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Commit Graph

25 Commits

Author SHA1 Message Date
Dan Balasescu
bdc3b76df0 Remove beatmap bindable from PlaylistItem 2022-02-15 23:50:08 +09:00
Dan Balasescu
efeba30b9f Remove ruleset and mod bindables from PlaylistItem 2022-02-15 16:28:15 +09:00
Dean Herbert
778d2a71b4 Remove Task from the inner-most Import method in RealmArchiveModelImporter
One of my pending work items for post-realm merge.

The lowest-level import task is no longer asynchronous, as we don't want
it to span multiple threads to allow easier interaction with realm.
Removing the `Task` spec simplifies a heap of usages.

Individual usages should decide whether they want to run the import
asynchronously, by either using an alternative override or spooling up a
thread themselves.
2022-01-25 15:30:29 +09:00
Dean Herbert
3e5c9e8436 Fix cases of Access instead of Realm 2022-01-25 12:58:15 +09:00
Dean Herbert
6eb2c28e41 Rename RealmContextFactory to RealmAccess 2022-01-24 20:38:07 +09:00
Dan Balasescu
73a1f27ce5
Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-18 17:31:37 +09:00
Dean Herbert
d26f4d50bd Add test coverage of aggregate room scores displaying correctly 2022-01-18 14:00:12 +09:00
Dean Herbert
a59dcccab7 Add local ContextFactory caching to all remaining test scenes that create local managers 2022-01-14 19:59:21 +09:00
Dean Herbert
b2d09b7b10 Fix further warnings 2022-01-12 23:42:12 +09:00
Dean Herbert
ac3b7aa893 Fix more incorrect test access to ILive 2022-01-12 17:49:10 +09:00
Dean Herbert
31a3161189 Make tests compile again 2022-01-12 17:00:16 +09:00
Dean Herbert
00177a3ae1 Update usages to new naming 2022-01-06 22:54:43 +09:00
Dean Herbert
73b40e6833 Replace usage of .Result with .WaitSafelyForResult 2022-01-04 11:51:41 +09:00
Dean Herbert
031a40af6a Replace usages of Wait with WaitSafely 2022-01-04 11:51:41 +09:00
Dan Balasescu
da00c020be Remove whitespace 2021-12-15 07:33:49 +09:00
Dean Herbert
0950d8d327 Add back PlaylistRoomCreation test
Was spiritually removed in https://github.com/ppy/osu/pull/16045.

This implementation is mostly taken from that PR's comment thread
verbatim, and now works due to the associated changes to
`OnlinePlayBeatmapAvailabilityTracker`.
2021-12-14 19:16:52 +09:00
Dan Balasescu
6e3558b222 Remove weird test 2021-12-14 06:38:57 +09:00
Dean Herbert
692e846acd Rename BeatmapSetInfo.OnlineBeatmapSetID to OnlineID to match interface 2021-11-12 17:52:44 +09:00
Dean Herbert
6a098a8634 Rename BeatmapInfo.OnlineBeatmapID to OnlineID to match interface 2021-11-12 17:46:24 +09:00
smoogipoo
c96b07c625 Remove unnecessary/wrong code 2021-10-28 18:24:04 +09:00
Dean Herbert
c0848486d6 Add missing test coverage for attempt count display 2021-10-28 17:27:16 +09:00
Dean Herbert
8076e22e70 Replace weird import handling 2021-10-28 17:27:16 +09:00
Dean Herbert
b096bf6cd1 Ensure all test beatmaps have unique OnlineIDs to avoid import conflicts
The order of operation of imports means that the already-imported
instances are considered most correct (they have usually been populated
using an online source, although that is skipped in tests), so on two
consecutive test imports in a test scene, the second will lose its
online IDs completely.

This aims to ensure that all test beatmaps will have online IDs, which
is the general expected behaviour.
2021-10-28 16:56:31 +09:00
smoogipoo
e2c08fb2e5 Create room by clicking button 2021-10-28 15:41:59 +09:00
smoogipoo
b0b27a47d5 Rename test scene 2021-10-28 15:28:16 +09:00