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Commit Graph

167 Commits

Author SHA1 Message Date
Dean Herbert
547f247669 Fix test to work regardless of screen sizes 2023-07-12 17:41:58 +09:00
Dean Herbert
ca9c31b492 Add test coverage of slider blueprint end placement failing outside playfield 2023-07-11 17:29:28 +09:00
Bartłomiej Dach
f8d2f2f7e1
Fix more issues discovered by CI that can be fixed game-side 2023-06-24 19:04:05 +02:00
Bartłomiej Dach
d7ae430ec2
Merge branch 'master' into framework-update 2023-06-24 18:47:52 +02:00
Dean Herbert
3585c3f1d5 Apply required nullability changes 2023-06-24 09:58:36 +09:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Bartłomiej Dach
9bcd86d66d
Fix test failure due to relying on implementation detail 2023-06-19 18:42:30 +02:00
Bartłomiej Dach
2958ce35be
Adjust object snapping test cases to pass with new radius 2023-06-08 13:19:47 +02:00
Dean Herbert
e68ba6366c Update new usages of "soft" to use the new constant 2023-05-24 14:04:10 +09:00
OliBomby
c6fc180659 remove all test usages of SampleControlPoint 2023-04-26 14:21:52 +02:00
OliBomby
10b5900710 made PathControlPointVisualiser generic 2022-12-07 10:13:40 +01:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
e02c477008
Merge pull request #21017 from andy840119/remove-nullable-disable-in-the-checks
Remove nullable disable in the checks.
2022-11-06 18:39:03 +09:00
andy840119
b0673636ca Remove nullable disable annotation in the osu ruleset. 2022-11-05 16:49:55 +08:00
Bartłomiej Dach
6c819cba02
Add test coverage for regressed scenarios 2022-11-04 19:46:23 +01:00
Bartłomiej Dach
f787da892b
Merge branch 'master' into grid-momentary-shortcuts 2022-10-26 21:30:24 +02:00
Dean Herbert
cab9a1c012 Add test coverage of distance snap grid failing visually 2022-10-26 13:10:54 +09:00
Dean Herbert
5f10b81af1 Move distance snap grid test cursor behind grid to better visualise centre-points 2022-10-26 13:10:54 +09:00
Dean Herbert
cbcebfa130 Remove switch back to selection tool to simplify test flow 2022-10-26 12:18:56 +09:00
Dean Herbert
16ef0b09e8 Add test coverage of momentary toggles 2022-10-25 14:36:35 +09:00
Dean Herbert
a9755295e4 Update tests in line with new behaviour 2022-10-25 14:32:08 +09:00
Dean Herbert
6608ada925 Fix test failures due to missing colour provider dependency 2022-10-13 17:05:11 +09:00
OliBomby
b22e201289 Fixed stream convert float precision edge case 2022-10-08 23:43:23 +02:00
Dean Herbert
a15ea71aed
Merge branch 'master' into fix-merge-crash 2022-08-31 13:28:57 +09:00
Dean Herbert
706ac3e44f
Merge pull request #19982 from OliBomby/fix-illegal-merge
Fixed 0 length merge being allowed
2022-08-30 12:28:18 +09:00
OliBomby
ff2eac79d1 fix same time merge causing crash 2022-08-27 17:43:32 +02:00
OliBomby
16e0ec2f88 Fixed 0 length merge being allowed 2022-08-27 13:53:50 +02:00
Dean Herbert
90ff0864c0
Merge branch 'master' into no-gameplay-clock-editor-offset 2022-08-26 20:25:21 +09:00
Dean Herbert
69cbc0125b
Merge pull request #19964 from nanashi-1/merge-hitobject-hitsound-fix
Fix hitobjects merge feature in editor not adding any hitsounds
2022-08-26 20:05:02 +09:00
Dean Herbert
cb1c4a1bb1 Move sample checks to be inline in other existing tests 2022-08-26 19:18:15 +09:00
Dean Herbert
03dcfed384
Merge branch 'master' into slider-splitter 2022-08-26 19:10:33 +09:00
Dean Herbert
4b72e55770 Fix various test scenes not adding EditorClock to the draw hierarchy 2022-08-26 18:08:43 +09:00
nanashi-1
78717956d5 add visual test 2022-08-26 16:55:18 +08:00
nanashi-1
