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Commit Graph

50 Commits

Author SHA1 Message Date
Dean Herbert
987aa5a21c Add testing of different strengths 2022-02-02 16:26:00 +09:00
Dean Herbert
6b31e7e9db Merge branch 'master' into aimassist-mod 2022-02-02 15:18:48 +09:00
Dean Herbert
104256a054 Add test coverage 2022-02-02 15:18:44 +09:00
Dean Herbert
17f0d7897b Increase lenience of alpha check in TestSceneOsuModNoScope
I believe the [test
failures](https://github.com/ppy/osu/runs/4977283066?check_suite_focus=true)
we're seeing here are due to the implementation of interpolation of the
alpha being frame dependent (in a way that doesn't interact well with
tests). The reason for never hitting the expected value is that the
beatmap ends, causing the cursor to become fully visible again.

It's probably already good-enough for most cases, so let's attempt to
silence these test failures by not checking so precisely for the alpha
value.

We're checking for either 1 or 0 so it's not too important how close it
is to either.
2022-01-28 18:36:00 +09:00
Dean Herbert
7f65f3a47f Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00
Semyon Rozhkov
34d235b790 Reset combo in different way 2021-11-10 15:50:36 +03:00
Dean Herbert
838481bf3a
Merge pull request #15252 from jaswon/no-scope-breaks
Show cursor during breaks and spinners in no scope mod
2021-10-27 12:55:02 +09:00
Dean Herbert
e7b19cb724 Rename test and fix incorrect layout 2021-10-26 11:30:36 +09:00
Roxie Wattz
7a92c7ab7e Move condition to separate switch statement
No clue if this is how peppy wanted me to do it but it still works
2021-10-25 00:25:32 -07:00
Roxie Wattz
03896fd2eb Added test for Ouendan 2 style Hidden mod 2021-10-24 22:17:55 -07:00
Jason Won
9f62d1d98c add tests for NoScope 2021-10-24 19:04:04 -04:00
smoogipoo
ceec81d54d Fix another spinner test failure 2021-10-13 20:26:54 +09:00
Dean Herbert
c41271ea78 Fix hidden test failures 2021-10-07 16:26:24 +09:00
Dean Herbert
32afd3f426 Replace all basic usages 2021-10-02 02:22:23 +09:00
Salman Ahmed
0d22b9223b Add unit test for inverse muting transferal 2021-08-03 12:50:54 +03:00
Salman Ahmed
ea02571da9 Inline parameterised test case 2021-08-03 12:49:39 +03:00
Salman Ahmed
026c632539 Add test coverage 2021-08-01 20:19:44 +03:00
Salman Ahmed
0bf84e473d Refactor spinner SPM counter for skinning purposes 2021-03-30 04:19:23 +03:00
Bartłomiej Dach
0df15b4d7a Add test coverage 2021-02-07 19:25:33 +01:00
Bartłomiej Dach
9984c80c87 Make useless existing test actually fail 2021-01-06 22:08:37 +01:00
ekrctb
245be2c5ed Adjust namespace 2020-12-04 20:21:53 +09:00
Bartłomiej Dach
0bc591fef2 Add failing assertions
`GameplayBeatmap` has to be used instead of the normal bindable
`Beatmap`, beecause the former uses osu!-specific hitobjects, while
the latter returns convert objects (i.e. `ConvertSlider`s).

Similarly, the mod has to be fetched from the player instead of the
global bindable, as `Player` has its own cloned instance of the mod, to
which the beatmap is applied. The global bindable instance does not have
`FirstObject` set.
2020-12-03 22:51:59 +01:00
smoogipoo
db7e82c560 Add test 2020-12-03 14:54:28 +09:00
Bartłomiej Dach
03f5460dd2 Mark OsuModTestScene as abstract 2020-12-01 21:57:16 +01:00
smoogipoo
9792d1fc73 Fix slider tests 2020-11-13 23:08:39 +09:00
Bartłomiej Dach
25f59e0489 Add failing test cases 2020-08-11 21:55:50 +02:00
Bartłomiej Dach
b78ccf8a34 Rewrite Spun Out test scene 2020-08-11 21:28:00 +02:00
Salman Ahmed
611f64fd36
Add base ready-made abstract scene for osu! mod tests 2020-06-03 23:24:00 +03:00
Salman Ahmed
227503c0af
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-04-23 16:25:33 +03:00
Salman Ahmed
2fa47992dc
Seal the ruleset creation methods and let abstract method take their place
Also makes `CreatePlayerRuleset()` and `CreateRulesetForSkinProvider()` not-null to avoid unwanted behaviour with their derivers
2020-04-23 13:27:12 +03:00
Salman Ahmed
155bc8b49a Remove ModTestScene ruleset parameter on constructor and use CreateRuleset instead 2020-04-17 11:17:59 +03:00
Dean Herbert
9dda7da489 Fix spinners being considered the "first object" for increased visibility in hidden 2020-04-16 14:11:38 +09:00
Dean Herbert
0be423183d Rename data class 2020-03-11 00:36:56 +09:00
Bartłomiej Dach
d5dda05d98 Merge branch 'master' into fix-perfect-judgements 2020-03-08 14:06:18 +01:00
Dean Herbert
5b8aaba4a6 Merge branch 'master' into fix-perfect-judgements 2020-03-06 00:18:05 +09:00
Dean Herbert
583e2c3f4a Actually check rate is applied 2020-03-06 00:10:05 +09:00
Dean Herbert
2b89fb68f7
Merge branch 'master' into fix-testscene-rate 2020-03-05 23:38:33 +09:00
Dean Herbert
9a12909f09 Test ModDifficultyAdjust is actually taking effect 2020-03-05 11:55:20 +09:00
Dean Herbert
26ce0d05d6 Use autoplay mod rather than local replay provider 2020-03-05 11:33:30 +09:00
Dean Herbert
fadebcdc03 Move all sets to object initialiser for code formatting reasons 2020-03-05 10:21:25 +09:00
Dean Herbert
3b19467ead ModTestCaseData -> ModTestData 2020-03-05 10:19:42 +09:00
Dean Herbert
0f1f1d1a6b Remove unused "name" parameter 2020-03-05 10:18:37 +09:00
Dean Herbert
2a581ef247 Remove required types 2020-03-05 10:15:17 +09:00
Dean Herbert
ce3786cfd9 Rename to ModTestScene (is no longer a sandbox) 2020-03-05 10:11:27 +09:00
voidedWarranties
c3f840cc1a Fix Autoplay = false and AllowFail behavior 2020-03-03 17:12:01 -08:00
smoogipoo
d11d29c1f7 Adjust namespaces 2020-03-03 15:30:53 +09:00
smoogipoo
cc5b44e466 Add test scene 2020-03-03 13:36:55 +09:00
smoogipoo
ce7cbf29ca Move to using test methods for better separation 2020-03-02 12:20:25 +09:00
smoogipoo
239cfddcbb Improve test scenes/cases 2020-03-02 10:50:41 +09:00
voidedWarranties
089ec4c792 Test scene for mod development 2020-02-29 21:16:28 -08:00