809
Update app config for rulesets
2017-10-19 14:59:11 +09:00
Dean Herbert
5d5ea5fb2e
Fix all remaining db structure issues
2017-10-19 14:05:11 +09:00
Dean Herbert
179542daf1
Standardise AssemblyInfos
2017-10-14 15:02:20 +09:00
Dean Herbert
c5046f6b3c
Add back osu.Desktop project
...
While it was nice having less projects to deal with, it meant hacks to get around circular dependencies between rulesets and osu.Game. For now, let's just restore the osu.Desktop project and call it a day.
This allows for the project to build again with default visual studio settings.
2017-10-14 14:33:05 +09:00
Shawdooow
a0cb624c9d
start at 1
2017-10-12 10:28:55 -04:00
Dean Herbert
1b031ca328
Fix potential read from empty queue in SPM counter
2017-10-12 18:28:26 +09:00
Dean Herbert
2b309be3c2
Merge remote-tracking branch 'upstream/master' into spm-counter
2017-10-11 11:23:09 +09:00
Dean Herbert
e76961a932
Remove unnecessary bool
2017-10-11 11:23:02 +09:00
Dean Herbert
1fc16693d6
Formatting
2017-10-11 11:20:44 +09:00
Dean Herbert
d5892cf54e
Add a bool to specify whether judgements should be visible for certain DrawableHitObjects
2017-10-09 20:17:05 +09:00
Huo Yaoyuan
09093013a7
Move spm calculation into counter.
2017-10-07 15:58:53 +08:00
Huo Yaoyuan
a876ab9b90
Move spm counter to a seperated control.
2017-10-07 15:31:42 +08:00
Huo Yaoyuan
404c4917dc
Use single queue for spinning record.
2017-10-06 20:42:24 +08:00
Huo Yaoyuan
29f9c8143d
Use RotationAbsolute to calculate spm.
2017-10-05 20:08:45 +08:00
Huo Yaoyuan
ee8746b848
Fade in spm texts.
2017-10-05 20:07:33 +08:00
Huo Yaoyuan
24187cc53a
Move spm text out of scaled parts.
2017-10-05 19:55:20 +08:00
Huo Yaoyuan
134e1299bb
Update spm value when spinner not active.
2017-10-05 19:23:58 +08:00
Huo Yaoyuan
3de42ee405
Smooth spm values into a time range.
2017-09-30 15:23:10 +08:00
Huo Yaoyuan
e2e26c91af
Show SPM value basically.
2017-09-29 22:30:41 +08:00
Huo Yaoyuan
40a27c810a
Calculate SPM in spinner disc.
2017-09-29 19:24:14 +08:00
Shawdooow
cfb1804aa1
address review
2017-09-27 11:28:44 -04:00
Shawdooow
4e8944de04
fix maps ending early
2017-09-26 22:54:33 -04:00
Shawdooow
801fa39145
remove old SliderBouncer
2017-09-26 12:23:13 -04:00
Shawdooow
b5ad6ae735
appveyor fixes
2017-09-26 12:21:39 -04:00
Shawdooow
adebe166d4
slider bouncers
2017-09-26 12:13:34 -04:00
Dean Herbert
e0911f014e
Fix ruleset target path for release builds
2017-09-19 22:50:36 +09:00
Dean Herbert
d192c2d83b
Merge remote-tracking branch 'upstream/master' into ctb-improvements
2017-09-19 20:54:39 +09:00
Dean Herbert
99b512cce5
Output ruleset assemblies to the game folder rather than adding special logic
2017-09-19 19:27:14 +09:00
Dean Herbert
1f20c5eb69
Optimise project references
2017-09-19 16:07:00 +09:00
Dean Herbert
8fa76557db
Avoid unnecessary dll copies
2017-09-19 16:06:59 +09:00
Dean Herbert
6db705a3a8
Update relative paths
2017-09-19 16:06:58 +09:00
Dean Herbert
6d3d485565
And then everything became one
2017-09-19 16:06:58 +09:00
Dean Herbert
8ccbc07dec
Remove unnecessary constructor
2017-09-15 20:54:46 +09:00
Dean Herbert
b78c516b74
Merge branch 'master' into scoring-revamp
2017-09-13 20:47:14 +09:00
Dean Herbert
25f2a102f4
Fix CI issue
2017-09-13 20:35:44 +09:00
Dean Herbert
fb7740a3ab
Update all dependencies in line with framework
2017-09-13 20:25:40 +09:00
smoogipooo
5e32d95ad2
Remove Ruleset's CreateScoreProcessor method
2017-09-13 16:37:05 +09:00
smoogipooo
093d82ac45
Set depths from playfield add methods instead of DrawableHitObject
2017-09-13 16:17:01 +09:00
smoogipooo
e146bcacf1
Make BasePortion and ComboPortion constants
2017-09-13 16:13:27 +09:00
smoogipooo
ba3e44cd71
Simplify standardized scoring to BasePortion (raw scoring) + ComboPortion (highest combo)
2017-09-13 15:17:32 +09:00
smoogipooo
7b30fc8a09
Fix osu! slider initial circles being placed at the wrong depth.
2017-09-13 00:43:30 +09:00
smoogipooo
3386dbb243
Fix incorrect HitResult for slider ticks.
2017-09-13 00:37:18 +09:00
smoogipooo
7b44ad300f
Remove accurateHits, make Accuracy once again tied to comboScore
2017-09-13 00:33:01 +09:00
smoogipooo
b5f48c2368
Add storeResults as a parameter to Reset
...
Whether to store the current state of the ScoreProcessor for future use.
2017-09-12 22:27:27 +09:00
smoogipooo
2e0218f388
Move AllObjectsJudged into ScoreProcessor as AllJudged
...
Changes to OsuScoreProcessor were required to make sure that ticks and slider heads weren't ignored.
2017-09-12 22:01:08 +09:00
smoogipooo
cc6bb81a73
Reimplement Exponential scoring with a simpler and more intuitive calculation
...
Default for all rulesets for now.
2017-09-12 21:47:09 +09:00
smoogipooo
d0774c7bc6
ComputeTargets -> SimulateAutoplay + improve xmldoc
2017-09-12 21:16:47 +09:00
smoogipooo
abab2a4878
Revamp score processing to once more unify scoring methods
2017-09-12 21:05:50 +09:00
smoogipooo
0b94939474
Make Accuracy = 1, Health = 1 the default for ScoreProcessor
2017-09-12 20:53:26 +09:00