16fee7ac1c add visual test 2022-08-25 19:31:47 +08:00
OliBomby
631ea9a3ed added a gap between objects and made it theoretically possible to retain sample control point 2022-08-23 23:29:59 +02:00
OliBomby
7732fb21d5 fix code quality 2022-08-20 16:09:02 +02:00
OliBomby
614ae815c0 Added tests for making sure flipping and rotating retains perfect control point type 2022-08-20 15:57:39 +02:00
OliBomby
91e6f4c4ee fix TestPerfectCurveChangeToBezier 2022-08-19 19:31:47 +02:00
OliBomby
d1519343f6 Improved visual tests for slider splitting 2022-08-19 18:29:01 +02:00
OliBomby
89eb0a4079 Added TestScene for slider splitting 2022-08-19 01:10:54 +02:00
OliBomby
d021218d78 added test for objects which cant be merged 2022-08-16 23:05:35 +02:00
OliBomby
d140e0df14 remove nullable disable annotation 2022-08-15 21:15:23 +02:00
OliBomby
7c2ada9b20 Revert "remove copyright notice from new file"
This reverts commit b5e5411348.
2022-08-15 21:11:06 +02:00
OliBomby
b5e5411348 remove copyright notice from new file 2022-08-15 18:07:55 +02:00
OliBomby
d261be8734 added visual tests 2022-08-15 17:19:04 +02:00
Dean Herbert
5a7d339cc8 Centralise and harden editor-ready-for-use check
Not only does this combine the check into one location, but it also adds
a check on the global `WorkingBeatmap` being updated, which is the only
way I can see the following failure happening:

```csharp
05:19:07     osu.Game.Tests: osu.Game.Tests.Visual.Editing.TestSceneEditorBeatmapCreation.TestAddAudioTrack
05:19:07       Failed TestAddAudioTrack [161 ms]
05:19:07       Error Message:
05:19:07        TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
05:19:07       Stack Trace:
05:19:07       --TearDown
05:19:07        at osu.Game.Database.ModelManager`1.<>c__DisplayClass7_0.<AddFile>b__0(TModel managed) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 36
05:19:07        at osu.Game.Database.ModelManager`1.<>c__DisplayClass8_0.<performFileOperation>b__0(Realm realm) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 49
05:19:07        at osu.Game.Database.RealmExtensions.Write(Realm realm, Action`1 function) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\RealmExtensions.cs:line 14
05:19:07        at osu.Game.Database.ModelManager`1.performFileOperation(TModel item, Action`1 operation) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 46
05:19:07        at osu.Game.Database.ModelManager`1.AddFile(TModel item, Stream contents, String filename) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 36
05:19:07        at osu.Game.Screens.Edit.Setup.ResourcesSection.ChangeAudioTrack(FileInfo source) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Screens\Edit\Setup\ResourcesSection.cs:line 115
05:19:07        at osu.Game.Tests.Visual.Editing.TestSceneEditorBeatmapCreation.<TestAddAudioTrack>b__13_0() in C:\BuildAgent\work\ecd860037212ac52\osu.Game.Tests\Visual\Editing\TestSceneEditorBeatmapCreation.cs:line 101
05:19:07        at osu.Framework.Testing.Drawables.Steps.AssertButton.checkAssert()
05:19:07        at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
05:19:07        at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
```
2022-06-27 16:22:01 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
f22ff4e087 Remove editor animation toggling (replaced by overlap markers) 2022-05-12 19:28:56 +09:00
Dean Herbert
fda61943b0 Update distance snap test when cursor at centre of grid to be in line with expectations 2022-05-12 13:11:55 +09:00
Salman Ahmed
b119726b28 Reword test step 2022-05-06 15:38:38 +03:00